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- #define FASTLED_INTERNAL
- #include "FastLED.h"
-
- /// Simplified form of bits rotating function. Based on code found here - http://www.hackersdelight.org/hdcodetxt/transpose8.c.txt - rotating
- /// data into LSB for a faster write (the code using this data can happily walk the array backwards)
- void transpose8x1_noinline(unsigned char *A, unsigned char *B) {
- uint32_t x, y, t;
-
- // Load the array and pack it into x and y.
- y = *(unsigned int*)(A);
- x = *(unsigned int*)(A+4);
-
- // pre-transform x
- t = (x ^ (x >> 7)) & 0x00AA00AA; x = x ^ t ^ (t << 7);
- t = (x ^ (x >>14)) & 0x0000CCCC; x = x ^ t ^ (t <<14);
-
- // pre-transform y
- t = (y ^ (y >> 7)) & 0x00AA00AA; y = y ^ t ^ (t << 7);
- t = (y ^ (y >>14)) & 0x0000CCCC; y = y ^ t ^ (t <<14);
-
- // final transform
- t = (x & 0xF0F0F0F0) | ((y >> 4) & 0x0F0F0F0F);
- y = ((x << 4) & 0xF0F0F0F0) | (y & 0x0F0F0F0F);
- x = t;
-
- *((uint32_t*)B) = y;
- *((uint32_t*)(B+4)) = x;
- }
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