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- // ArrayOfLedArrays - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on
- // using multiple controllers. In this example, we're going to set up three NEOPIXEL strips on three
- // different pins, each strip getting its own CRGB array to be played with, only this time they're going
- // to be all parts of an array of arrays.
-
- #include <FastLED.h>
-
- #define NUM_STRIPS 3
- #define NUM_LEDS_PER_STRIP 60
- CRGB leds[NUM_STRIPS][NUM_LEDS_PER_STRIP];
-
- // For mirroring strips, all the "special" stuff happens just in setup. We
- // just addLeds multiple times, once for each strip
- void setup() {
- // tell FastLED there's 60 NEOPIXEL leds on pin 10
- FastLED.addLeds<NEOPIXEL, 10>(leds[0], NUM_LEDS_PER_STRIP);
-
- // tell FastLED there's 60 NEOPIXEL leds on pin 11
- FastLED.addLeds<NEOPIXEL, 11>(leds[1], NUM_LEDS_PER_STRIP);
-
- // tell FastLED there's 60 NEOPIXEL leds on pin 12
- FastLED.addLeds<NEOPIXEL, 12>(leds[2], NUM_LEDS_PER_STRIP);
-
- }
-
- void loop() {
- // This outer loop will go over each strip, one at a time
- for(int x = 0; x < NUM_STRIPS; x++) {
- // This inner loop will go over each led in the current strip, one at a time
- for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) {
- leds[x][i] = CRGB::Red;
- FastLED.show();
- leds[x][i] = CRGB::Black;
- delay(100);
- }
- }
- }
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