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- # Keypad Library data types
- KeyState KEYWORD1
- Keypad KEYWORD1
- KeypadEvent KEYWORD1
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- # Keypad Library constants
- NO_KEY LITERAL1
- IDLE LITERAL1
- PRESSED LITERAL1
- HOLD LITERAL1
- RELEASED LITERAL1
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- # Keypad Library methods & functions
- addEventListener KEYWORD2
- bitMap KEYWORD2
- findKeyInList KEYWORD2
- getKey KEYWORD2
- getKeys KEYWORD2
- getState KEYWORD2
- holdTimer KEYWORD2
- isPressed KEYWORD2
- keyStateChanged KEYWORD2
- numKeys KEYWORD2
- pin_mode KEYWORD2
- pin_write KEYWORD2
- pin_read KEYWORD2
- setDebounceTime KEYWORD2
- setHoldTime KEYWORD2
- waitForKey KEYWORD2
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- # this is a macro that converts 2d arrays to pointers
- makeKeymap KEYWORD2
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- # List of objects created in the example sketches.
- kpd KEYWORD3
- keypad KEYWORD3
- kbrd KEYWORD3
- keyboard KEYWORD3
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