/* This shows the capabilities of the library text engine that is extremely flexible and simple! All commands are the same for all type of text (INT,EXT or Render ones) and things like println works too. You can use all the print() options (like print(var,HEX), etc. Take a look the print command in the arduino guide!) */ #include #include #include "fonts/akashi_36.c"//minipixel #define RA8875_RESET 9//any pin or nothing! #if defined(NEEDS_SET_MODULE)//Energia, this case is for stellaris/tiva RA8875 tft = RA8875(3);//select SPI module 3 /* for module 3 (stellaris) SCLK: PD_0 MOSI: PD_3 MISO: PD_2 SS: PD_1 */ #endif void setup() { // Serial.begin(38400); // long unsigned debug_start = millis (); // while (!Serial && ((millis () - debug_start) <= 5000)) ; // Serial.println("RA8875 start"); tft.begin(RA8875_800x480); tft.setRotation(0);//works at any rotation as well tft.setFont(&akashi_36); tft.setFontScale(3); tft.setCursor(CENTER,0); tft.setTextColor(RA8875_GREEN);//notice that! After grandient text will be this color! //grandient it's one shot, text color will be reset as the one choosed by setTextColor tft.setTextGrandient(RA8875_RED,RA8875_CYAN);//works also with rendered text! tft.println("CD 0123"); tft.println("ABCD");//notice that correctly goes in another line tft.setFont(INT); tft.setTextColor(RA8875_WHITE);//Force white tft.println("this is the internal text.");//notice that correctly goes in another line too! } void loop() { }