/* how fast is the RA8875? here's. */ #include #include #define RA8875_CS 10 //see below... #define RA8875_RESET 9//any pin or nothing! RA8875 tft = RA8875(RA8875_CS,RA8875_RESET); void setup() { tft.begin(RA8875_800x480); } void loop() { testdrawrects(); testtriangles(false); testtriangles(true); randomRect(false); randomRect(true); randomCircles(false); randomCircles(true); randomLines(); randomPoints(); } void testdrawrects() { tft.fillWindow(); for (int k = 0; k < 64; k++) { for (uint16_t x = 1; x < tft.height(); x += 6) { uint16_t c1 = random(0x00FF, 0xFFFF); tft.drawRect((uint16_t)((tft.width() / 2) - (x / 2)), (uint16_t)((tft.height() / 2) - (x / 2)), x, x, c1); } } } void randomCircles(bool fill) { tft.fillWindow(); uint8_t k, c; for (k = 0; k < 32; k++) { for (c = 0; c < 32; c++) { // coordinates uint16_t x = random(0, tft.width() - 1); uint16_t y = random(0, tft.height() - 1); uint16_t r = random(1, tft.height() / 2); if (x - r < 0) r = x; if (x + r > (tft.width() - 1)) r = (tft.width() - 1) - x; if (y - r < 0) r = y; if (y + r > (tft.height() - 1)) r = (tft.height() - 1) - y; if (fill) { tft.fillCircle(x, y, r, random(0x0010, 0xFFFF)); } else { tft.drawCircle(x, y, r, random(0x00FF, 0xFFFF)); } } if (!fill) tft.fillWindow(); } } void randomRect(bool fill) { tft.fillWindow(); uint16_t k, c; for (k = 0; k < 128; k++) { for (c = 0; c < 32; c++) { uint16_t cx, cy, x, y, w, h; // center cx = random(0, tft.width() - 1); cy = random(0, tft.height() - 1); // size w = random(1, tft.width() / 3); h = random(1, tft.height() / 3); // upper-left x = cx - w / 2; y = cy - h / 2; if (x < 0) x = 0; if (y < 0) y = 0; // adjust size if (x + w >= tft.width()) w = tft.width() - 1 - x; if (y + h >= tft.height()) h = tft.height() - 1 - y; if (fill) { tft.fillRect(x, y, w, h, random(0x0010, 0xFFFF)); } else { tft.drawRect(x, y, w, h, random(0x0010, 0xFFFF)); } } tft.fillWindow(); } } void randomLines() { tft.fillWindow(); uint16_t k, c; for (k = 0; k < tft.height(); k++) { for (c = 0; c < 32; c++) { uint16_t x1 = random(0, tft.width() - 2); uint16_t y1 = random(0, tft.height() - 2); uint16_t x2 = random(0, tft.width() - 1); uint16_t y2 = random(0, tft.height() - 1); tft.drawLine(x1, y1, x2, y2, random(0x0010, 0xFFFF)); } tft.fillWindow(); } } void randomPoints() { tft.fillWindow(); uint16_t k, c; for (k = 0; k < 62; k++) { for (c = 0; c < 1000; c++) { uint16_t x = random(0, tft.width() - 1); uint16_t y = random(0, tft.height() - 1); tft.drawPixel(x, y, random(0x0010, 0xFFFF)); } tft.fillWindow(); } } void testtriangles(bool fill) { tft.fillWindow(); uint16_t p1x, p1y, p2x, p2y, p3x, p3y; uint16_t colour; for (uint16_t k = 0; k < 128; k++) { for (uint16_t t = 0 ; t <= 30; t += 1) { p1x = random(0, tft.width() - 1); //get a random number 0-319 p1y = random(0, tft.height() - 1); //get a random number 0-239 p2x = random(0, tft.width() - 1); //get a random number 0-319 p2y = random(0, tft.height() - 1); //get a random number 0-239 p3x = random(0, tft.width() - 1); //get a random number 0-319 p3y = random(0, tft.height() - 1); //get a random number 0-239 colour = random(0, 65536); //get a random number 0-65535 //draw the triangle if (fill) { tft.fillTriangle(p1x, p1y, p2x, p2y, p3x, p3y, colour); } else { tft.drawTriangle(p1x, p1y, p2x, p2y, p3x, p3y, colour); } } tft.clearScreen(); } } uint16_t halveColor(uint16_t rgb) { return (((rgb & 0b1111100000000000) >> 12) << 11 | ((rgb & 0b0000011111100000) >> 6) << 5 | ((rgb & 0b0000000000011111) >> 1)); }