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- #
- # Copyright (C) 2011-2013 Michael Vogt <michu@neophob.com>
- #
- # This file is part of PixelController.
- #
- #
- # EXAMPLE PIXELCONTROLLER CONFIG FILE, tpm2serial (/dev/ttyS1), SNAKE CABLING, RESOLUTION: 16x8
- # for example drive some leds an a RPI using https://github.com/scottjgibson/PixelPi
- #
- #
- # PixelController is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # PixelController is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with PixelController. If not, see <http://www.gnu.org/licenses/>.
- #
-
- #======for octows2811 lib with Teensy 3========
- # set the pixel number in the sketch
- # set the pixel resolution below
- # change the port setting below as there is no auto detect.
- #==============================================
-
-
-
- #=========================
- #default values for generators
- #=========================
- initial.image.simple=logo.gif
- initial.blinken=torus.bml
- initial.text=PIXELINVADERS
-
- font.filename=04B_03__.TTF
- font.size=82
-
- #x/y offset for screen capturing generator
- #if you define screen.capture.window.size.x as 0, the screen capture generator will be disabled
- screen.capture.offset=100
- screen.capture.window.size.x=0
- #screen.capture.window.size.x=500
- screen.capture.window.size.y=300
-
- #=========================
- #network port config
- #=========================
-
- #fudi protocol config, used to communicate with pure data sketch
- net.listening.port=3448
- net.listening.addr=127.0.0.1
- net.send.port=3449
-
-
- #osc protocol config
- osc.listening.port=9876
-
- #=========================
- #frames per second
- #=========================
- fps=100
- #50
- #35
- #25
-
- #=========================
- #display internal gui window and debug buffer?
- #=========================
- show.debug.window=true
- maximal.debug.window.xsize=600
- maximal.debug.window.ysize=500
-
- #=========================
- #per default you get # of output windows + 1 visuals
- #maybe you need more, so add them here if you want...
- #=========================
- additional.visual.screens=0
-
- #=========================
- #the size of the software output matrix
- #=========================
- led.pixel.size=16
-
- #=========================
- #start in random mode?
- #=========================
- startup.in.randommode=false
-
- #=========================
- #load a preset if PixelController starts?
- #Warning, this will overwrite your settings configured above (initial generator values)!
- #=========================
- #startup.load.preset.nr=1
-
- #=========================
- #use audio as input setting (true)
- #or just regular fps (false)
- #=========================
- update.generators.by.sound=true
-
- #=========================
- #if the audio level falls below this threshold, the volume gets muted
- #0.0f is the lowest possible value, 1.0f is the maximum value
- #=========================
- sound.silence.threshold=0.0005f
-
- ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ###
- # OUTPUT SETTINGS #
- # enable only ONE output device (PixelInvaders, RainbowduinoV2, RainbowduinoV3, Art-Net, TPM2, UDP, Adafruit or Minidmx)
- ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ### ###
-
- #=========================
- # optional, defines the color order of the output device
- # this option is used for ALL output devices, if you have multiple panels you must define
- # multiple entries, for example if you have 3 panels you need to define "BRG,BRG,BRG"
- #
- # if this setting is commented out, RGB color order is assumed for all panels
- #=========================
- panel.color.order=BRG
- #bgr
- #RGB
-
- #=========================
- # Apply gamma correction for output panels
- # Valid options
- # - NONE
- # - GAMMA_20: apply gamma 2.0 correction
- # - GAMMA_22: apply gamma 2.2 correction
- # - GAMMA_25: apply gamma 2.5 correction
- # - SPECIAL1: apply special gamma correction
- #=========================
- panel.gamma.tab=GAMMA_25
-
- #=========================
- # Settings for PixelInvaders panels, valid options:
- #=========================
- # NO_ROTATE,
- # ROTATE_90,
- # ROTATE_90_FLIPPEDY,
- # ROTATE_180,
- # ROTATE_180_FLIPPEDY,
- # ROTATE_270,
- #=========================
- #HINT: you define how many PixelInvaders panels are in use, in this example we use four panels.
- #pixelinvaders.layout.row1=NO_ROTATE,NO_ROTATE
- #pixelinvaders.layout.row2=NO_ROTATE,NO_ROTATE
-
- #if different panels have different color charateristics, you can fine-tune the color here (subtract)
- #example for two panels
- #pixelinvaders.coloradjust.r.0=0
- #pixelinvaders.coloradjust.g.0=0
- #pixelinvaders.coloradjust.b.0=0
- #pixelinvaders.coloradjust.r.1=15
- #pixelinvaders.coloradjust.g.1=0
- #pixelinvaders.coloradjust.b.1=0
-
- #do not try this device for autodetection (speedup application start)
- #pixelinvaders.blacklist.devices=/dev/ttyUSB000
-
- #if you have multiple pixelinvaders panels wired up special, you can define this here.
- #if you don't define this setting, the "default wiring" is expected
- #example (the number define the wiring direction):
- # +---+---+---+
- # | 0 | 3 | 4 |
- # +---+---+---+
- # | 1 | 2 | 5 |
- # +---+---+---+
- #HINT: the first panel is 0!
- #pixelinvaders.panel.order=0,3,4,1,2,5
-
- #networked pixelinvader settings, use with ser2net
- #pixelinvaders.panel.ip=192.168.111.22
- #pixelinvaders.panel.port=5333
-
- #=========================
- #settings for null output
- #=========================
- #nulloutput.devices.row1=2
- #nulloutput.devices.row2=0
-
- #=========================
- #settings for rainbowduinoV2
- #=========================
- #i2c destination address + layout definition
- #layout.row1.i2c.addr=5,6
- #layout.row2.i2c.addr=8,9
-
- #=========================
- #settings for rainbowduinoV3
- #=========================
- #serial device names + layout definition
- # on Linux/OSX use names like "/dev/ttyUSB1"
- # on Windows use names like "COM1"
- #layout.row1.serial.devices=/dev/ttyUSB0,/dev/ttyUSB1
- #layout.row2.serial.devices=/dev/ttyUSB2,/dev/ttyUSB3
-
- #=========================
- #settings for stealth panel
- #=========================
- #stealth.layout.row1=NO_ROTATE
-
- #=========================
- #settings for Art-Net, E1.31, Null output, Minidmx, UDP, TPM2, TPM2Net
- #=========================
- output.resolution.x=32
- #16
- output.resolution.y=8
-
- #flip each second scanline
- #output.snake.cabling=true ================me changed
-
- #OR use manual image mapping, instead of the snake cabling setting.
- #the output mapping table should contain output.resolution.x * output.resolution.y entries
- #REMEMBER: the first outputs starts at 0 NOT 1!
- #output.mapping=0,1,4,5,2,3...
-
- #optional rotate image, valid options:
- # NO_ROTATE (default),
- # ROTATE_90,
- # ROTATE_90_FLIPPEDY,
- # ROTATE_180,
- # ROTATE_180_FLIPPEDY,
- # ROTATE_270
- #output.layout=NO_ROTATE
-
- #=========================
- #settings for Art-Net devices
- #Info: PixelController supports more than 1 universe
- #do NOT FORGET to define the output resolution above!
- #=========================
- #HINT: you define how many artnet panels are in use, in this example we use four panels.
- #artnet.layout.row1=NO_ROTATE,NO_ROTATE
- #artnet.layout.row2=NO_ROTATE,NO_ROTATE
-
- #controller ip address
- #artnet.ip=192.168.1.2
-
- #define the default artnet broadcast address, default is 2.255.255.255
- #artnet.broadcast.address=255.0.0.0
-
- #define how many rgb pixels are used on a universe, maximal 170 (=510 Channels)
- #Example: if you use two 8x8 RGB Led matrix, you connected the first matrix on universe 1
- # and the second matrix on universe 2, you would set artnet.pixels.per.universe=64
- #artnet.pixels.per.universe=170
-
- #define the first universe id
- #artnet.first.universe.id=1
-
- #=========================
- #settings for E1.31 devices
- #Info: PixelController supports more than 1 universe
- #do NOT FORGET to define the output resolution above!
- #=========================
- #HINT: you define how many e1.31 panels are in use, in this example we use four panels.
- #e131.layout.row1=NO_ROTATE,NO_ROTATE
- #e131.layout.row2=NO_ROTATE,NO_ROTATE
-
- #controller ip address
- #hint, use unicast address or 239.255.0.0 for multicast
- #e131.ip=239.255.0.0
-
- #define how many rgb pixels are used on a universe, maximal 170 (=510 Channels)
- #Example: if you use two 8x8 RGB Led matrix, you connected the first matrix on universe 1
- # and the second matrix on universe 2, you would set artnet.pixels.per.universe=64
- #e131.pixels.per.universe=170
-
- #define the first universe id
- #e131.first.universe.id=1
-
- #=========================
- #settings for udp "device"
- #do NOT FORGET to define the output resolution above!
- #=========================
- #send to this address
- #udp.ip=192.168.111.25
- #udp.port=6803
-
- #=========================
- #settings for tpm2 device
- #do NOT FORGET to define the output resolution above!
- #=========================
- #Where is the TPM2 device connected?
- # on Linux/OSX use names like "/dev/ttyUSB1"
- # on Windows use names like "COM1"
- #tpm2.device=/dev/ttyS1
- tpm2.device=/dev/tty.usbmodem1061
- tpm2.baudrate=115200
-
- #=========================
- #settings for tpm2.net device
- #do NOT FORGET to define the output resolution above!
- #=========================
- #tpm2net.ip=192.168.111.25
-
- #define layout, valid options:
- # NO_ROTATE (default),
- # ROTATE_90,
- # ROTATE_90_FLIPPEDY,
- # ROTATE_180,
- # ROTATE_180_FLIPPEDY,
- # ROTATE_270
- #HINT: you define how many Tpm2Net panels are in use, in this example we use four panels.
- #tpm2net.layout.row1=NO_ROTATE,NO_ROTATE
- #tpm2net.layout.row2=NO_ROTATE,NO_ROTATE
-
- #=========================
- #settings for miniDmx (like the SEDU board)
- #do NOT FORGET to define the output resolution above!
- #=========================
- #minidmx.baudrate=115200
-
-
- #EOF
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