/// \file // Range v3 library // // Copyright Eric Niebler 2014-present // // Use, modification and distribution is subject to the // Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Project home: https://github.com/ericniebler/range-v3 // #ifndef RANGES_V3_ALGORITHM_SHUFFLE_HPP #define RANGES_V3_ALGORITHM_SHUFFLE_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include namespace ranges { /// \addtogroup group-algorithms /// @{ RANGES_BEGIN_NIEBLOID(shuffle) /// \brief function template \c shuffle template auto RANGES_FUN_NIEBLOID(shuffle)(I const first, S const last, Gen && gen = detail::get_random_engine()) // ->CPP_ret(I)( // requires random_access_iterator && sentinel_for && permutable && uniform_random_bit_generator> && convertible_to, iter_difference_t>) { auto mid = first; if(mid == last) return mid; using D1 = iter_difference_t; using D2 = detail::if_then_t::value, D1, std::ptrdiff_t>; std::uniform_int_distribution uid{}; using param_t = typename decltype(uid)::param_type; while(++mid != last) { RANGES_ENSURE(mid - first <= PTRDIFF_MAX); if(auto const i = uid(gen, param_t{0, D2(mid - first)})) ranges::iter_swap(mid - i, mid); } return mid; } /// \overload template auto RANGES_FUN_NIEBLOID(shuffle)(Rng && rng, Gen && rand = detail::get_random_engine()) // ->CPP_ret(safe_iterator_t)( // requires random_access_range && permutable> && uniform_random_bit_generator> && convertible_to, iter_difference_t>>) { return (*this)(begin(rng), end(rng), static_cast(rand)); } RANGES_END_NIEBLOID(shuffle) namespace cpp20 { using ranges::shuffle; } /// @} } // namespace ranges #endif // include guard