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- #ifndef BASE_ANIMATION_H__
- #define BASE_ANIMATION_H__
-
- #include <Arduino.h>
- #include "ILI9488_t3.h"
- #include "MathUtil.h"
-
- class BaseAnimation {
- public:
- BaseAnimation(){};
-
- virtual void init( ILI9488_t3 tft );
- virtual uint_fast16_t bgColor( void );
- virtual void reset( ILI9488_t3 tft );
- virtual String title();
-
- virtual boolean willForceTransition( void );
- virtual boolean forceTransitionNow( void );
-
- virtual void perFrame( ILI9488_t3 tft, FrameParams frameParams );
- };
-
- void BaseAnimation::init( ILI9488_t3 tft ) {
- // Extend me
- }
-
- uint_fast16_t BaseAnimation::bgColor( void ) {
- // Extend me
- return 0xf81f; // Everyone loves magenta
- }
-
- void BaseAnimation::reset( ILI9488_t3 tft ) {
- // Extend me
- }
-
- String BaseAnimation::title() {
- return "BaseAnimation";
- }
-
- boolean BaseAnimation::willForceTransition( void ) {
- return false; // Default: SuperTFT will transition animations automatically
- }
-
- boolean BaseAnimation::forceTransitionNow( void ) {
- // Extend me
- return false; // Default: SuperTFT will transition animations automatically
- }
-
- void BaseAnimation::perFrame( ILI9488_t3 tft, FrameParams frameParams ) {
- // Extend me
- }
-
- #endif
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