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- #include <Adafruit_NeoPixel.h>
- #ifdef __AVR__
- #include <avr/power.h>
- #endif
-
- #define PIN 6
-
- #define NUM_LEDS 60
-
- #define BRIGHTNESS 50
-
- Adafruit_NeoPixel strip = Adafruit_NeoPixel(NUM_LEDS, PIN, NEO_GRBW + NEO_KHZ800);
-
- byte neopix_gamma[] = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
- 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5,
- 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10,
- 10, 10, 11, 11, 11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16,
- 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 24, 24, 25,
- 25, 26, 27, 27, 28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 35, 36,
- 37, 38, 39, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 50,
- 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68,
- 69, 70, 72, 73, 74, 75, 77, 78, 79, 81, 82, 83, 85, 86, 87, 89,
- 90, 92, 93, 95, 96, 98, 99,101,102,104,105,107,109,110,112,114,
- 115,117,119,120,122,124,126,127,129,131,133,135,137,138,140,142,
- 144,146,148,150,152,154,156,158,160,162,164,167,169,171,173,175,
- 177,180,182,184,186,189,191,193,196,198,200,203,205,208,210,213,
- 215,218,220,223,225,228,231,233,236,239,241,244,247,249,252,255 };
-
-
- void setup() {
- // This is for Trinket 5V 16MHz, you can remove these three lines if you are not using a Trinket
- #if defined (__AVR_ATtiny85__)
- if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
- #endif
- // End of trinket special code
- strip.setBrightness(BRIGHTNESS);
- strip.begin();
- strip.show(); // Initialize all pixels to 'off'
- }
-
- void loop() {
- // Some example procedures showing how to display to the pixels:
- colorWipe(strip.Color(255, 0, 0), 50); // Red
- colorWipe(strip.Color(0, 255, 0), 50); // Green
- colorWipe(strip.Color(0, 0, 255), 50); // Blue
- colorWipe(strip.Color(0, 0, 0, 255), 50); // White
-
- whiteOverRainbow(20,75,5);
-
- pulseWhite(5);
-
- // fullWhite();
- // delay(2000);
-
- rainbowFade2White(3,3,1);
-
-
- }
-
- // Fill the dots one after the other with a color
- void colorWipe(uint32_t c, uint8_t wait) {
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, c);
- strip.show();
- delay(wait);
- }
- }
-
- void pulseWhite(uint8_t wait) {
- for(int j = 0; j < 256 ; j++){
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, strip.Color(0,0,0, neopix_gamma[j] ) );
- }
- delay(wait);
- strip.show();
- }
-
- for(int j = 255; j >= 0 ; j--){
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, strip.Color(0,0,0, neopix_gamma[j] ) );
- }
- delay(wait);
- strip.show();
- }
- }
-
-
- void rainbowFade2White(uint8_t wait, int rainbowLoops, int whiteLoops) {
- float fadeMax = 100.0;
- int fadeVal = 0;
- uint32_t wheelVal;
- int redVal, greenVal, blueVal;
-
- for(int k = 0 ; k < rainbowLoops ; k ++){
-
- for(int j=0; j<256; j++) { // 5 cycles of all colors on wheel
-
- for(int i=0; i< strip.numPixels(); i++) {
-
- wheelVal = Wheel(((i * 256 / strip.numPixels()) + j) & 255);
-
- redVal = red(wheelVal) * float(fadeVal/fadeMax);
- greenVal = green(wheelVal) * float(fadeVal/fadeMax);
- blueVal = blue(wheelVal) * float(fadeVal/fadeMax);
-
- strip.setPixelColor( i, strip.Color( redVal, greenVal, blueVal ) );
-
- }
-
- //First loop, fade in!
- if(k == 0 && fadeVal < fadeMax-1) {
- fadeVal++;
- }
-
- //Last loop, fade out!
- else if(k == rainbowLoops - 1 && j > 255 - fadeMax ){
- fadeVal--;
- }
-
- strip.show();
- delay(wait);
- }
-
- }
-
-
-
- delay(500);
-
-
- for(int k = 0 ; k < whiteLoops ; k ++){
-
- for(int j = 0; j < 256 ; j++){
-
- for(uint16_t i=0; i < strip.numPixels(); i++) {
- strip.setPixelColor(i, strip.Color(0,0,0, neopix_gamma[j] ) );
- }
- strip.show();
- }
-
- delay(2000);
- for(int j = 255; j >= 0 ; j--){
-
- for(uint16_t i=0; i < strip.numPixels(); i++) {
- strip.setPixelColor(i, strip.Color(0,0,0, neopix_gamma[j] ) );
- }
- strip.show();
- }
- }
-
- delay(500);
-
-
- }
-
- void whiteOverRainbow(uint8_t wait, uint8_t whiteSpeed, uint8_t whiteLength ) {
-
- if(whiteLength >= strip.numPixels()) whiteLength = strip.numPixels() - 1;
-
- int head = whiteLength - 1;
- int tail = 0;
-
- int loops = 3;
- int loopNum = 0;
-
- static unsigned long lastTime = 0;
-
-
- while(true){
- for(int j=0; j<256; j++) {
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- if((i >= tail && i <= head) || (tail > head && i >= tail) || (tail > head && i <= head) ){
- strip.setPixelColor(i, strip.Color(0,0,0, 255 ) );
- }
- else{
- strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
- }
-
- }
-
- if(millis() - lastTime > whiteSpeed) {
- head++;
- tail++;
- if(head == strip.numPixels()){
- loopNum++;
- }
- lastTime = millis();
- }
-
- if(loopNum == loops) return;
-
- head%=strip.numPixels();
- tail%=strip.numPixels();
- strip.show();
- delay(wait);
- }
- }
-
- }
- void fullWhite() {
-
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, strip.Color(0,0,0, 255 ) );
- }
- strip.show();
- }
-
-
- // Slightly different, this makes the rainbow equally distributed throughout
- void rainbowCycle(uint8_t wait) {
- uint16_t i, j;
-
- for(j=0; j<256 * 5; j++) { // 5 cycles of all colors on wheel
- for(i=0; i< strip.numPixels(); i++) {
- strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
- }
- strip.show();
- delay(wait);
- }
- }
-
- void rainbow(uint8_t wait) {
- uint16_t i, j;
-
- for(j=0; j<256; j++) {
- for(i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, Wheel((i+j) & 255));
- }
- strip.show();
- delay(wait);
- }
- }
-
- // Input a value 0 to 255 to get a color value.
- // The colours are a transition r - g - b - back to r.
- uint32_t Wheel(byte WheelPos) {
- WheelPos = 255 - WheelPos;
- if(WheelPos < 85) {
- return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3,0);
- }
- if(WheelPos < 170) {
- WheelPos -= 85;
- return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3,0);
- }
- WheelPos -= 170;
- return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0,0);
- }
-
- uint8_t red(uint32_t c) {
- return (c >> 16);
- }
- uint8_t green(uint32_t c) {
- return (c >> 8);
- }
- uint8_t blue(uint32_t c) {
- return (c);
- }
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