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- #ifndef LEAVES_H__
- #define LEAVES_H__
-
- #include <Arduino.h>
- #include <math.h>
- #include "ILI9488_t3.h"
- #include "BaseAnimation.h"
-
-
- const uint_fast8_t LV_SIZE = 5;
- const float LV_SPREAD_RADIUS = 100.0f;
- const float LV_ITERS = 2;
- const float LV_SPEED = 5.2;
- const uint_fast16_t LV_RED = 0xf800;
- const uint_fast16_t FADE_RED = 0x1800;
-
-
- class Leaves : public BaseAnimation {
- public:
- Leaves() : BaseAnimation() {};
-
- void init( ILI9488_t3 tft );
- uint_fast16_t bgColor( void );
- String title();
- void perFrame( ILI9488_t3 tft, FrameParams frameParams );
-
- private:
- void _drawLeaves( ILI9488_t3 tft, boolean doErase, uint_fast8_t iter, float radius, float spin, float x, float y, uint_fast16_t solidColor, uint_fast16_t outlineColor );
-
- float _phase = 0;
- uint_fast16_t _bgColor;
- };
-
- void Leaves::init( ILI9488_t3 tft ) {
- _bgColor = 0x780f;
- }
-
- uint_fast16_t Leaves::bgColor(){
- return _bgColor;
- }
-
- String Leaves::title() {
- return "Leaves";
- }
-
- void Leaves::_drawLeaves( ILI9488_t3 tft, boolean doErase, uint_fast8_t iter, float radius, float spin, float x, float y, uint_fast16_t solidColor, uint_fast16_t outlineColor ) {
- float radius_2 = radius * 0.5;
- float angle = M_PI + (spin * (iter+0.7));
- for( uint_fast8_t i=0; i<3; i++ ) {
- if( iter==0 ) {
- tft.drawCircle( x + cos(angle)*radius, y + sin(angle)*radius, LV_SIZE+2, outlineColor );
- tft.drawCircle( x + cos(angle)*radius, y + sin(angle)*radius, LV_SIZE+1, outlineColor );
- tft.fillCircle( x + cos(angle)*radius, y + sin(angle)*radius, LV_SIZE, solidColor );
-
- } else {
- _drawLeaves( tft, doErase, iter-1, radius_2, angle + i*0.2, x + cos(angle)*radius, y + sin(angle)*radius, solidColor, outlineColor );
- }
-
- angle += M_PI * (2.0/7.0);
- }
- }
-
- void Leaves::perFrame( ILI9488_t3 tft, FrameParams frameParams ) {
- uint_fast16_t w = tft.width();
- uint_fast16_t h = tft.height();
-
- // fillRect: flickers pretty bad
- //tft.fillRect( 0, 0, w, h, LV_RED );
-
- float amp_f = frameParams.audioMean; // range [0..1]
-
- _phase += (amp_f*amp_f) * LV_SPEED;
-
- uint_fast8_t bright = (frameParams.audioPeak >> 1); // 0..512 -> 0..255
- uint_fast16_t solidColor = tft.color565( 0xff, bright, bright ); // red
- uint_fast16_t outlineColor = tft.color565( bright, bright, bright ); // grey
- _drawLeaves( tft, false, LV_ITERS, LV_SPREAD_RADIUS, _phase, w/2, h/2, solidColor, outlineColor );
- }
-
- #endif
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