// Dice - Application to simulate a six sided die, using the Entropy // true random number library // The die is 7 leds wired as shown below // A B A=D0, B=D1 // C D E C=D2, D=D3, E=D4 // F G F=D5, G=D6 #include #include #include "Die.h" const int RollButton=14; const int Die1=9; const int Die2=10; Die Dice[2]; byte roll[2]; void setup() { Entropy.Initialize(); Dice[0].Initialize(7,8,2,3,4,5,6); Dice[1].Initialize(7,8,2,3,4,5,6); pinMode(RollButton,INPUT_PULLUP); pinMode(Die1, OUTPUT); pinMode(Die2, OUTPUT); digitalWrite(Die1, LOW); digitalWrite(Die2, LOW); roll[0] = Entropy.random(1,7); roll[1] = Entropy.random(1,7); } void loop() { if (digitalRead(RollButton) == LOW) { while (digitalRead(RollButton) == LOW); roll[0] = Entropy.random(1,7); roll[1] = Entropy.random(1,7); } digitalWrite(Die1, HIGH); Dice[0].Show(roll[0]); delay(100); PORTD = 0x00; PORTB = 0x00; digitalWrite(Die2, HIGH); Dice[0].Show(roll[1]); delay(100); PORTD = 0x00; PORTB = 0x00; }