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- /*
- This example will receive multiple universes via Artnet and control a strip of ws2811 leds via
- Adafruit's NeoPixel library: https://github.com/adafruit/Adafruit_NeoPixel
- This example may be copied under the terms of the MIT license, see the LICENSE file for details
- */
-
- #include <Artnet.h>
- #include <Ethernet.h>
- #include <EthernetUdp.h>
- #include <SPI.h>
- #include <Adafruit_NeoPixel.h>
-
- // Neopixel settings
- const int numLeds = 240; // change for your setup
- const int numberOfChannels = numLeds * 3; // Total number of channels you want to receive (1 led = 3 channels)
- const byte dataPin = 2;
- Adafruit_NeoPixel leds = Adafruit_NeoPixel(numLeds, dataPin, NEO_GRB + NEO_KHZ800);
-
- // Artnet settings
- Artnet artnet;
- const int startUniverse = 0; // CHANGE FOR YOUR SETUP most software this is 1, some software send out artnet first universe as 0.
-
- // Check if we got all universes
- const int maxUniverses = numberOfChannels / 512 + ((numberOfChannels % 512) ? 1 : 0);
- bool universesReceived[maxUniverses];
- bool sendFrame = 1;
- int previousDataLength = 0;
-
- // Change ip and mac address for your setup
- byte ip[] = {192, 168, 2, 2};
- byte mac[] = {0x04, 0xE9, 0xE5, 0x00, 0x69, 0xEC};
-
- void setup()
- {
- //Serial.begin(115200);
- artnet.begin(mac, ip);
- leds.begin();
- initTest();
-
- // this will be called for each packet received
- artnet.setArtDmxCallback(onDmxFrame);
- }
-
- void loop()
- {
- // we call the read function inside the loop
- artnet.read();
- }
-
- void onDmxFrame(uint16_t universe, uint16_t length, uint8_t sequence, uint8_t* data)
- {
- sendFrame = 1;
- // set brightness of the whole strip
- if (universe == 15)
- {
- leds.setBrightness(data[0]);
- leds.show();
- }
-
- // Store which universe has got in
- if ((universe - startUniverse) < maxUniverses)
- universesReceived[universe - startUniverse] = 1;
-
- for (int i = 0 ; i < maxUniverses ; i++)
- {
- if (universesReceived[i] == 0)
- {
- //Serial.println("Broke");
- sendFrame = 0;
- break;
- }
- }
-
- // read universe and put into the right part of the display buffer
- for (int i = 0; i < length / 3; i++)
- {
- int led = i + (universe - startUniverse) * (previousDataLength / 3);
- if (led < numLeds)
- leds.setPixelColor(led, data[i * 3], data[i * 3 + 1], data[i * 3 + 2]);
- }
- previousDataLength = length;
-
- if (sendFrame)
- {
- leds.show();
- // Reset universeReceived to 0
- memset(universesReceived, 0, maxUniverses);
- }
- }
-
- void initTest()
- {
- for (int i = 0 ; i < numLeds ; i++)
- leds.setPixelColor(i, 127, 0, 0);
- leds.show();
- delay(500);
- for (int i = 0 ; i < numLeds ; i++)
- leds.setPixelColor(i, 0, 127, 0);
- leds.show();
- delay(500);
- for (int i = 0 ; i < numLeds ; i++)
- leds.setPixelColor(i, 0, 0, 127);
- leds.show();
- delay(500);
- for (int i = 0 ; i < numLeds ; i++)
- leds.setPixelColor(i, 0, 0, 0);
- leds.show();
- }
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