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Document new `debug` and `runtime` option values

default_compile_flags
vector-of-bool hace 4 años
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      docs/guide/toolchains.rst

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@@ -305,8 +305,37 @@ is ``false``.
``debug``
---------

Boolean option (``true`` or ``false``) to enable/disable the generation of
debugging information. Default is ``false``.
Bool or string. Default is ``false``. If ``true`` or ``"embedded"``, generates
debug information embedded in the compiled binaries. If ``"split"``, generates
debug information in a separate file from the binaries.

.. note::
``"split"`` with GCC requires that the compiler support the
``-gsplit-dwarf`` option.


``runtime``
-----------

Select the language runtime/standard library options. Must be an object, and supports two keys:

``static``
A boolean. If ``true``, the runtime and standard libraries will be static-linked into the generated binaries. If ``false``, they will be dynamically linked. Default is ``true`` with MSVC, and ``false`` with GCC and Clang.

``debug``
A boolean. If ``true``, the debug versions of the runtime and standard library will be compiled and linked into the generated binaries. If ``false``, the default libraries will be used.

**On MSVC** the default value depends on the top-level ``/debug`` option: If ``/debug`` is not ``false``, then ``/runtime/debug`` defaults to ``true``.

**On GCC and Clang** the default value is ``false``.

.. note::
On GNU-like compilers, ``static`` does not generate a static executable, it only statically links the runtime and standard library. To generate a static executable, the ``-static`` option should be added to ``link_flags``.

.. note::
On GNU and Clang, setting ``/runtime/debug`` to ``true`` will compile all files with the ``_GLIBCXX_DEBUG`` and ``_LIBCPP_DEBUG=1`` preprocessor definitions set. **Translation units compiled with these macros are definitively ABI-incompatible with TUs that have been compiled without these options!!**

If you link to a static or dynamic library that has not been compiled with the same runtime settings, generated programs will likely crash.


``compiler_launcher``

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