|
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 |
-
- /*
- Make an OSC bundle and send it over UDP
-
- OSCBundles allow OSCMessages to be grouped together
- to preserve the order and completeness of related messages.
- They also allow for timetags to be carried to represent the presentation time
- of the messages.
- */
- #include <Ethernet.h>
- #include <EthernetUdp.h>
- #include <SPI.h>
- #include <OSCBundle.h>
-
- EthernetUDP Udp;
-
- //the Arduino's IP
- IPAddress ip(128, 32, 122, 252);
- //destination IP
- IPAddress outIp(128, 32, 122, 125);
- const unsigned int outPort = 9999;
-
- byte mac[] = {
- 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // you can find this written on the board of some Arduino Ethernets or shields
- void setup() {
- Ethernet.begin(mac,ip);
- Udp.begin(8888);
- }
-
-
-
- void loop(){
- //declare the bundle
- OSCBundle bndl;
-
- //BOSCBundle's add' returns the OSCMessage so the message's 'add' can be composed together
- bndl.add("/analog/0").add((int32_t)analogRead(0));
- bndl.add("/analog/1").add((int32_t)analogRead(1));
- bndl.add("/digital/5").add((digitalRead(5)==HIGH)?"HIGH":"LOW");
-
- Udp.beginPacket(outIp, outPort);
- bndl.send(Udp); // send the bytes to the SLIP stream
- Udp.endPacket(); // mark the end of the OSC Packet
- bndl.empty(); // empty the bundle to free room for a new one
-
- bndl.add("/mouse/step").add((int32_t)analogRead(0)).add((int32_t)analogRead(1));
- bndl.add("/units").add("pixels");
-
- Udp.beginPacket(outIp, outPort);
- bndl.send(Udp); // send the bytes to the SLIP stream
- Udp.endPacket(); // mark the end of the OSC Packet
- bndl.empty(); // empty the bundle to free room for a new one
-
- delay(1000);
- }
|