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Error: Linking a runtime binary failed |
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###################################### |
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.. contents:: |
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.. highlight:: c++ |
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This error indicates that the final phases of the build pipeline, the link |
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phases, failed. |
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The end result of the software development process is to produce applications |
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and programs that can be executed by users. In the traditional compilation and |
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linking model, which we still use to this day, multiple *translation units* |
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(which can be thought of as "source files") are combined together in a process |
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known as *linking*. The result of linking is an actual executable. |
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.. note:: |
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Linking is also used to generate executables that are used as tests. |
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Refer: :ref:`pkgs.apps-tests`. |
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What is "Linking"? |
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****************** |
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The *phases of translation* define the steps taken by a compiler (and linker) |
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to map from the input human-readable source code to the code that can be |
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executed by a machine. The first few phases are collected bundled together in |
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a phase known as "compilation," while the later phases are known as "linking." |
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The output of the compilation phases is often generated by a *compiler* and |
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then written to the filesystem. The resulting files, known as *object files* |
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are then fed into another tool known as a *linker*. |
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.. note:: |
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"Object files" are just one possible intermediate product. Compilers and |
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linkers may deal with different intermediate products depending on compiler |
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and linker options. |
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Symbol Reference Resolution |
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*************************** |
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When code within a translation unit uses a function, variable, or member of a |
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class that is declared **but not defined** in that translation unit, that |
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usage is stored as an "unresolved" reference to an external symbol within the |
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resulting object file. |
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Each translation unit may also contain the *definitions* of any number of |
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symbols. It is possible that other translation units may contain unresolved |
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references to the symbol that the translation unit defines. |
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It is the job of the linker to fill in these unresolved references when it |
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combines translation units together. |
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Failure Modes |
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************* |
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There are two very common types of linker errors that may be seen: |
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Multiple Definitions Found |
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========================== |
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When translation units are combined together, the symbols within them are |
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combined together into a final binary. If two or more translation units contain |
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the *definition* of a single symbol, then the linker must make a decision: |
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#. If the symbol is marked properly, then the linker can discard all except one |
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of the definitions and choose one to keep in the final binary. For example: |
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This is allowed if the associated symbol has been declared with the |
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``inline`` keyword, or is a symbol in any context that is "implicitly |
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``inline``," which includes member functions and static variables which are |
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defined within their class's body, and any function template. |
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#. **Fail** |
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If the linker is not allowed to discard all-but-one of the multiple |
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definitions, this is a hard-error. This can happen if multiple translation |
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units defined the same variable or function at the same namespace. |
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Issue: A non-``inline`` function is defined in a header file |
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------------------------------------------------------------ |
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A likely case is that of defining a function in a header file without |
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marking it as ``inline``: |
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.. code-block:: |
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:caption: ``hello.hpp`` |
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#ifndef MY_HEADER_INC |
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#define MY_HEADER_INC |
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#include <cstdio> |
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void say_hello() { |
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std::puts("Hello!\n"); |
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} |
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#endif |
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and then that header is ``#include``-ed in multiple source files: |
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.. code-block:: |
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:caption: ``a.cpp`` |
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#include "hello.hpp" |
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// ... stuff ... |
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.. code-block:: |
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:caption: ``b.cpp`` |
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#include "hello.hpp" |
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// .. different stuff ... |
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.. note:: |
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``template`` functions and member functions *defined within the class body* |
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are implicitly ``inline``, and using the ``inline`` keyword is then |
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redundant. |
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In the above configuration, the linker will generate an error about multiple |
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definitions of the ``say_hello`` function. Possibly confusingly, it will point |
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to ``a.cpp`` and ``b.cpp`` as the "definers" of ``say_hello``, even though it |
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is actually defined in the header. The issue is that no tools are currently |
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able to understand this structure in a way that they can clearly issue |
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appropriate instruction on how to fix this. There are two ways to fix this: |
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#. Add the ``inline`` keyword to the definition of ``say_hello``:: |
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#ifndef MY_HEADER_INC |
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#define MY_HEADER_INC |
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#include <cstdio> |
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inline void say_hello() { |
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std::puts("Hello!\n"); |
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} |
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#endif |
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This activates the rule that permits the linker to disregard the multiple |
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definitions and choose one to keep arbitrarily. |
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.. note:: |
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Only use ``inline`` in headers! |
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#. Change the definition of ``say_hello`` to be a *declaration*, and move the |
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*definition* to a separate source file: |
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.. code-block:: |
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:caption: ``hello.hpp`` |
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#ifndef MY_HEADER_INC |
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#define MY_HEADER_INC |
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#include <cstdio> |
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void say_hello() { |
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std::puts("Hello!\n"); |
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} |
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#endif |
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.. code-block:: |
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:caption: ``hello.cpp`` |
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#include "hello.hpp" |
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void say_hello() { |
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std::puts("Hello!\n"); |
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} |
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This will place the sole location of the ``say_hello`` definition within |
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``hello.cpp``. |
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Issue: There are two colliding and distinct definitions |
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------------------------------------------------------- |
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Suppose you have two different source files: |
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.. code-block:: |
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:caption: ``a.cpp`` |
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#include "a.hpp" |
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void error(string message) { |
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cerr << "An error occured: " << msg << '\n'; |
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} |
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void a_func() { |
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bool had_error = first_a(); |
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if (err) { |
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error(*err); |
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} |
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err = second_a(); |
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if (err) { |
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error(*err); |
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} |
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} |
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.. code-block:: |
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:caption: ``b.cpp`` |
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void error(string message) { |
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throw runtime_error(msg); |
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} |
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void b_func() { |
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bool had_error = first_b(); |
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if (had_error) { |
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error("The first step failed!"); |
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} |
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had_error = second_b(); |
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if (had_error) { |
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error("The second step failed!"); |
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} |
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} |
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The two functions, ``a_func`` and ``b_func``, despite having a similar |
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structure, are *completely different* because of the behavior of ``error``: |
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- In ``a.cpp``: |
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- ``error()`` will simply log a message but let execution continue. |
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- If ``first_a()`` fails, execution will continue into ``second_a()``. |
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- In ``b.cpp``: |
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- ``error()`` will throw an exception. |
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- If ``first_b()`` fails, execution will never reach ``second_b()`` |
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Nevertheless, the linker will produce an error that there are multiple visible |
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definitions of ``error()``, even though the translation units individually have |
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no ambiguity. |
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The issue is that both of the definitions have *external linkage* and must be |
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visible to all other translation units. |
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It may be tempting to fix this issue in the same way that we did in the prior |
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example: to declare them ``inline``, and it will *seem* to have worked, but |
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**this will not work correctly!!** |
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Remember what the linker does in the presence of ``inline`` on multiple |
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definitions between different translation units: It will *pick one* and |
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*discard the others*. This means that either ``error`` function may replace the |
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other across translation units, and the resulting code will have wildly |
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different behavior. |
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The *correct* solution is to give the ``error`` function *internal linkage*, |
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which means that its definition is not visible across translation units. This |
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will allow both definitions of ``error`` to live together in the linked binary |
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without ambiguity. The classic way of doing this is through the usage of the |
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global-scope ``static`` keyword which is present in C:: |
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static void error(string s) { |
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// ... |
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} |
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C++ presents another way it can be done: via an *unnamed namespace*:: |
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namespace { |
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void error(string s) { |
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// ... |
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} |
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} // close namespace |
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The benefit of the unnamed namespace is it can be used to mark an entire |
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section of declarations to be *internal*, and it can also be used to mark a |
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class definition to have *internal linkage* (There is no way to declare a |
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"``static class``"). |
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Unresolved External Symbol / Undefined Reference |
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================================================ |
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Another common error seen while linking is that of the *unresolved external |
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symbol* (Visual C++) or *undefined reference* (GCC and Clang). Both have the |
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same underlying cause, and both have the same solutions. |
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When a translation unit makes use of a symbol which has been declared *but not |
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defined within that translation unit*, it is up to the linker to resolve that |
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reference to another translation unit that contains the definition. |
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If the linker is unable to find the definition of the referenced entity, it |
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will emit this error. |
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Issue: An external library is not being included in the link |
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------------------------------------------------------------ |
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If the unresolved reference is to an entity belonging to an external library, |
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you may be missing the linker inputs to actually use that library. |
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If your project makes use of a declared entity from a third party (even if that |
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usage is transitive through a dependency), it is required that the definitions |
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from that third party library are included in the link step. This usually comes |
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in the form of a static library, shared library/DLL, or even plain object |
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files. |
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If the external library containing the definition in question is managed by |
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``dds``, this issue should never occur. If the library exists outside of |
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``dds`` (e.g. a system library), then that library will need to be manually |
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added as a linker input using a toolchain file using the ``Link-Flags`` option. |
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See: :ref:`toolchains.opt-ref`. |
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If the name of the unresolved symbol appears unfamiliar or you do not believe |
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that you are making use of it, it is possible that one of your dependencies is |
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making use of a system library symbol that needs to be part of the link. The |
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link error will refer to the object/source file that is actually making the |
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unresolvable reference. Seeing this filepath will be a reliable way to discover |
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who would be making the reference, and therefore a good way to track down the |
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dependency that needs an additional linker input. Refer to the documentation |
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of the dependency in question to see if it requires additional linker inputs |
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in order to be used. |
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If the library that should contain the unresolved reference is a dependency |
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managed by ``dds``, it is possible that the library author has mistakenly |
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declared a symbol without providing a definition. If the definition *is* |
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present in the ``dds``-provided dependency library, then the failure to resolve |
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the reference would be a ``dds`` bug. |
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Issue: The definition is simply missing |
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--------------------------------------- |
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C and C++ allow for an entity to be *declared* and *defined* separately. If you |
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*declare* and entity but do not *define* that entity, your code will work as |
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long as no one attempts to refer to that entity. |
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Ensure that the entity that is "missing" exists. |
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Issue: Missing ``virtual`` method implementations |
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------------------------------------------------- |
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If the error refers to a missing ``vtable for class``, or if the error refers |
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to a missing definition of a ``virtual`` function, it means that one or more |
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``virtual`` functions are not defined. |
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Note that ``virtual`` functions are slightly different in this regard: It is |
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not required that someone actually make a call to the ``virtual`` function for |
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the definition to be required. The metadata that the compiler generates for |
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the class containing the ``virtual`` functions will implicitly form a reference |
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to every ``virtual`` function, so they must all be defined if someone attempts |
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to instantiate the class, as instantiating the class will form a reference to |
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that metadata. |
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Issue: Mismatched declarations and definitions |
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---------------------------------------------- |
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Suppose you have a header file and a corresponding source file: |
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.. code-block:: |
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:caption: ``a.hpp`` |
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namespace foo { |
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size_t string_length(const string& str); |
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} |
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.. code-block:: |
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:caption: ``a.cpp`` |
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#include "a.hpp" |
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using namespace foo; |
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size_t string_length(const string& str) { |
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// ... implementation goes here ... |
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} |
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The above code will link correctly, as the definition of ``foo::string_length``, |
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is available from ``a.cpp``, while the declaration exists in ``a.hpp``. |
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However, if we modify *only the declaration* to use ``string_view`` instead of |
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``const string&``, something different occurs:: |
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namespace foo { |
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size_t string_length(string_view str); |
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} |
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It may be tempting to say that "our declaration and definition do not match," |
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but that is semantically incorrect: We have declared a function |
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``size_t foo::string_length(string_view)``, but we have defined *and declared* |
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a **completely different function** ``size_t string_length(const string&)``! |
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The compiler will not warn about this: There is nothing semantically incorrect |
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about this code. |
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The linker, however, will not find any definition of ``foo::string_length``. |
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The function ``::string_length(const string&)`` isn't even in the ``foo`` |
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``namespace``: It was declared and defined at the global scope within |
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``a.cpp``. |
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If you are seeing an error about an unresolved reference to a function that is |
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declared and defined separately, and you are *sure* is being compiled, check |
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that the signature (and name) of the definition and declaration match |
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*exactly*. |
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.. tip:: |
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In essence, the error originates from relying on the |
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``using namespace foo`` directive to cause the definition of |
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``string_length`` to incidentally hit the name lookup of the prior |
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declaration. |
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In C++, using a *qualified name* at the definition site can prevent this |
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error from slipping through:: |
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#include "a.hpp" |
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using namespace foo; |
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size_t foo::string_length(const string& str) { |
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// ... implementation goes here ... |
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} |
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By using the qualified name ``foo::string_length`` at the definition site, |
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the compiler will validate that the function being defined has a prior |
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declaration that matches *exactly* to the signature of the definition. |
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Note that this *is not* the same as defining the function within a |
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``namespace`` block:: |
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#include "a.hpp" |
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// NOT HELPFUL! |
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namespace foo { |
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size_t string_length(const string& str) { |
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// ... implementation goes here ... |
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} |
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} |
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This will suffer the same potential mistake as defining it with an |
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unqualified name. |
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Note that within the scope of a function that has been declared within the |
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namespace, that namespace is currently within scope even if the definition |
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itself is not wrapped in a ``namespace`` block. It may be a good option to |
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simply remove the ``using namespace`` directive altogether. |
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.. note:: |
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This trick cannot be applied to names that are declared at the global |
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scope, since you cannot use the global-namespace qualifier at a |
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function definition (it is not valid syntax):: |
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// Declaration at global scope |
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void some_function(); |
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// Definition? No: Invalid syntax! |
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void ::some_function() { |
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// ... stuff ... |
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} |
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Issue: The source file containing definition is not being included in the link |
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------------------------------------------------------------------------------ |
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If the translation unit that contains the definition of an entity is not being |
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passed to the linker, the linker will not be able to find it! |
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If you are using ``dds`` correctly, and the compiled source file containing the |
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definition is placed as a (direct or indirect) descendent of the ``src/`` |
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directory, then ``dds`` will always include that source file as part of the |
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link for the enclosing library. |
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Build systems that require you to enumerate your source files explicitly will |
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not automatically see a source file unless it has been added to the source |
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list. Even build systems that allow directory-globbing (like CMake) will need |
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to have the globbing pattern match the path to the source file. |