| drawBuffer[num+1] = green; | drawBuffer[num+1] = green; | ||||
| drawBuffer[num+2] = red; | drawBuffer[num+2] = red; | ||||
| } | } | ||||
| void clear() { | |||||
| memset(drawBuffer, 0, numled * 3); | |||||
| } | |||||
| void show(); | void show(); | ||||
| bool busy(); | bool busy(); | ||||
| uint16_t numPixels() { | uint16_t numPixels() { |