/* USB EHCI Host for Teensy 3.6 * Copyright 2017 Paul Stoffregen (paul@pjrc.com) * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "USBHost_t36.h" // Read this header first for key info #define print USBHost::print_ #define println USBHost::println_ //#define DEBUG_JOYSTICK #ifdef DEBUG_JOYSTICK #define DBGPrintf USBHDBGSerial.printf #else #define DBGPrintf(...) #endif // PID/VID to joystick mapping - Only the XBOXOne is used to claim the USB interface directly, // The others are used after claim-hid code to know which one we have and to use it for // doing other features. JoystickController::product_vendor_mapping_t JoystickController::pid_vid_mapping[] = { { 0x045e, 0x02ea, XBOXONE, false },{ 0x045e, 0x02dd, XBOXONE, false }, { 0x045e, 0x0719, XBOX360, false}, { 0x054C, 0x0268, PS3, true}, { 0x054C, 0x042F, PS3, true}, // PS3 Navigation controller { 0x054C, 0x03D5, PS3_MOTION, true}, // PS3 Motion controller { 0x054C, 0x05C4, PS4, true}, {0x054C, 0x09CC, PS4, true }, { 0x046D, 0xC626, SpaceNav, true}, // 3d Connextion Space Navigator, 0x10008 { 0x046D, 0xC628, SpaceNav, true} // 3d Connextion Space Navigator, 0x10008 }; //----------------------------------------------------------------------------- void JoystickController::init() { contribute_Pipes(mypipes, sizeof(mypipes)/sizeof(Pipe_t)); contribute_Transfers(mytransfers, sizeof(mytransfers)/sizeof(Transfer_t)); contribute_String_Buffers(mystring_bufs, sizeof(mystring_bufs)/sizeof(strbuf_t)); driver_ready_for_device(this); USBHIDParser::driver_ready_for_hid_collection(this); BluetoothController::driver_ready_for_bluetooth(this); } //----------------------------------------------------------------------------- JoystickController::joytype_t JoystickController::mapVIDPIDtoJoystickType(uint16_t idVendor, uint16_t idProduct, bool exclude_hid_devices) { for (uint8_t i = 0; i < (sizeof(pid_vid_mapping)/sizeof(pid_vid_mapping[0])); i++) { if ((idVendor == pid_vid_mapping[i].idVendor) && (idProduct == pid_vid_mapping[i].idProduct)) { println("Match PID/VID: ", i, DEC); if (exclude_hid_devices && pid_vid_mapping[i].hidDevice) return UNKNOWN; return pid_vid_mapping[i].joyType; } } return UNKNOWN; // Not in our list } //***************************************************************************** // Some simple query functions depend on which interface we are using... //***************************************************************************** uint16_t JoystickController::idVendor() { if (device != nullptr) return device->idVendor; if (mydevice != nullptr) return mydevice->idVendor; return 0; } uint16_t JoystickController::idProduct() { if (device != nullptr) return device->idProduct; if (mydevice != nullptr) return mydevice->idProduct; return 0; } const uint8_t *JoystickController::manufacturer() { if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_MAN]]; //if ((btdevice != nullptr) && (btdevice->strbuf != nullptr)) return &btdevice->strbuf->buffer[btdevice->strbuf->iStrings[strbuf_t::STR_ID_MAN]]; if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_MAN]]; return nullptr; } const uint8_t *JoystickController::product() { if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_PROD]]; if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_PROD]]; if (btdevice != nullptr) return remote_name_; return nullptr; } const uint8_t *JoystickController::serialNumber() { if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_SERIAL]]; if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_SERIAL]]; return nullptr; } bool JoystickController::setRumble(uint8_t lValue, uint8_t rValue, uint8_t timeout) { // Need to know which joystick we are on. Start off with XBox support - maybe need to add some enum value for the known // joystick types. rumble_lValue_ = lValue; rumble_rValue_ = rValue; rumble_timeout_ = timeout; switch (joystickType_) { default: break; case PS3: return transmitPS3UserFeedbackMsg(); case PS3_MOTION: return transmitPS3MotionUserFeedbackMsg(); case PS4: return transmitPS4UserFeedbackMsg(); case XBOXONE: // Lets try sending a request to the XBox 1. txbuf_[0] = 0x9; txbuf_[1] = 0x0; txbuf_[2] = 0x0; txbuf_[3] = 0x09; // Substructure (what substructure rest of this packet has) txbuf_[4] = 0x00; // Mode txbuf_[5] = 0x0f; // Rumble mask (what motors are activated) (0000 lT rT L R) txbuf_[6] = 0x0; // lT force txbuf_[7] = 0x0; // rT force txbuf_[8] = lValue; // L force txbuf_[9] = rValue; // R force txbuf_[10] = 0xff; // Length of pulse txbuf_[11] = 0x00; // Period between pulses txbuf_[12] = 0x00; // Repeat if (!queue_Data_Transfer(txpipe_, txbuf_, 13, this)) { println("XBoxOne rumble transfer fail"); } return true; // case XBOX360: txbuf_[0] = 0x00; txbuf_[1] = 0x01; txbuf_[2] = 0x0F; txbuf_[3] = 0xC0; txbuf_[4] = 0x00; txbuf_[5] = lValue; txbuf_[6] = rValue; txbuf_[7] = 0x00; txbuf_[8] = 0x00; txbuf_[9] = 0x00; txbuf_[10] = 0x00; txbuf_[11] = 0x00; if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) { println("XBox360 rumble transfer fail"); } return true; } return false; } bool JoystickController::setLEDs(uint8_t lr, uint8_t lg, uint8_t lb) { // Need to know which joystick we are on. Start off with XBox support - maybe need to add some enum value for the known // joystick types. if ((leds_[0] != lr) || (leds_[1] != lg) || (leds_[2] != lb)) { leds_[0] = lr; leds_[1] = lg; leds_[2] = lb; switch (joystickType_) { case PS3: return transmitPS3UserFeedbackMsg(); case PS3_MOTION: return transmitPS3MotionUserFeedbackMsg(); case PS4: return transmitPS4UserFeedbackMsg(); case XBOX360: // 0: off, 1: all blink then return to before // 2-5(TL, TR, BL, BR) - blink on then stay on // 6-9() - On // ... txbuf_[1] = 0x00; txbuf_[2] = 0x08; txbuf_[3] = 0x40 + lr; txbuf_[4] = 0x00; txbuf_[5] = 0x00; txbuf_[6] = 0x00; txbuf_[7] = 0x00; txbuf_[8] = 0x00; txbuf_[9] = 0x00; txbuf_[10] = 0x00; txbuf_[11] = 0x00; if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) { println("XBox360 set leds fail"); } return true; case XBOXONE: default: return false; } } return false; } bool JoystickController::transmitPS4UserFeedbackMsg() { if (driver_) { uint8_t packet[32]; memset(packet, 0, sizeof(packet)); packet[0] = 0x05; // Report ID packet[1]= 0xFF; packet[4] = rumble_lValue_; // Small Rumble packet[5] = rumble_rValue_; // Big rumble packet[6] = leds_[0]; // RGB value packet[7] = leds_[1]; packet[8] = leds_[2]; // 9, 10 flash ON, OFF times in 100ths of second? 2.5 seconds = 255 DBGPrintf("Joystick update Rumble/LEDs\n"); return driver_->sendPacket(packet, 32); } else if (btdriver_) { uint8_t packet[79]; memset(packet, 0, sizeof(packet)); //0xa2, 0x11, 0xc0, 0x20, 0xf0, 0x04, 0x00 packet[0] = 0x52; packet[1] = 0x11; // Report ID packet[2] = 0x80; //packet[3] = 0x20; packet[4] = 0xFF; packet[7] = rumble_lValue_; // Small Rumble packet[8] = rumble_rValue_; // Big rumble packet[9] = leds_[0]; // RGB value packet[10] = leds_[1]; packet[11] = leds_[2]; // 12, 13 flash ON, OFF times in 100ths of sedond? 2.5 seconds = 255 DBGPrintf("Joystick update Rumble/LEDs\n"); btdriver_->sendL2CapCommand(packet, sizeof(packet), 0x40); return true; } return false; } static const uint8_t PS3_USER_FEEDBACK_INIT[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; bool JoystickController::transmitPS3UserFeedbackMsg() { if (driver_) { memcpy(txbuf_, PS3_USER_FEEDBACK_INIT, 48); txbuf_[1] = rumble_lValue_? rumble_timeout_ : 0; txbuf_[2] = rumble_lValue_; // Small Rumble txbuf_[3] = rumble_rValue_? rumble_timeout_ : 0; txbuf_[4] = rumble_rValue_; // Big rumble txbuf_[9] = leds_[2] << 1; // RGB value // using third led now... //DBGPrintf("\nJoystick update Rumble/LEDs %d %d %d %d %d\n", txbuf_[1], txbuf_[2], txbuf_[3], txbuf_[4], txbuf_[9]); return driver_->sendControlPacket(0x21, 9, 0x201, 0, 48, txbuf_); } else if (btdriver_) { txbuf_[0] = 0x52; txbuf_[1] = 0x1; memcpy(&txbuf_[2], PS3_USER_FEEDBACK_INIT, 48); txbuf_[3] = rumble_lValue_? rumble_timeout_ : 0; txbuf_[4] = rumble_lValue_; // Small Rumble txbuf_[5] = rumble_rValue_? rumble_timeout_ : 0; txbuf_[6] = rumble_rValue_; // Big rumble txbuf_[11] = leds_[2] << 1; // RGB value DBGPrintf("\nJoystick update Rumble/LEDs %d %d %d %d %d\n", txbuf_[3], txbuf_[4], txbuf_[5], txbuf_[6], txbuf_[11]); btdriver_->sendL2CapCommand(txbuf_, 50, BluetoothController::CONTROL_SCID); return true; } return false; } #define MOVE_REPORT_BUFFER_SIZE 7 #define MOVE_HID_BUFFERSIZE 50 // Size of the buffer for the Playstation Motion Controller bool JoystickController::transmitPS3MotionUserFeedbackMsg() { if (driver_) { txbuf_[0] = 0x02; // Set report ID, this is needed for Move commands to work txbuf_[2] = leds_[0]; txbuf_[3] = leds_[1]; txbuf_[4] = leds_[2]; txbuf_[6] = rumble_lValue_; // Set the rumble value into the write buffer //return driver_->sendControlPacket(0x21, 9, 0x201, 0, MOVE_REPORT_BUFFER_SIZE, txbuf_); return driver_->sendPacket(txbuf_, MOVE_REPORT_BUFFER_SIZE); } else if (btdriver_) { txbuf_[0] = 0xA2; // HID BT DATA_request (0xA0) | Report Type (Output 0x02) txbuf_[1] = 0x02; // Report ID txbuf_[3] = leds_[0]; txbuf_[4] = leds_[1]; txbuf_[5] = leds_[2]; txbuf_[7] = rumble_lValue_; btdriver_->sendL2CapCommand(txbuf_, MOVE_HID_BUFFERSIZE, BluetoothController::INTERRUPT_SCID); return true; } return false; } //***************************************************************************** // Support for Joysticks that Use HID data. //***************************************************************************** hidclaim_t JoystickController::claim_collection(USBHIDParser *driver, Device_t *dev, uint32_t topusage) { // only claim Desktop/Joystick and Desktop/Gamepad if (topusage != 0x10004 && topusage != 0x10005 && topusage != 0x10008) return CLAIM_NO; // only claim from one physical device if (mydevice != NULL && dev != mydevice) return CLAIM_NO; // Also don't allow us to claim if it is used as a standard usb object (XBox...) if (device != nullptr) return CLAIM_NO; mydevice = dev; collections_claimed++; anychange = true; // always report values on first read driver_ = driver; // remember the driver. driver_->setTXBuffers(txbuf_, nullptr, sizeof(txbuf_)); connected_ = true; // remember that hardware is actually connected... // Lets see if we know what type of joystick this is. That is, is it a PS3 or PS4 or ... joystickType_ = mapVIDPIDtoJoystickType(mydevice->idVendor, mydevice->idProduct, false); DBGPrintf("JoystickController::claim_collection joystickType_=%d\n", joystickType_); switch (joystickType_) { case PS3: case PS3_MOTION: // not sure yet additional_axis_usage_page_ = 0x1; additional_axis_usage_start_ = 0x100; additional_axis_usage_count_ = 39; axis_change_notify_mask_ = (uint64_t)-1; // Start off assume all bits break; case PS4: additional_axis_usage_page_ = 0xFF00; additional_axis_usage_start_ = 0x21; additional_axis_usage_count_ = 54; axis_change_notify_mask_ = (uint64_t)0xfffffffffffff3ffl; // Start off assume all bits - 10 and 11 break; default: additional_axis_usage_page_ = 0x09; additional_axis_usage_start_ = 0x21; additional_axis_usage_count_ = 5; axis_change_notify_mask_ = 0x3ff; // Start off assume only the 10 bits... } DBGPrintf("Claim Additional axis: %x %x %d\n", additional_axis_usage_page_, additional_axis_usage_start_, additional_axis_usage_count_); return CLAIM_REPORT; } void JoystickController::disconnect_collection(Device_t *dev) { if (--collections_claimed == 0) { mydevice = NULL; driver_ = nullptr; axis_mask_ = 0; axis_changed_mask_ = 0; } } void JoystickController::hid_input_begin(uint32_t topusage, uint32_t type, int lgmin, int lgmax) { // TODO: set up translation from logical min/max to consistent 16 bit scale } void JoystickController::hid_input_data(uint32_t usage, int32_t value) { DBGPrintf("joystickType_=%d\n", joystickType_); DBGPrintf("Joystick: usage=%X, value=%d\n", usage, value); uint32_t usage_page = usage >> 16; usage &= 0xFFFF; if (usage_page == 9 && usage >= 1 && usage <= 32) { uint32_t bit = 1 << (usage -1); if (value == 0) { if (buttons & bit) { buttons &= ~bit; anychange = true; } } else { if (!(buttons & bit)) { buttons |= bit; anychange = true; } } } else if (usage_page == 1 && usage >= 0x30 && usage <= 0x39) { // TODO: need scaling of value to consistent API, 16 bit signed? // TODO: many joysticks repeat slider usage. Detect & map to axis? uint32_t i = usage - 0x30; axis_mask_ |= (1 << i); // Keep record of which axis we have data on. if (axis[i] != value) { axis[i] = value; axis_changed_mask_ |= (1 << i); if (axis_changed_mask_ & axis_change_notify_mask_) anychange = true; } } else if (usage_page == additional_axis_usage_page_) { // see if the usage is witin range. //DBGPrintf("UP: usage_page=%x usage=%x User: %x %d\n", usage_page, usage, user_buttons_usage_start, user_buttons_count_); if ((usage >= additional_axis_usage_start_) && (usage < (additional_axis_usage_start_ + additional_axis_usage_count_))) { // We are in the user range. uint16_t usage_index = usage - additional_axis_usage_start_ + STANDARD_AXIS_COUNT; if (usage_index < (sizeof(axis)/sizeof(axis[0]))) { if (axis[usage_index] != value) { axis[usage_index] = value; if (usage_index > 63) usage_index = 63; // don't overflow our mask axis_changed_mask_ |= ((uint64_t)1 << usage_index); // Keep track of which ones changed. if (axis_changed_mask_ & axis_change_notify_mask_) anychange = true; // We have changes... } axis_mask_ |= ((uint64_t)1 << usage_index); // Keep record of which axis we have data on. } //DBGPrintf("UB: index=%x value=%x\n", usage_index, value); } } else { DBGPrintf("UP: usage_page=%x usage=%x add: %x %x %d\n", usage_page, usage, additional_axis_usage_page_, additional_axis_usage_start_, additional_axis_usage_count_); } // TODO: hat switch? } void JoystickController::hid_input_end() { if (anychange) { joystickEvent = true; } } bool JoystickController::hid_process_out_data(const Transfer_t *transfer) { //DBGPrintf("JoystickController::hid_process_out_data\n"); return true; } void JoystickController::joystickDataClear() { joystickEvent = false; anychange = false; axis_changed_mask_ = 0; axis_mask_ = 0; } //***************************************************************************** // Support for Joysticks that are class specific and do not use HID // Example: XBox One controller. //***************************************************************************** static uint8_t xboxone_start_input[] = {0x05, 0x20, 0x00, 0x01, 0x00}; static uint8_t xbox360w_inquire_present[] = {0x08, 0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; bool JoystickController::claim(Device_t *dev, int type, const uint8_t *descriptors, uint32_t len) { println("JoystickController claim this=", (uint32_t)this, HEX); // Don't try to claim if it is used as USB device or HID device if (mydevice != NULL) return false; if (device != nullptr) return false; // Try claiming at the interface level. if (type != 1) return false; print_hexbytes(descriptors, len); JoystickController::joytype_t jtype = mapVIDPIDtoJoystickType(dev->idVendor, dev->idProduct, true); println("Jtype=", (uint8_t)jtype, DEC); if (jtype == UNKNOWN) return false; // XBOX One // 0 1 2 3 4 5 6 7 8 *9 10 1 2 3 4 5 *6 7 8 9 20 1 2 3 4 5 6 7 8 9 30 1... // 09 04 00 00 02 FF 47 D0 00 07 05 02 03 40 00 04 07 05 82 03 40 00 04 09 04 01 00 00 FF 47 D0 00 // Lets do some verifications to make sure. // XBOX 360 wireless... Has 8 interfaces. 4 joysticks (1, 3, 5, 7) and 4 headphones assume 2,4,6, 8... // Shows data for #1 only... // Also they have some unknown data type we need to ignore between interface and end points. // 0 1 2 3 4 5 6 7 8 *9 10 1 2 3 4 5 *6 7 8 9 20 1 2 3 4 5 6 7 8 // 09 04 00 00 02 FF 5D 81 00 14 22 00 01 13 81 1D 00 17 01 02 08 13 01 0C 00 0C 01 02 08 // 29 30 1 2 3 4 5 6 7 8 9 40 41 42 // 07 05 81 03 20 00 01 07 05 01 03 20 00 08 if (len < 9+7+7) return false; // Some common stuff for both XBoxs uint32_t count_end_points = descriptors[4]; if (count_end_points < 2) return false; if (descriptors[5] != 0xff) return false; // bInterfaceClass, 3 = HID rx_ep_ = 0; uint32_t txep = 0; uint8_t rx_interval = 0; uint8_t tx_interval = 0; rx_size_ = 0; tx_size_ = 0; uint32_t descriptor_index = 9; if (descriptors[descriptor_index+1] == 0x22) { if (descriptors[descriptor_index] != 0x14) return false; // only support specific versions... descriptor_index += descriptors[descriptor_index]; // XBox360w ignore this unknown setup... } while (count_end_points-- && ((rx_ep_ == 0) || txep == 0)) { if (descriptors[descriptor_index] != 7) return false; // length 7 if (descriptors[descriptor_index+1] != 5) return false; // ep desc if ((descriptors[descriptor_index+3] == 3) // Type 3... && (descriptors[descriptor_index+4] <= 64) && (descriptors[descriptor_index+5] == 0)) { // have a bulk EP size if (descriptors[descriptor_index+2] & 0x80 ) { rx_ep_ = descriptors[descriptor_index+2]; rx_size_ = descriptors[descriptor_index+4]; rx_interval = descriptors[descriptor_index+6]; } else { txep = descriptors[descriptor_index+2]; tx_size_ = descriptors[descriptor_index+4]; tx_interval = descriptors[descriptor_index+6]; } } descriptor_index += 7; // setup to look at next one... } if ((rx_ep_ == 0) || (txep == 0)) return false; // did not find two end points. print("JoystickController, rx_ep_=", rx_ep_ & 15); print("(", rx_size_); print("), txep=", txep); print("(", tx_size_); println(")"); rxpipe_ = new_Pipe(dev, 3, rx_ep_ & 15, 1, rx_size_, rx_interval); if (!rxpipe_) return false; txpipe_ = new_Pipe(dev, 3, txep, 0, tx_size_, tx_interval); if (!txpipe_) { //free_Pipe(rxpipe_); return false; } rxpipe_->callback_function = rx_callback; queue_Data_Transfer(rxpipe_, rxbuf_, rx_size_, this); txpipe_->callback_function = tx_callback; if (jtype == XBOXONE) { queue_Data_Transfer(txpipe_, xboxone_start_input, sizeof(xboxone_start_input), this); connected_ = true; // remember that hardware is actually connected... } else if (jtype == XBOX360) { queue_Data_Transfer(txpipe_, xbox360w_inquire_present, sizeof(xbox360w_inquire_present), this); connected_ = 0; // remember that hardware is actually connected... } memset(axis, 0, sizeof(axis)); // clear out any data. joystickType_ = jtype; // remember we are an XBox One. DBGPrintf(" JoystickController::claim joystickType_ %d\n", joystickType_); return true; } void JoystickController::control(const Transfer_t *transfer) { } /************************************************************/ // Interrupt-based Data Movement /************************************************************/ void JoystickController::rx_callback(const Transfer_t *transfer) { if (!transfer->driver) return; ((JoystickController *)(transfer->driver))->rx_data(transfer); } void JoystickController::tx_callback(const Transfer_t *transfer) { if (!transfer->driver) return; ((JoystickController *)(transfer->driver))->tx_data(transfer); } /************************************************************/ // Interrupt-based Data Movement // XBox one input data when type == 0x20 // Information came from several places on the web including: // https://github.com/quantus/xbox-one-controller-protocol /************************************************************/ // 20 00 C5 0E 00 00 00 00 00 00 F0 06 AD FB 7A 0A DD F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // 20 00 E0 0E 40 00 00 00 00 00 F0 06 AD FB 7A 0A DD F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 typedef struct { uint8_t type; uint8_t const_0; uint16_t id; // From online references button order: // sync, dummy, start, back, a, b, x, y // dpad up, down left, right // lb, rb, left stick, right stick // Axis: // lt, rt, lx, ly, rx, ry // uint16_t buttons; int16_t axis[6]; } xbox1data20_t; typedef struct { uint8_t state; uint8_t id_or_type; uint16_t controller_status; uint16_t unknown; // From online references button order: // sync, dummy, start, back, a, b, x, y // dpad up, down left, right // lb, rb, left stick, right stick // Axis: // lt, rt, lx, ly, rx, ry // uint16_t buttons; uint8_t lt; uint8_t rt; int16_t axis[4]; } xbox360data_t; static const uint8_t xbox_axis_order_mapping[] = {3, 4, 0, 1, 2, 5}; void JoystickController::rx_data(const Transfer_t *transfer) { print("JoystickController::rx_data (", joystickType_, DEC); print("): "); print_hexbytes((uint8_t*)transfer->buffer, transfer->length); if (joystickType_ == XBOXONE) { // Process XBOX One data axis_mask_ = 0x3f; axis_changed_mask_ = 0; // assume none for now xbox1data20_t *xb1d = (xbox1data20_t *)transfer->buffer; if ((xb1d->type == 0x20) && (transfer->length >= sizeof (xbox1data20_t))) { // We have a data transfer. Lets see what is new... if (xb1d->buttons != buttons) { buttons = xb1d->buttons; anychange = true; joystickEvent = true; println(" Button Change: ", buttons, HEX); } for (uint8_t i = 0; i < sizeof (xbox_axis_order_mapping); i++) { // The first two values were unsigned. int axis_value = (i < 2)? (int)(uint16_t)xb1d->axis[i] : xb1d->axis[i]; if (axis_value != axis[xbox_axis_order_mapping[i]]) { axis[xbox_axis_order_mapping[i]] = axis_value; axis_changed_mask_ |= (1 << xbox_axis_order_mapping[i]); anychange = true; } } joystickEvent = true; } } else if (joystickType_ == XBOX360) { // First byte appears to status - if the byte is 0x8 it is a connect or disconnect of the controller. xbox360data_t *xb360d = (xbox360data_t *)transfer->buffer; if (xb360d->state == 0x08) { if (xb360d->id_or_type != connected_) { connected_ = xb360d->id_or_type; // remember it... if (connected_) { println("XBox360w - Connected type:", connected_, HEX); // rx_ep_ should be 1, 3, 5, 7 for the wireless convert to 2-5 on led setLEDs(2+rx_ep_/2); // Right now hard coded to first joystick... } else { println("XBox360w - disconnected"); } } } else if((xb360d->id_or_type == 0x00) && (xb360d->controller_status & 0x1300)) { // Controller status report - Maybe we should save away and allow the user access? println("XBox360w - controllerStatus: ", xb360d->controller_status, HEX); } else if(xb360d->id_or_type == 0x01) { // Lets only process report 1. //const uint8_t *pbuffer = (uint8_t*)transfer->buffer; //for (uint8_t i = 0; i < transfer->length; i++) DBGPrintf("%02x ", pbuffer[i]); //DBGPrintf("\n"); if (buttons != xb360d->buttons) { buttons = xb360d->buttons; anychange = true; } axis_mask_ = 0x3f; axis_changed_mask_ = 0; // assume none for now for (uint8_t i = 0; i < 4; i++) { if (axis[i] != xb360d->axis[i]) { axis[i] = xb360d->axis[i]; axis_changed_mask_ |= (1 << i); anychange = true; } } // the two triggers show up as 4 and 5 if (axis[4] != xb360d->lt) { axis[4] = xb360d->lt; axis_changed_mask_ |= (1 << 4); anychange = true; } if (axis[5] != xb360d->rt) { axis[5] = xb360d->rt; axis_changed_mask_ |= (1 << 5); anychange = true; } if (anychange) joystickEvent = true; } } queue_Data_Transfer(rxpipe_, rxbuf_, rx_size_, this); } void JoystickController::tx_data(const Transfer_t *transfer) { } void JoystickController::disconnect() { axis_mask_ = 0; axis_changed_mask_ = 0; // TODO: free resources } bool JoystickController::claim_bluetooth(BluetoothController *driver, uint32_t bluetooth_class, uint8_t *remoteName) { if ((((bluetooth_class & 0xff00) == 0x2500) || (((bluetooth_class & 0xff00) == 0x500))) && ((bluetooth_class & 0x3C) == 0x08)) { DBGPrintf("JoystickController::claim_bluetooth TRUE\n"); btdriver_ = driver; btdevice = (Device_t*)driver; // remember this way if (remoteName) mapNameToJoystickType(remoteName); return true; } if (remoteName && mapNameToJoystickType(remoteName)) { if ((joystickType_ == PS3) || (joystickType_ == PS3_MOTION)) { DBGPrintf("JoystickController::claim_bluetooth TRUE PS3 hack...\n"); btdriver_ = driver; btdevice = (Device_t*)driver; // remember this way special_process_required = SP_PS3_IDS; // PS3 maybe needs different IDS. return true; } } return false; } bool JoystickController::process_bluetooth_HID_data(const uint8_t *data, uint16_t length) { // Example data from PS4 controller //01 7e 7f 82 84 08 00 00 00 00 // LX LY RX RY BT BT PS LT RT DBGPrintf("JoystickController::process_bluetooth_HID_data: data[0]=%x\n", data[0]); // May have to look at this one with other controllers... if (data[0] == 1) { //print(" Joystick Data: "); // print_hexbytes(data, length); if (length > TOTAL_AXIS_COUNT) length = TOTAL_AXIS_COUNT; // don't overflow arrays... DBGPrintf(" Joystick Data: "); for(uint16_t i =0; i < length; i++) DBGPrintf("%02x ", data[i]); DBGPrintf("\r\n"); if (joystickType_ == PS3) { // Quick and dirty hack to match PS3 HID data uint32_t cur_buttons = data[2] | ((uint16_t)data[3] << 8) | ((uint32_t)data[4] << 16); if (cur_buttons != buttons) { buttons = cur_buttons; joystickEvent = true; // something changed. } uint64_t mask = 0x1; axis_mask_ = 0x27; // assume bits 0, 1, 2, 5 for (uint16_t i = 0; i < 3; i++) { if (axis[i] != data[i+6]) { axis_changed_mask_ |= mask; axis[i] = data[i+6]; } mask <<= 1; // shift down the mask. } if (axis[5] != data[9]) { axis_changed_mask_ |= (1<<5); axis[5] = data[9]; } if (axis[3] != data[18]) { axis_changed_mask_ |= (1<<3); axis[3] = data[18]; } if (axis[4] != data[19]) { axis_changed_mask_ |= (1<<4); axis[4] = data[19]; } // Then rest of data mask = 0x1 << 10; // setup for other bits for (uint16_t i = 10; i < length; i++ ) { axis_mask_ |= mask; if(data[i] != axis[i]) { axis_changed_mask_ |= mask; axis[i] = data[i]; } mask <<= 1; // shift down the mask. } } else if (joystickType_ == PS3_MOTION) { // Quick and dirty PS3_Motion data. uint32_t cur_buttons = data[1] | ((uint16_t)data[2] << 8) | ((uint32_t)data[3] << 16); if (cur_buttons != buttons) { buttons = cur_buttons; joystickEvent = true; // something changed. } // Hard to know what is best here. for now just copy raw data over... // will do this for now... Format of thought to be data. // data[1-3] Buttons (mentioned 4 as well but appears to be counter // axis[0-1] data[5] Trigger, Previous trigger value // 2-5 Unknown probably place holders for Axis like data for other PS3 // 6 - Time stamp // 7 - Battery // 8-19 - Accel: XL, XH, YL, YH, ZL, ZH, XL2, XH2, YL2, YH2, ZL2, ZH2 // 20-31 - Gyro: Xl,Xh,Yl,Yh,Zl,Zh,Xl2,Xh2,Yl2,Yh2,Zl2,Zh2 // 32 - Temp High // 33 - Temp Low (4 bits) Maybe Magneto x High on other?? uint64_t mask = 0x1; axis_mask_ = 0; // assume bits 0, 1, 2, 5 // Then rest of data mask = 0x1 << 10; // setup for other bits for (uint16_t i = 5; i < length; i++ ) { axis_mask_ |= mask; if(data[i] != axis[i-5]) { axis_changed_mask_ |= mask; axis[i-5] = data[i]; } mask <<= 1; // shift down the mask. } } else { uint64_t mask = 0x1; axis_mask_ = 0; for (uint16_t i = 0; i < length; i++ ) { axis_mask_ |= mask; if(data[i] != axis[i]) { axis_changed_mask_ |= mask; axis[i] = data[i]; } mask <<= 1; // shift down the mask. // DBGPrintf("%02x ", axis[i]); } } if (axis_changed_mask_ & axis_change_notify_mask_) joystickEvent = true; connected_ = true; return true; } else if(data[0] == 0x11){ DBGPrintf("\n Joystick Data: "); uint64_t mask = 0x1; axis_mask_ = 0; axis_changed_mask_ = 0; //This moves data to be equivalent to what we see for //data[0] = 0x01 uint8_t tmp_data[length-2]; for (uint16_t i = 0; i < (length-2); i++ ) { tmp_data[i] = 0; tmp_data[i] = data[i+2]; } /* * [1] LX, [2] = LY, [3] = RX, [4] = RY * [5] combo, tri, cir, x, sqr, D-PAD (4bits, 0-3 * [6] R3,L3, opt, share, R2, L2, R1, L1 * [7] Counter (bit7-2), T-PAD, PS * [8] Left Trigger, [9] Right Trigger * [10-11] Timestamp * [12] Battery (0 to 0xff) * [13-14] acceleration x * [15-16] acceleration y * [17-18] acceleration z * [19-20] gyro x * [21-22] gyro y * [23-24] gyro z * [25-29] unknown * [30] 0x00,phone,mic, usb, battery level (4bits) * rest is trackpad? to do implement? */ //PS Bit tmp_data[7] = (tmp_data[7] >> 0) & 1; //set arrow buttons to axis[0] tmp_data[10] = tmp_data[5] & ((1 << 4) - 1); //set buttons for last 4bits in the axis[5] tmp_data[5] = tmp_data[5] >> 4; // Quick and dirty hack to match PS4 HID data uint32_t cur_buttons = tmp_data[7] | (tmp_data[10]) | ((tmp_data[6]*10)) | ((uint16_t)tmp_data[5] << 16) ; if (cur_buttons != buttons) { buttons = cur_buttons; joystickEvent = true; // something changed. } mask = 0x1; axis_mask_ = 0x27; // assume bits 0, 1, 2, 5 for (uint16_t i = 0; i < 3; i++) { if (axis[i] != tmp_data[i+1]) { axis_changed_mask_ |= mask; axis[i] = tmp_data[i+1]; } mask <<= 1; // shift down the mask. } if (axis[5] != tmp_data[4]) { axis_changed_mask_ |= (1<<5); axis[5] = tmp_data[4]; } if (axis[3] != tmp_data[8]) { axis_changed_mask_ |= (1<<3); axis[3] = tmp_data[8]; } if (axis[4] != tmp_data[9]) { axis_changed_mask_ |= (1<<4); axis[4] = tmp_data[9]; } //limit for masking mask = 0x1; for (uint16_t i = 6; i < (64); i++ ) { axis_mask_ |= mask; if(tmp_data[i] != axis[i]) { axis_changed_mask_ |= mask; axis[i] = tmp_data[i]; } mask <<= 1; // shift down the mask. DBGPrintf("%02x ", axis[i]); } DBGPrintf("\n"); //DBGPrintf("Axis Mask (axis_mask_, axis_changed_mask_; %d, %d\n", axis_mask_,axis_changed_mask_); joystickEvent = true; connected_ = true; } return false; } bool JoystickController::mapNameToJoystickType(const uint8_t *remoteName) { // Sort of a hack, but try to map the name given from remote to a type... if (strncmp((const char *)remoteName, "Wireless Controller", 19) == 0) { DBGPrintf(" JoystickController::mapNameToJoystickType %s - set to PS4\n", remoteName); joystickType_ = PS4; } else if (strncmp((const char *)remoteName, "PLAYSTATION(R)3", 15) == 0) { DBGPrintf(" JoystickController::mapNameToJoystickType %x %s - set to PS3\n", (uint32_t)this, remoteName); joystickType_ = PS3; } else if (strncmp((const char *)remoteName, "Navigation Controller", 21) == 0) { DBGPrintf(" JoystickController::mapNameToJoystickType %x %s - set to PS3\n", (uint32_t)this, remoteName); joystickType_ = PS3; } else if (strncmp((const char *)remoteName, "Motion Controller", 17) == 0) { DBGPrintf(" JoystickController::mapNameToJoystickType %x %s - set to PS3 Motion\n", (uint32_t)this, remoteName); joystickType_ = PS3_MOTION; } else if (strncmp((const char *)remoteName, "Xbox Wireless", 13) == 0) { DBGPrintf(" JoystickController::mapNameToJoystickType %x %s - set to XBOXONE\n", (uint32_t)this, remoteName); joystickType_ = XBOXONE; } else { DBGPrintf(" JoystickController::mapNameToJoystickType %s - Unknown\n", remoteName); } DBGPrintf(" Joystick Type: %d\n", joystickType_); return true; } bool JoystickController::remoteNameComplete(const uint8_t *remoteName) { // Sort of a hack, but try to map the name given from remote to a type... if (mapNameToJoystickType(remoteName)) { switch (joystickType_) { case PS4: special_process_required = SP_NEED_CONNECT; break; case PS3: special_process_required = SP_PS3_IDS; break; case PS3_MOTION: special_process_required = SP_PS3_IDS; break; default: break; } } return true; } void JoystickController::connectionComplete() { DBGPrintf(" JoystickController::connectionComplete %x joystick type %d\n", (uint32_t)this, joystickType_); switch (joystickType_) { case PS4: { uint8_t packet[2]; packet[0] = 0x43; // HID BT Get_report (0x40) | Report Type (Feature 0x03) packet[1] = 0x02; // Report ID DBGPrintf("Set PS4 report\n"); delay(1); btdriver_->sendL2CapCommand(packet, sizeof(packet), 0x40); } break; case PS3: { uint8_t packet[6]; packet[0] = 0x53; // HID BT Set_report (0x50) | Report Type (Feature 0x03) packet[1] = 0xF4; // Report ID packet[2] = 0x42; // Special PS3 Controller enable commands packet[3] = 0x03; packet[4] = 0x00; packet[5] = 0x00; DBGPrintf("enable six axis\n"); delay(1); btdriver_->sendL2CapCommand(packet, sizeof(packet), BluetoothController::CONTROL_SCID); } break; case PS3_MOTION: setLEDs(0, 0xff, 0); // Maybe try setting to green? default: break; } } void JoystickController::release_bluetooth() { btdevice = nullptr; // remember this way btdriver_ = nullptr; connected_ = false; special_process_required = false; } bool JoystickController::PS3Pair(uint8_t* bdaddr) { if (!driver_) return false; if (joystickType_ == PS3) { /* Set the internal Bluetooth address */ txbuf_[0] = 0x01; txbuf_[1] = 0x00; for(uint8_t i = 0; i < 6; i++) txbuf_[i + 2] = bdaddr[5 - i]; // Copy into buffer, has to be written reversed, so it is MSB first // bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0xF5), Report Type (Feature 0x03), interface (0x00), datalength, datalength, data return driver_->sendControlPacket(0x21, 9, 0x3f5, 0, 8, txbuf_); } else if (joystickType_ == PS3_MOTION) { // Slightly different than other PS3 units... txbuf_[0] = 0x05; for(uint8_t i = 0; i < 6; i++) txbuf_[i + 1] = bdaddr[i]; // Order different looks like LSB First? txbuf_[7] = 0x10; txbuf_[8] = 0x01; txbuf_[9] = 0x02; txbuf_[10] = 0x12; // bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0xF5), Report Type (Feature 0x03), interface (0x00), datalength, datalength, data return driver_->sendControlPacket(0x21, 9, 0x305, 0, 11, txbuf_); } return false; }