/*************************************************** This is our touchscreen painting example for the Adafruit ILI9341 Breakout ----> http://www.adafruit.com/products/1770 Check out the links above for our tutorials and wiring diagrams These displays use SPI to communicate, 4 or 5 pins are required to interface (RST is optional) Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. MIT license, all text above must be included in any redistribution ****************************************************/ /** NOT FOR USE WITH THE TOUCH SHIELD, ONLY FOR THE BREAKOUT! **/ #include #include #include "TouchScreen.h" // These are the four touchscreen analog pins #define YP A2 // must be an analog pin, use "An" notation! #define XM A3 // must be an analog pin, use "An" notation! #define YM 5 // can be a digital pin #define XP 4 // can be a digital pin // This is calibration data for the raw touch data to the screen coordinates #define TS_MINX 150 #define TS_MINY 120 #define TS_MAXX 920 #define TS_MAXY 940 #define MINPRESSURE 10 #define MAXPRESSURE 1000 // The display uses hardware SPI, plus #9 & #10 #define TFT_CS 10 #define TFT_DC 9 ILI9488_t3 tft = ILI9488_t3(&SPI, TFT_CS, TFT_DC); // For better pressure precision, we need to know the resistance // between X+ and X- Use any multimeter to read it // For the one we're using, its 300 ohms across the X plate TouchScreen ts = TouchScreen(XP, YP, XM, YM, 300); // Size of the color selection boxes and the paintbrush size #define BOXSIZE 40 #define PENRADIUS 3 int oldcolor, currentcolor; void setup(void) { // while (!Serial); // used for leonardo debugging Serial.begin(9600); Serial.println(F("Touch Paint!")); tft.begin(); tft.fillScreen(ILI9488_BLACK); // make the color selection boxes tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9488_RED); tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9488_YELLOW); tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9488_GREEN); tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9488_CYAN); tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9488_BLUE); tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9488_MAGENTA); // select the current color 'red' tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); currentcolor = ILI9488_RED; } void loop() { // Retrieve a point TSPoint p = ts.getPoint(); /* Serial.print("X = "); Serial.print(p.x); Serial.print("\tY = "); Serial.print(p.y); Serial.print("\tPressure = "); Serial.println(p.z); */ // we have some minimum pressure we consider 'valid' // pressure of 0 means no pressing! if (p.z < MINPRESSURE || p.z > MAXPRESSURE) { return; } // Scale from ~0->1000 to tft.width using the calibration #'s p.x = map(p.x, TS_MINX, TS_MAXX, 0, tft.width()); p.y = map(p.y, TS_MINY, TS_MAXY, 0, tft.height()); /* Serial.print("("); Serial.print(p.x); Serial.print(", "); Serial.print(p.y); Serial.println(")"); */ if (p.y < BOXSIZE) { oldcolor = currentcolor; if (p.x < BOXSIZE) { currentcolor = ILI9488_RED; tft.drawRect(0, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } else if (p.x < BOXSIZE*2) { currentcolor = ILI9488_YELLOW; tft.drawRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } else if (p.x < BOXSIZE*3) { currentcolor = ILI9488_GREEN; tft.drawRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } else if (p.x < BOXSIZE*4) { currentcolor = ILI9488_CYAN; tft.drawRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } else if (p.x < BOXSIZE*5) { currentcolor = ILI9488_BLUE; tft.drawRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } else if (p.x < BOXSIZE*6) { currentcolor = ILI9488_MAGENTA; tft.drawRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9488_WHITE); } if (oldcolor != currentcolor) { if (oldcolor == ILI9488_RED) tft.fillRect(0, 0, BOXSIZE, BOXSIZE, ILI9488_RED); if (oldcolor == ILI9488_YELLOW) tft.fillRect(BOXSIZE, 0, BOXSIZE, BOXSIZE, ILI9488_YELLOW); if (oldcolor == ILI9488_GREEN) tft.fillRect(BOXSIZE*2, 0, BOXSIZE, BOXSIZE, ILI9488_GREEN); if (oldcolor == ILI9488_CYAN) tft.fillRect(BOXSIZE*3, 0, BOXSIZE, BOXSIZE, ILI9488_CYAN); if (oldcolor == ILI9488_BLUE) tft.fillRect(BOXSIZE*4, 0, BOXSIZE, BOXSIZE, ILI9488_BLUE); if (oldcolor == ILI9488_MAGENTA) tft.fillRect(BOXSIZE*5, 0, BOXSIZE, BOXSIZE, ILI9488_MAGENTA); } } if (((p.y-PENRADIUS) > BOXSIZE) && ((p.y+PENRADIUS) < tft.height())) { tft.fillCircle(p.x, p.y, PENRADIUS, currentcolor); } }