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- /*
- Modulate background color
-
- */
- #include <SPI.h>
- #include <RA8875.h>
-
-
- #define RA8875_RESET 9//any pin or nothing!
-
- #if defined(NEEDS_SET_MODULE)//Energia, this case is for stellaris/tiva
-
- RA8875 tft = RA8875(3);//select SPI module 3
- /*
- for module 3 (stellaris)
- SCLK: PD_0
- MOSI: PD_3
- MISO: PD_2
- SS: PD_1
- */
- #endif
-
- float angle;
-
- void setup()
- {
- tft.begin(RA8875_800x480);
-
- }
-
- // Translate a hue "angle" -120 to 120 degrees (ie -2PI/3 to 2PI/3) to
- // a 6-bit R channel value
- //
- // This is very slow on a microcontroller, not a great example!
- inline int angle_to_channel(float a) {
- if (a < -PI) a += 2 * PI;
- if (a < -2 * PI / 3 || a > 2 * PI / 3) return 0;
- float f_channel = cos(a * 3 / 4); // remap 120-degree 0-1.0 to 90 ??
- return ceil(f_channel * 255);//63
- }
-
- void loop() {
- uint16_t clr = (((angle_to_channel(angle - 4 * PI / 3) >> 1) & 0xF8) << 8) | (((angle_to_channel(angle - 2 * PI / 3)) & 0xFC) << 3) | ((angle_to_channel(angle) >> 1) >> 3);
- tft.fillWindow(clr);
-
- angle += 0.01;
- if (angle > PI)
- angle -= 2 * PI;
- }
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