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- /*
- Rudimentary scroll!
- */
-
-
- #include <SPI.h>
- #include <Adafruit_GFX.h>
- #include <TFT_ILI9163C.h>
-
- // Color definitions
- #define BLACK 0x0000
- #define BLUE 0x001F
- #define RED 0xF800
- #define GREEN 0x07E0
- #define CYAN 0x07FF
- #define MAGENTA 0xF81F
- #define YELLOW 0xFFE0
- #define WHITE 0xFFFF
-
- /*
- Teensy3.x and Arduino's
- You are using 4 wire SPI here, so:
- MOSI: 11//Teensy3.x/Arduino UNO (for MEGA/DUE refere to arduino site)
- MISO: 12//Teensy3.x/Arduino UNO (for MEGA/DUE refere to arduino site)
- SCK: 13//Teensy3.x/Arduino UNO (for MEGA/DUE refere to arduino site)
- the rest of pin below:
- */
- #define __CS 10
- #define __DC 9
- /*
- Teensy 3.x can use: 2,6,9,10,15,20,21,22,23
- Arduino's 8 bit: any
- DUE: check arduino site
- If you do not use reset, tie it to +3V3
- */
-
-
- TFT_ILI9163C tft = TFT_ILI9163C(__CS, __DC);
-
- void setup() {
- tft.begin();
- tft.setRotation(0);
- tft.setCursor(0, 0);
- tft.setTextColor(WHITE);
- tft.setTextSize(1);
- tft.println("Hello World!");
- tft.setTextColor(YELLOW);
- tft.setTextSize(2);
- tft.println(1234.56);
- tft.setTextColor(RED);
- tft.setTextSize(3);
- tft.println(0xDEAD, HEX);
- tft.println();
- tft.setTextColor(GREEN);
- tft.setTextSize(4);
- tft.println("Hello");
- tft.setTextSize(2);
- tft.println("I implore thee,");
- tft.setTextSize(1);
- tft.println("my foonting turlingdromes.");
- tft.println("And hooptiously drangle me");
- tft.println("with crinkly bindlewurdles,");
- tft.println("Or I will rend thee");
- tft.println("in the gobberwarts");
- tft.println("with my blurglecruncheon,");
- tft.println("see if I don't!");
- tft.defineScrollArea(23,50);
- //try load again with this commented out!
- }
-
-
- int t = 0;
-
-
- void loop(void) {
- tft.scroll(t);
- if (t > 160) {
- t = 0;
- }
- else {
- t++;
- }
-
- delay(10);
- }
-
-
- void testFilledRects() {
- int n, i, i2,
- cx = (tft.width() / 2),
- cy = (tft.height() / 2);
- n = min(tft.width(), tft.height());
- for(i=n; i>0; i-=6) {
- i2 = i / 2;
- tft.fillRect(cx-i2, cy-i2, i, i, random(0x0000,0xFFFF));
- tft.drawRect(cx-i2, cy-i2, i, i, random(0x0000,0xFFFF));
- }
- }
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