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- /*
- Advanced Chat Server
-
- A more advanced server that distributes any incoming messages
- to all connected clients but the client the message comes from.
- To use, telnet to your device's IP address and type.
- You can see the client's input in the serial monitor as well.
- Using an Arduino Wiznet Ethernet shield.
-
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
-
- created 18 Dec 2009
- by David A. Mellis
- modified 9 Apr 2012
- by Tom Igoe
- redesigned to make use of operator== 25 Nov 2013
- by Norbert Truchsess
-
- */
-
- #include <SPI.h>
- #include <Ethernet.h>
-
- // Enter a MAC address and IP address for your controller below.
- // The IP address will be dependent on your local network.
- // gateway and subnet are optional:
- byte mac[] = {
- 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
- };
- IPAddress ip(192, 168, 1, 177);
- IPAddress myDns(192, 168, 1, 1);
- IPAddress gateway(192, 168, 1, 1);
- IPAddress subnet(255, 255, 0, 0);
-
-
- // telnet defaults to port 23
- EthernetServer server(23);
-
- EthernetClient clients[8];
-
- void setup() {
- // You can use Ethernet.init(pin) to configure the CS pin
- //Ethernet.init(10); // Most Arduino shields
- //Ethernet.init(5); // MKR ETH shield
- //Ethernet.init(0); // Teensy 2.0
- //Ethernet.init(20); // Teensy++ 2.0
- //Ethernet.init(15); // ESP8266 with Adafruit Featherwing Ethernet
- //Ethernet.init(33); // ESP32 with Adafruit Featherwing Ethernet
-
- // initialize the Ethernet device
- Ethernet.begin(mac, ip, myDns, gateway, subnet);
-
- // Open serial communications and wait for port to open:
- Serial.begin(9600);
- while (!Serial) {
- ; // wait for serial port to connect. Needed for native USB port only
- }
-
- // Check for Ethernet hardware present
- if (Ethernet.hardwareStatus() == EthernetNoHardware) {
- Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
- while (true) {
- delay(1); // do nothing, no point running without Ethernet hardware
- }
- }
- if (Ethernet.linkStatus() == LinkOFF) {
- Serial.println("Ethernet cable is not connected.");
- }
-
- // start listening for clients
- server.begin();
-
- Serial.print("Chat server address:");
- Serial.println(Ethernet.localIP());
- }
-
- void loop() {
- // check for any new client connecting, and say hello (before any incoming data)
- EthernetClient newClient = server.accept();
- if (newClient) {
- for (byte i=0; i < 8; i++) {
- if (!clients[i]) {
- Serial.print("We have a new client #");
- Serial.println(i);
- newClient.print("Hello, client number: ");
- newClient.println(i);
- // Once we "accept", the client is no longer tracked by EthernetServer
- // so we must store it into our list of clients
- clients[i] = newClient;
- break;
- }
- }
- }
-
- // check for incoming data from all clients
- for (byte i=0; i < 8; i++) {
- if (clients[i] && clients[i].available() > 0) {
- // read bytes from a client
- byte buffer[80];
- int count = clients[i].read(buffer, 80);
- // write the bytes to all other connected clients
- for (byte j=0; j < 8; j++) {
- if (j != i && clients[j].connected()) {
- clients[j].write(buffer, count);
- }
- }
- }
- }
-
- // stop any clients which disconnect
- for (byte i=0; i < 8; i++) {
- if (clients[i] && !clients[i].connected()) {
- Serial.print("disconnect client #");
- Serial.println(i);
- clients[i].stop();
- }
- }
- }
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