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- #ifndef __INC_COLORUTILS_H
- #define __INC_COLORUTILS_H
-
- ///@file colorutils.h
- /// functions for color fill, paletters, blending, and more
-
- #include "FastLED.h"
- #include "pixeltypes.h"
- #include "fastled_progmem.h"
-
- FASTLED_NAMESPACE_BEGIN
- ///@defgroup Colorutils Color utility functions
- ///A variety of functions for working with color, palletes, and leds
- ///@{
-
- /// fill_solid - fill a range of LEDs with a solid color
- /// Example: fill_solid( leds, NUM_LEDS, CRGB(50,0,200));
- void fill_solid( struct CRGB * leds, int numToFill,
- const struct CRGB& color);
-
- /// fill_solid - fill a range of LEDs with a solid color
- /// Example: fill_solid( leds, NUM_LEDS, CRGB(50,0,200));
- void fill_solid( struct CHSV* targetArray, int numToFill,
- const struct CHSV& hsvColor);
-
-
- /// fill_rainbow - fill a range of LEDs with a rainbow of colors, at
- /// full saturation and full value (brightness)
- void fill_rainbow( struct CRGB * pFirstLED, int numToFill,
- uint8_t initialhue,
- uint8_t deltahue = 5);
-
- /// fill_rainbow - fill a range of LEDs with a rainbow of colors, at
- /// full saturation and full value (brightness)
- void fill_rainbow( struct CHSV * targetArray, int numToFill,
- uint8_t initialhue,
- uint8_t deltahue = 5);
-
-
- // fill_gradient - fill an array of colors with a smooth HSV gradient
- // between two specified HSV colors.
- // Since 'hue' is a value around a color wheel,
- // there are always two ways to sweep from one hue
- // to another.
- // This function lets you specify which way you want
- // the hue gradient to sweep around the color wheel:
- // FORWARD_HUES: hue always goes clockwise
- // BACKWARD_HUES: hue always goes counter-clockwise
- // SHORTEST_HUES: hue goes whichever way is shortest
- // LONGEST_HUES: hue goes whichever way is longest
- // The default is SHORTEST_HUES, as this is nearly
- // always what is wanted.
- //
- // fill_gradient can write the gradient colors EITHER
- // (1) into an array of CRGBs (e.g., into leds[] array, or an RGB Palette)
- // OR
- // (2) into an array of CHSVs (e.g. an HSV Palette).
- //
- // In the case of writing into a CRGB array, the gradient is
- // computed in HSV space, and then HSV values are converted to RGB
- // as they're written into the RGB array.
-
- typedef enum { FORWARD_HUES, BACKWARD_HUES, SHORTEST_HUES, LONGEST_HUES } TGradientDirectionCode;
-
-
-
- #define saccum87 int16_t
-
- /// fill_gradient - fill an array of colors with a smooth HSV gradient
- /// between two specified HSV colors.
- /// Since 'hue' is a value around a color wheel,
- /// there are always two ways to sweep from one hue
- /// to another.
- /// This function lets you specify which way you want
- /// the hue gradient to sweep around the color wheel:
- ///
- /// FORWARD_HUES: hue always goes clockwise
- /// BACKWARD_HUES: hue always goes counter-clockwise
- /// SHORTEST_HUES: hue goes whichever way is shortest
- /// LONGEST_HUES: hue goes whichever way is longest
- ///
- /// The default is SHORTEST_HUES, as this is nearly
- /// always what is wanted.
- ///
- /// fill_gradient can write the gradient colors EITHER
- /// (1) into an array of CRGBs (e.g., into leds[] array, or an RGB Palette)
- /// OR
- /// (2) into an array of CHSVs (e.g. an HSV Palette).
- ///
- /// In the case of writing into a CRGB array, the gradient is
- /// computed in HSV space, and then HSV values are converted to RGB
- /// as they're written into the RGB array.
- template <typename T>
- void fill_gradient( T* targetArray,
- uint16_t startpos, CHSV startcolor,
- uint16_t endpos, CHSV endcolor,
- TGradientDirectionCode directionCode = SHORTEST_HUES )
- {
- // if the points are in the wrong order, straighten them
- if( endpos < startpos ) {
- uint16_t t = endpos;
- CHSV tc = endcolor;
- endcolor = startcolor;
- endpos = startpos;
- startpos = t;
- startcolor = tc;
- }
-
- // If we're fading toward black (val=0) or white (sat=0),
- // then set the endhue to the starthue.
- // This lets us ramp smoothly to black or white, regardless
- // of what 'hue' was set in the endcolor (since it doesn't matter)
- if( endcolor.value == 0 || endcolor.saturation == 0) {
- endcolor.hue = startcolor.hue;
- }
-
- // Similarly, if we're fading in from black (val=0) or white (sat=0)
- // then set the starthue to the endhue.
- // This lets us ramp smoothly up from black or white, regardless
- // of what 'hue' was set in the startcolor (since it doesn't matter)
- if( startcolor.value == 0 || startcolor.saturation == 0) {
- startcolor.hue = endcolor.hue;
- }
-
- saccum87 huedistance87;
- saccum87 satdistance87;
- saccum87 valdistance87;
-
- satdistance87 = (endcolor.sat - startcolor.sat) << 7;
- valdistance87 = (endcolor.val - startcolor.val) << 7;
-
- uint8_t huedelta8 = endcolor.hue - startcolor.hue;
-
- if( directionCode == SHORTEST_HUES ) {
- directionCode = FORWARD_HUES;
- if( huedelta8 > 127) {
- directionCode = BACKWARD_HUES;
- }
- }
-
- if( directionCode == LONGEST_HUES ) {
- directionCode = FORWARD_HUES;
- if( huedelta8 < 128) {
- directionCode = BACKWARD_HUES;
- }
- }
-
- if( directionCode == FORWARD_HUES) {
- huedistance87 = huedelta8 << 7;
- }
- else /* directionCode == BACKWARD_HUES */
- {
- huedistance87 = (uint8_t)(256 - huedelta8) << 7;
- huedistance87 = -huedistance87;
- }
-
- uint16_t pixeldistance = endpos - startpos;
- int16_t divisor = pixeldistance ? pixeldistance : 1;
-
- saccum87 huedelta87 = huedistance87 / divisor;
- saccum87 satdelta87 = satdistance87 / divisor;
- saccum87 valdelta87 = valdistance87 / divisor;
-
- huedelta87 *= 2;
- satdelta87 *= 2;
- valdelta87 *= 2;
-
- accum88 hue88 = startcolor.hue << 8;
- accum88 sat88 = startcolor.sat << 8;
- accum88 val88 = startcolor.val << 8;
- for( uint16_t i = startpos; i <= endpos; i++) {
- targetArray[i] = CHSV( hue88 >> 8, sat88 >> 8, val88 >> 8);
- hue88 += huedelta87;
- sat88 += satdelta87;
- val88 += valdelta87;
- }
- }
-
-
- // Convenience functions to fill an array of colors with a
- // two-color, three-color, or four-color gradient
- template <typename T>
- void fill_gradient( T* targetArray, uint16_t numLeds, const CHSV& c1, const CHSV& c2,
- TGradientDirectionCode directionCode = SHORTEST_HUES )
- {
- uint16_t last = numLeds - 1;
- fill_gradient( targetArray, 0, c1, last, c2, directionCode);
- }
-
- template <typename T>
- void fill_gradient( T* targetArray, uint16_t numLeds,
- const CHSV& c1, const CHSV& c2, const CHSV& c3,
- TGradientDirectionCode directionCode = SHORTEST_HUES )
- {
- uint16_t half = (numLeds / 2);
- uint16_t last = numLeds - 1;
- fill_gradient( targetArray, 0, c1, half, c2, directionCode);
- fill_gradient( targetArray, half, c2, last, c3, directionCode);
- }
-
- template <typename T>
- void fill_gradient( T* targetArray, uint16_t numLeds,
- const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4,
- TGradientDirectionCode directionCode = SHORTEST_HUES )
- {
- uint16_t onethird = (numLeds / 3);
- uint16_t twothirds = ((numLeds * 2) / 3);
- uint16_t last = numLeds - 1;
- fill_gradient( targetArray, 0, c1, onethird, c2, directionCode);
- fill_gradient( targetArray, onethird, c2, twothirds, c3, directionCode);
- fill_gradient( targetArray, twothirds, c3, last, c4, directionCode);
- }
-
- // convenience synonym
- #define fill_gradient_HSV fill_gradient
-
-
- // fill_gradient_RGB - fill a range of LEDs with a smooth RGB gradient
- // between two specified RGB colors.
- // Unlike HSV, there is no 'color wheel' in RGB space,
- // and therefore there's only one 'direction' for the
- // gradient to go, and no 'direction code' is needed.
- void fill_gradient_RGB( CRGB* leds,
- uint16_t startpos, CRGB startcolor,
- uint16_t endpos, CRGB endcolor );
- void fill_gradient_RGB( CRGB* leds, uint16_t numLeds, const CRGB& c1, const CRGB& c2);
- void fill_gradient_RGB( CRGB* leds, uint16_t numLeds, const CRGB& c1, const CRGB& c2, const CRGB& c3);
- void fill_gradient_RGB( CRGB* leds, uint16_t numLeds, const CRGB& c1, const CRGB& c2, const CRGB& c3, const CRGB& c4);
-
-
- // fadeLightBy and fade_video - reduce the brightness of an array
- // of pixels all at once. Guaranteed
- // to never fade all the way to black.
- // (The two names are synonyms.)
- void fadeLightBy( CRGB* leds, uint16_t num_leds, uint8_t fadeBy);
- void fade_video( CRGB* leds, uint16_t num_leds, uint8_t fadeBy);
-
- // nscale8_video - scale down the brightness of an array of pixels
- // all at once. Guaranteed to never scale a pixel
- // all the way down to black, unless 'scale' is zero.
- void nscale8_video( CRGB* leds, uint16_t num_leds, uint8_t scale);
-
- // fadeToBlackBy and fade_raw - reduce the brightness of an array
- // of pixels all at once. These
- // functions will eventually fade all
- // the way to black.
- // (The two names are synonyms.)
- void fadeToBlackBy( CRGB* leds, uint16_t num_leds, uint8_t fadeBy);
- void fade_raw( CRGB* leds, uint16_t num_leds, uint8_t fadeBy);
-
- // nscale8 - scale down the brightness of an array of pixels
- // all at once. This function can scale pixels all the
- // way down to black even if 'scale' is not zero.
- void nscale8( CRGB* leds, uint16_t num_leds, uint8_t scale);
-
- // fadeUsingColor - scale down the brightness of an array of pixels,
- // as though it were seen through a transparent
- // filter with the specified color.
- // For example, if the colormask is
- // CRGB( 200, 100, 50)
- // then the pixels' red will be faded to 200/256ths,
- // their green to 100/256ths, and their blue to 50/256ths.
- // This particular example give a 'hot fade' look,
- // with white fading to yellow, then red, then black.
- // You can also use colormasks like CRGB::Blue to
- // zero out the red and green elements, leaving blue
- // (largely) the same.
- void fadeUsingColor( CRGB* leds, uint16_t numLeds, const CRGB& colormask);
-
-
- // Pixel blending
- //
- // blend - computes a new color blended some fraction of the way
- // between two other colors.
- CRGB blend( const CRGB& p1, const CRGB& p2, fract8 amountOfP2 );
-
- CHSV blend( const CHSV& p1, const CHSV& p2, fract8 amountOfP2,
- TGradientDirectionCode directionCode = SHORTEST_HUES );
-
- // blend - computes a new color blended array of colors, each
- // a given fraction of the way between corresponding
- // elements of two source arrays of colors.
- // Useful for blending palettes.
- CRGB* blend( const CRGB* src1, const CRGB* src2, CRGB* dest,
- uint16_t count, fract8 amountOfsrc2 );
-
- CHSV* blend( const CHSV* src1, const CHSV* src2, CHSV* dest,
- uint16_t count, fract8 amountOfsrc2,
- TGradientDirectionCode directionCode = SHORTEST_HUES );
-
- // nblend - destructively modifies one color, blending
- // in a given fraction of an overlay color
- CRGB& nblend( CRGB& existing, const CRGB& overlay, fract8 amountOfOverlay );
-
- CHSV& nblend( CHSV& existing, const CHSV& overlay, fract8 amountOfOverlay,
- TGradientDirectionCode directionCode = SHORTEST_HUES );
-
- // nblend - destructively blends a given fraction of
- // a new color array into an existing color array
- void nblend( CRGB* existing, CRGB* overlay, uint16_t count, fract8 amountOfOverlay);
-
- void nblend( CHSV* existing, CHSV* overlay, uint16_t count, fract8 amountOfOverlay,
- TGradientDirectionCode directionCode = SHORTEST_HUES);
-
-
- // blur1d: one-dimensional blur filter. Spreads light to 2 line neighbors.
- // blur2d: two-dimensional blur filter. Spreads light to 8 XY neighbors.
- //
- // 0 = no spread at all
- // 64 = moderate spreading
- // 172 = maximum smooth, even spreading
- //
- // 173..255 = wider spreading, but increasing flicker
- //
- // Total light is NOT entirely conserved, so many repeated
- // calls to 'blur' will also result in the light fading,
- // eventually all the way to black; this is by design so that
- // it can be used to (slowly) clear the LEDs to black.
- void blur1d( CRGB* leds, uint16_t numLeds, fract8 blur_amount);
- void blur2d( CRGB* leds, uint8_t width, uint8_t height, fract8 blur_amount);
-
- // blurRows: perform a blur1d on every row of a rectangular matrix
- void blurRows( CRGB* leds, uint8_t width, uint8_t height, fract8 blur_amount);
- // blurColumns: perform a blur1d on each column of a rectangular matrix
- void blurColumns(CRGB* leds, uint8_t width, uint8_t height, fract8 blur_amount);
-
-
- // CRGB HeatColor( uint8_t temperature)
- //
- // Approximates a 'black body radiation' spectrum for
- // a given 'heat' level. This is useful for animations of 'fire'.
- // Heat is specified as an arbitrary scale from 0 (cool) to 255 (hot).
- // This is NOT a chromatically correct 'black body radiation'
- // spectrum, but it's surprisingly close, and it's fast and small.
- CRGB HeatColor( uint8_t temperature);
-
-
- // Palettes
- //
- // RGB Palettes map an 8-bit value (0..255) to an RGB color.
- //
- // You can create any color palette you wish; a couple of starters
- // are provided: Forest, Clouds, Lava, Ocean, Rainbow, and Rainbow Stripes.
- //
- // Palettes come in the traditional 256-entry variety, which take
- // up 768 bytes of RAM, and lightweight 16-entry varieties. The 16-entry
- // variety automatically interpolates between its entries to produce
- // a full 256-element color map, but at a cost of only 48 bytes or RAM.
- //
- // Basic operation is like this: (example shows the 16-entry variety)
- // 1. Declare your palette storage:
- // CRGBPalette16 myPalette;
- //
- // 2. Fill myPalette with your own 16 colors, or with a preset color scheme.
- // You can specify your 16 colors a variety of ways:
- // CRGBPalette16 myPalette(
- // CRGB::Black,
- // CRGB::Black,
- // CRGB::Red,
- // CRGB::Yellow,
- // CRGB::Green,
- // CRGB::Blue,
- // CRGB::Purple,
- // CRGB::Black,
- //
- // 0x100000,
- // 0x200000,
- // 0x400000,
- // 0x800000,
- //
- // CHSV( 30,255,255),
- // CHSV( 50,255,255),
- // CHSV( 70,255,255),
- // CHSV( 90,255,255)
- // );
- //
- // Or you can initiaize your palette with a preset color scheme:
- // myPalette = RainbowStripesColors_p;
- //
- // 3. Any time you want to set a pixel to a color from your palette, use
- // "ColorFromPalette(...)" as shown:
- //
- // uint8_t index = /* any value 0..255 */;
- // leds[i] = ColorFromPalette( myPalette, index);
- //
- // Even though your palette has only 16 explicily defined entries, you
- // can use an 'index' from 0..255. The 16 explicit palette entries will
- // be spread evenly across the 0..255 range, and the intermedate values
- // will be RGB-interpolated between adjacent explicit entries.
- //
- // It's easier to use than it sounds.
- //
-
- class CRGBPalette16;
- class CRGBPalette32;
- class CRGBPalette256;
- class CHSVPalette16;
- class CHSVPalette32;
- class CHSVPalette256;
- typedef uint32_t TProgmemRGBPalette16[16];
- typedef uint32_t TProgmemHSVPalette16[16];
- #define TProgmemPalette16 TProgmemRGBPalette16
- typedef uint32_t TProgmemRGBPalette32[32];
- typedef uint32_t TProgmemHSVPalette32[32];
- #define TProgmemPalette32 TProgmemRGBPalette32
-
- typedef const uint8_t TProgmemRGBGradientPalette_byte ;
- typedef const TProgmemRGBGradientPalette_byte *TProgmemRGBGradientPalette_bytes;
- typedef TProgmemRGBGradientPalette_bytes TProgmemRGBGradientPalettePtr;
- typedef union {
- struct {
- uint8_t index;
- uint8_t r;
- uint8_t g;
- uint8_t b;
- };
- uint32_t dword;
- uint8_t bytes[4];
- } TRGBGradientPaletteEntryUnion;
-
- typedef uint8_t TDynamicRGBGradientPalette_byte ;
- typedef const TDynamicRGBGradientPalette_byte *TDynamicRGBGradientPalette_bytes;
- typedef TDynamicRGBGradientPalette_bytes TDynamicRGBGradientPalettePtr;
-
- // Convert a 16-entry palette to a 256-entry palette
- void UpscalePalette(const struct CRGBPalette16& srcpal16, struct CRGBPalette256& destpal256);
- void UpscalePalette(const struct CHSVPalette16& srcpal16, struct CHSVPalette256& destpal256);
-
- // Convert a 16-entry palette to a 32-entry palette
- void UpscalePalette(const struct CRGBPalette16& srcpal16, struct CRGBPalette32& destpal32);
- void UpscalePalette(const struct CHSVPalette16& srcpal16, struct CHSVPalette32& destpal32);
-
- // Convert a 32-entry palette to a 256-entry palette
- void UpscalePalette(const struct CRGBPalette32& srcpal32, struct CRGBPalette256& destpal256);
- void UpscalePalette(const struct CHSVPalette32& srcpal32, struct CHSVPalette256& destpal256);
-
-
- class CHSVPalette16 {
- public:
- CHSV entries[16];
- CHSVPalette16() {};
- CHSVPalette16( const CHSV& c00,const CHSV& c01,const CHSV& c02,const CHSV& c03,
- const CHSV& c04,const CHSV& c05,const CHSV& c06,const CHSV& c07,
- const CHSV& c08,const CHSV& c09,const CHSV& c10,const CHSV& c11,
- const CHSV& c12,const CHSV& c13,const CHSV& c14,const CHSV& c15 )
- {
- entries[0]=c00; entries[1]=c01; entries[2]=c02; entries[3]=c03;
- entries[4]=c04; entries[5]=c05; entries[6]=c06; entries[7]=c07;
- entries[8]=c08; entries[9]=c09; entries[10]=c10; entries[11]=c11;
- entries[12]=c12; entries[13]=c13; entries[14]=c14; entries[15]=c15;
- };
-
- CHSVPalette16( const CHSVPalette16& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CHSVPalette16& operator=( const CHSVPalette16& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
-
- CHSVPalette16( const TProgmemHSVPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- CRGB xyz = FL_PGM_READ_DWORD_NEAR( rhs + i);
- entries[i].hue = xyz.red;
- entries[i].sat = xyz.green;
- entries[i].val = xyz.blue;
- }
- }
- CHSVPalette16& operator=( const TProgmemHSVPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- CRGB xyz = FL_PGM_READ_DWORD_NEAR( rhs + i);
- entries[i].hue = xyz.red;
- entries[i].sat = xyz.green;
- entries[i].val = xyz.blue;
- }
- return *this;
- }
-
- inline CHSV& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CHSV& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CHSV& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CHSV& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CHSV*()
- {
- return &(entries[0]);
- }
-
- bool operator==( const CHSVPalette16 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint8_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CHSVPalette16 rhs)
- {
- return !( *this == rhs);
- }
-
- CHSVPalette16( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 16, c1);
- }
- CHSVPalette16( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 16, c1, c2);
- }
- CHSVPalette16( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 16, c1, c2, c3);
- }
- CHSVPalette16( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 16, c1, c2, c3, c4);
- }
-
- };
-
- class CHSVPalette256 {
- public:
- CHSV entries[256];
- CHSVPalette256() {};
- CHSVPalette256( const CHSV& c00,const CHSV& c01,const CHSV& c02,const CHSV& c03,
- const CHSV& c04,const CHSV& c05,const CHSV& c06,const CHSV& c07,
- const CHSV& c08,const CHSV& c09,const CHSV& c10,const CHSV& c11,
- const CHSV& c12,const CHSV& c13,const CHSV& c14,const CHSV& c15 )
- {
- CHSVPalette16 p16(c00,c01,c02,c03,c04,c05,c06,c07,
- c08,c09,c10,c11,c12,c13,c14,c15);
- *this = p16;
- };
-
- CHSVPalette256( const CHSVPalette256& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CHSVPalette256& operator=( const CHSVPalette256& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
-
- CHSVPalette256( const CHSVPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- }
- CHSVPalette256& operator=( const CHSVPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- return *this;
- }
-
- CHSVPalette256( const TProgmemRGBPalette16& rhs)
- {
- CHSVPalette16 p16(rhs);
- *this = p16;
- }
- CHSVPalette256& operator=( const TProgmemRGBPalette16& rhs)
- {
- CHSVPalette16 p16(rhs);
- *this = p16;
- return *this;
- }
-
- inline CHSV& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CHSV& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CHSV& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CHSV& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CHSV*()
- {
- return &(entries[0]);
- }
-
- bool operator==( const CHSVPalette256 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint16_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CHSVPalette256 rhs)
- {
- return !( *this == rhs);
- }
-
- CHSVPalette256( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 256, c1);
- }
- CHSVPalette256( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 256, c1, c2);
- }
- CHSVPalette256( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 256, c1, c2, c3);
- }
- CHSVPalette256( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 256, c1, c2, c3, c4);
- }
- };
-
- class CRGBPalette16 {
- public:
- CRGB entries[16];
- CRGBPalette16() {};
- CRGBPalette16( const CRGB& c00,const CRGB& c01,const CRGB& c02,const CRGB& c03,
- const CRGB& c04,const CRGB& c05,const CRGB& c06,const CRGB& c07,
- const CRGB& c08,const CRGB& c09,const CRGB& c10,const CRGB& c11,
- const CRGB& c12,const CRGB& c13,const CRGB& c14,const CRGB& c15 )
- {
- entries[0]=c00; entries[1]=c01; entries[2]=c02; entries[3]=c03;
- entries[4]=c04; entries[5]=c05; entries[6]=c06; entries[7]=c07;
- entries[8]=c08; entries[9]=c09; entries[10]=c10; entries[11]=c11;
- entries[12]=c12; entries[13]=c13; entries[14]=c14; entries[15]=c15;
- };
-
- CRGBPalette16( const CRGBPalette16& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CRGBPalette16( const CRGB rhs[16])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- }
- CRGBPalette16& operator=( const CRGBPalette16& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
- CRGBPalette16& operator=( const CRGB rhs[16])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- return *this;
- }
-
- CRGBPalette16( const CHSVPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette16( const CHSV rhs[16])
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette16& operator=( const CHSVPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
- CRGBPalette16& operator=( const CHSV rhs[16])
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
-
- CRGBPalette16( const TProgmemRGBPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = FL_PGM_READ_DWORD_NEAR( rhs + i);
- }
- }
- CRGBPalette16& operator=( const TProgmemRGBPalette16& rhs)
- {
- for( uint8_t i = 0; i < 16; i++) {
- entries[i] = FL_PGM_READ_DWORD_NEAR( rhs + i);
- }
- return *this;
- }
-
- bool operator==( const CRGBPalette16 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint8_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CRGBPalette16 rhs)
- {
- return !( *this == rhs);
- }
-
- inline CRGB& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CRGB& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CRGB& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CRGB& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CRGB*()
- {
- return &(entries[0]);
- }
-
- CRGBPalette16( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 16, c1);
- }
- CRGBPalette16( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 16, c1, c2);
- }
- CRGBPalette16( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 16, c1, c2, c3);
- }
- CRGBPalette16( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 16, c1, c2, c3, c4);
- }
-
- CRGBPalette16( const CRGB& c1)
- {
- fill_solid( &(entries[0]), 16, c1);
- }
- CRGBPalette16( const CRGB& c1, const CRGB& c2)
- {
- fill_gradient_RGB( &(entries[0]), 16, c1, c2);
- }
- CRGBPalette16( const CRGB& c1, const CRGB& c2, const CRGB& c3)
- {
- fill_gradient_RGB( &(entries[0]), 16, c1, c2, c3);
- }
- CRGBPalette16( const CRGB& c1, const CRGB& c2, const CRGB& c3, const CRGB& c4)
- {
- fill_gradient_RGB( &(entries[0]), 16, c1, c2, c3, c4);
- }
-
-
- // Gradient palettes are loaded into CRGB16Palettes in such a way
- // that, if possible, every color represented in the gradient palette
- // is also represented in the CRGBPalette16.
- // For example, consider a gradient palette that is all black except
- // for a single, one-element-wide (1/256th!) spike of red in the middle:
- // 0, 0,0,0
- // 124, 0,0,0
- // 125, 255,0,0 // one 1/256th-palette-wide red stripe
- // 126, 0,0,0
- // 255, 0,0,0
- // A naive conversion of this 256-element palette to a 16-element palette
- // might accidentally completely eliminate the red spike, rendering the
- // palette completely black.
- // However, the conversions provided here would attempt to include a
- // the red stripe in the output, more-or-less as faithfully as possible.
- // So in this case, the resulting CRGBPalette16 palette would have a red
- // stripe in the middle which was 1/16th of a palette wide -- the
- // narrowest possible in a CRGBPalette16.
- // This means that the relative width of stripes in a CRGBPalette16
- // will be, by definition, different from the widths in the gradient
- // palette. This code attempts to preserve "all the colors", rather than
- // the exact stripe widths at the expense of dropping some colors.
- CRGBPalette16( TProgmemRGBGradientPalette_bytes progpal )
- {
- *this = progpal;
- }
- CRGBPalette16& operator=( TProgmemRGBGradientPalette_bytes progpal )
- {
- TRGBGradientPaletteEntryUnion* progent = (TRGBGradientPaletteEntryUnion*)(progpal);
- TRGBGradientPaletteEntryUnion u;
-
- // Count entries
- uint16_t count = 0;
- do {
- u.dword = FL_PGM_READ_DWORD_NEAR(progent + count);
- count++;;
- } while ( u.index != 255);
-
- int8_t lastSlotUsed = -1;
-
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- uint8_t istart8 = 0;
- uint8_t iend8 = 0;
- while( indexstart < 255) {
- progent++;
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- istart8 = indexstart / 16;
- iend8 = indexend / 16;
- if( count < 16) {
- if( (istart8 <= lastSlotUsed) && (lastSlotUsed < 15)) {
- istart8 = lastSlotUsed + 1;
- if( iend8 < istart8) {
- iend8 = istart8;
- }
- }
- lastSlotUsed = iend8;
- }
- fill_gradient_RGB( &(entries[0]), istart8, rgbstart, iend8, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
- CRGBPalette16& loadDynamicGradientPalette( TDynamicRGBGradientPalette_bytes gpal )
- {
- TRGBGradientPaletteEntryUnion* ent = (TRGBGradientPaletteEntryUnion*)(gpal);
- TRGBGradientPaletteEntryUnion u;
-
- // Count entries
- uint16_t count = 0;
- do {
- u = *(ent + count);
- count++;;
- } while ( u.index != 255);
-
- int8_t lastSlotUsed = -1;
-
-
- u = *ent;
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- uint8_t istart8 = 0;
- uint8_t iend8 = 0;
- while( indexstart < 255) {
- ent++;
- u = *ent;
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- istart8 = indexstart / 16;
- iend8 = indexend / 16;
- if( count < 16) {
- if( (istart8 <= lastSlotUsed) && (lastSlotUsed < 15)) {
- istart8 = lastSlotUsed + 1;
- if( iend8 < istart8) {
- iend8 = istart8;
- }
- }
- lastSlotUsed = iend8;
- }
- fill_gradient_RGB( &(entries[0]), istart8, rgbstart, iend8, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
-
- };
-
-
-
- class CHSVPalette32 {
- public:
- CHSV entries[32];
- CHSVPalette32() {};
- CHSVPalette32( const CHSV& c00,const CHSV& c01,const CHSV& c02,const CHSV& c03,
- const CHSV& c04,const CHSV& c05,const CHSV& c06,const CHSV& c07,
- const CHSV& c08,const CHSV& c09,const CHSV& c10,const CHSV& c11,
- const CHSV& c12,const CHSV& c13,const CHSV& c14,const CHSV& c15 )
- {
- for( uint8_t i = 0; i < 2; i++) {
- entries[0+i]=c00; entries[2+i]=c01; entries[4+i]=c02; entries[6+i]=c03;
- entries[8+i]=c04; entries[10+i]=c05; entries[12+i]=c06; entries[14+i]=c07;
- entries[16+i]=c08; entries[18+i]=c09; entries[20+i]=c10; entries[22+i]=c11;
- entries[24+i]=c12; entries[26+i]=c13; entries[28+i]=c14; entries[30+i]=c15;
- }
- };
-
- CHSVPalette32( const CHSVPalette32& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CHSVPalette32& operator=( const CHSVPalette32& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
-
- CHSVPalette32( const TProgmemHSVPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- CRGB xyz = FL_PGM_READ_DWORD_NEAR( rhs + i);
- entries[i].hue = xyz.red;
- entries[i].sat = xyz.green;
- entries[i].val = xyz.blue;
- }
- }
- CHSVPalette32& operator=( const TProgmemHSVPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- CRGB xyz = FL_PGM_READ_DWORD_NEAR( rhs + i);
- entries[i].hue = xyz.red;
- entries[i].sat = xyz.green;
- entries[i].val = xyz.blue;
- }
- return *this;
- }
-
- inline CHSV& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CHSV& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CHSV& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CHSV& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CHSV*()
- {
- return &(entries[0]);
- }
-
- bool operator==( const CHSVPalette32 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint8_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CHSVPalette32 rhs)
- {
- return !( *this == rhs);
- }
-
- CHSVPalette32( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 32, c1);
- }
- CHSVPalette32( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 32, c1, c2);
- }
- CHSVPalette32( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 32, c1, c2, c3);
- }
- CHSVPalette32( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 32, c1, c2, c3, c4);
- }
-
- };
-
- class CRGBPalette32 {
- public:
- CRGB entries[32];
- CRGBPalette32() {};
- CRGBPalette32( const CRGB& c00,const CRGB& c01,const CRGB& c02,const CRGB& c03,
- const CRGB& c04,const CRGB& c05,const CRGB& c06,const CRGB& c07,
- const CRGB& c08,const CRGB& c09,const CRGB& c10,const CRGB& c11,
- const CRGB& c12,const CRGB& c13,const CRGB& c14,const CRGB& c15 )
- {
- for( uint8_t i = 0; i < 2; i++) {
- entries[0+i]=c00; entries[2+i]=c01; entries[4+i]=c02; entries[6+i]=c03;
- entries[8+i]=c04; entries[10+i]=c05; entries[12+i]=c06; entries[14+i]=c07;
- entries[16+i]=c08; entries[18+i]=c09; entries[20+i]=c10; entries[22+i]=c11;
- entries[24+i]=c12; entries[26+i]=c13; entries[28+i]=c14; entries[30+i]=c15;
- }
- };
-
- CRGBPalette32( const CRGBPalette32& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CRGBPalette32( const CRGB rhs[32])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- }
- CRGBPalette32& operator=( const CRGBPalette32& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
- CRGBPalette32& operator=( const CRGB rhs[32])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- return *this;
- }
-
- CRGBPalette32( const CHSVPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette32( const CHSV rhs[32])
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette32& operator=( const CHSVPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
- CRGBPalette32& operator=( const CHSV rhs[32])
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
-
- CRGBPalette32( const TProgmemRGBPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = FL_PGM_READ_DWORD_NEAR( rhs + i);
- }
- }
- CRGBPalette32& operator=( const TProgmemRGBPalette32& rhs)
- {
- for( uint8_t i = 0; i < 32; i++) {
- entries[i] = FL_PGM_READ_DWORD_NEAR( rhs + i);
- }
- return *this;
- }
-
- bool operator==( const CRGBPalette32 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint8_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CRGBPalette32 rhs)
- {
- return !( *this == rhs);
- }
-
- inline CRGB& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CRGB& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CRGB& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CRGB& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CRGB*()
- {
- return &(entries[0]);
- }
-
- CRGBPalette32( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 32, c1);
- }
- CRGBPalette32( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 32, c1, c2);
- }
- CRGBPalette32( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 32, c1, c2, c3);
- }
- CRGBPalette32( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 32, c1, c2, c3, c4);
- }
-
- CRGBPalette32( const CRGB& c1)
- {
- fill_solid( &(entries[0]), 32, c1);
- }
- CRGBPalette32( const CRGB& c1, const CRGB& c2)
- {
- fill_gradient_RGB( &(entries[0]), 32, c1, c2);
- }
- CRGBPalette32( const CRGB& c1, const CRGB& c2, const CRGB& c3)
- {
- fill_gradient_RGB( &(entries[0]), 32, c1, c2, c3);
- }
- CRGBPalette32( const CRGB& c1, const CRGB& c2, const CRGB& c3, const CRGB& c4)
- {
- fill_gradient_RGB( &(entries[0]), 32, c1, c2, c3, c4);
- }
-
-
- CRGBPalette32( const CRGBPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- }
- CRGBPalette32& operator=( const CRGBPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- return *this;
- }
-
- CRGBPalette32( const TProgmemRGBPalette16& rhs)
- {
- CRGBPalette16 p16(rhs);
- *this = p16;
- }
- CRGBPalette32& operator=( const TProgmemRGBPalette16& rhs)
- {
- CRGBPalette16 p16(rhs);
- *this = p16;
- return *this;
- }
-
-
- // Gradient palettes are loaded into CRGB16Palettes in such a way
- // that, if possible, every color represented in the gradient palette
- // is also represented in the CRGBPalette32.
- // For example, consider a gradient palette that is all black except
- // for a single, one-element-wide (1/256th!) spike of red in the middle:
- // 0, 0,0,0
- // 124, 0,0,0
- // 125, 255,0,0 // one 1/256th-palette-wide red stripe
- // 126, 0,0,0
- // 255, 0,0,0
- // A naive conversion of this 256-element palette to a 16-element palette
- // might accidentally completely eliminate the red spike, rendering the
- // palette completely black.
- // However, the conversions provided here would attempt to include a
- // the red stripe in the output, more-or-less as faithfully as possible.
- // So in this case, the resulting CRGBPalette32 palette would have a red
- // stripe in the middle which was 1/16th of a palette wide -- the
- // narrowest possible in a CRGBPalette32.
- // This means that the relative width of stripes in a CRGBPalette32
- // will be, by definition, different from the widths in the gradient
- // palette. This code attempts to preserve "all the colors", rather than
- // the exact stripe widths at the expense of dropping some colors.
- CRGBPalette32( TProgmemRGBGradientPalette_bytes progpal )
- {
- *this = progpal;
- }
- CRGBPalette32& operator=( TProgmemRGBGradientPalette_bytes progpal )
- {
- TRGBGradientPaletteEntryUnion* progent = (TRGBGradientPaletteEntryUnion*)(progpal);
- TRGBGradientPaletteEntryUnion u;
-
- // Count entries
- uint16_t count = 0;
- do {
- u.dword = FL_PGM_READ_DWORD_NEAR(progent + count);
- count++;;
- } while ( u.index != 255);
-
- int8_t lastSlotUsed = -1;
-
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- uint8_t istart8 = 0;
- uint8_t iend8 = 0;
- while( indexstart < 255) {
- progent++;
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- istart8 = indexstart / 8;
- iend8 = indexend / 8;
- if( count < 16) {
- if( (istart8 <= lastSlotUsed) && (lastSlotUsed < 31)) {
- istart8 = lastSlotUsed + 1;
- if( iend8 < istart8) {
- iend8 = istart8;
- }
- }
- lastSlotUsed = iend8;
- }
- fill_gradient_RGB( &(entries[0]), istart8, rgbstart, iend8, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
- CRGBPalette32& loadDynamicGradientPalette( TDynamicRGBGradientPalette_bytes gpal )
- {
- TRGBGradientPaletteEntryUnion* ent = (TRGBGradientPaletteEntryUnion*)(gpal);
- TRGBGradientPaletteEntryUnion u;
-
- // Count entries
- uint16_t count = 0;
- do {
- u = *(ent + count);
- count++;;
- } while ( u.index != 255);
-
- int8_t lastSlotUsed = -1;
-
-
- u = *ent;
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- uint8_t istart8 = 0;
- uint8_t iend8 = 0;
- while( indexstart < 255) {
- ent++;
- u = *ent;
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- istart8 = indexstart / 8;
- iend8 = indexend / 8;
- if( count < 16) {
- if( (istart8 <= lastSlotUsed) && (lastSlotUsed < 31)) {
- istart8 = lastSlotUsed + 1;
- if( iend8 < istart8) {
- iend8 = istart8;
- }
- }
- lastSlotUsed = iend8;
- }
- fill_gradient_RGB( &(entries[0]), istart8, rgbstart, iend8, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
-
- };
-
-
-
- class CRGBPalette256 {
- public:
- CRGB entries[256];
- CRGBPalette256() {};
- CRGBPalette256( const CRGB& c00,const CRGB& c01,const CRGB& c02,const CRGB& c03,
- const CRGB& c04,const CRGB& c05,const CRGB& c06,const CRGB& c07,
- const CRGB& c08,const CRGB& c09,const CRGB& c10,const CRGB& c11,
- const CRGB& c12,const CRGB& c13,const CRGB& c14,const CRGB& c15 )
- {
- CRGBPalette16 p16(c00,c01,c02,c03,c04,c05,c06,c07,
- c08,c09,c10,c11,c12,c13,c14,c15);
- *this = p16;
- };
-
- CRGBPalette256( const CRGBPalette256& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- }
- CRGBPalette256( const CRGB rhs[256])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- }
- CRGBPalette256& operator=( const CRGBPalette256& rhs)
- {
- memmove8( &(entries[0]), &(rhs.entries[0]), sizeof( entries));
- return *this;
- }
- CRGBPalette256& operator=( const CRGB rhs[256])
- {
- memmove8( &(entries[0]), &(rhs[0]), sizeof( entries));
- return *this;
- }
-
- CRGBPalette256( const CHSVPalette256& rhs)
- {
- for( int i = 0; i < 256; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette256( const CHSV rhs[256])
- {
- for( int i = 0; i < 256; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- }
- CRGBPalette256& operator=( const CHSVPalette256& rhs)
- {
- for( int i = 0; i < 256; i++) {
- entries[i] = rhs.entries[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
- CRGBPalette256& operator=( const CHSV rhs[256])
- {
- for( int i = 0; i < 256; i++) {
- entries[i] = rhs[i]; // implicit HSV-to-RGB conversion
- }
- return *this;
- }
-
- CRGBPalette256( const CRGBPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- }
- CRGBPalette256& operator=( const CRGBPalette16& rhs16)
- {
- UpscalePalette( rhs16, *this);
- return *this;
- }
-
- CRGBPalette256( const TProgmemRGBPalette16& rhs)
- {
- CRGBPalette16 p16(rhs);
- *this = p16;
- }
- CRGBPalette256& operator=( const TProgmemRGBPalette16& rhs)
- {
- CRGBPalette16 p16(rhs);
- *this = p16;
- return *this;
- }
-
- bool operator==( const CRGBPalette256 rhs)
- {
- const uint8_t* p = (const uint8_t*)(&(this->entries[0]));
- const uint8_t* q = (const uint8_t*)(&(rhs.entries[0]));
- if( p == q) return true;
- for( uint16_t i = 0; i < (sizeof( entries)); i++) {
- if( *p != *q) return false;
- p++;
- q++;
- }
- return true;
- }
- bool operator!=( const CRGBPalette256 rhs)
- {
- return !( *this == rhs);
- }
-
- inline CRGB& operator[] (uint8_t x) __attribute__((always_inline))
- {
- return entries[x];
- }
- inline const CRGB& operator[] (uint8_t x) const __attribute__((always_inline))
- {
- return entries[x];
- }
-
- inline CRGB& operator[] (int x) __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
- inline const CRGB& operator[] (int x) const __attribute__((always_inline))
- {
- return entries[(uint8_t)x];
- }
-
- operator CRGB*()
- {
- return &(entries[0]);
- }
-
- CRGBPalette256( const CHSV& c1)
- {
- fill_solid( &(entries[0]), 256, c1);
- }
- CRGBPalette256( const CHSV& c1, const CHSV& c2)
- {
- fill_gradient( &(entries[0]), 256, c1, c2);
- }
- CRGBPalette256( const CHSV& c1, const CHSV& c2, const CHSV& c3)
- {
- fill_gradient( &(entries[0]), 256, c1, c2, c3);
- }
- CRGBPalette256( const CHSV& c1, const CHSV& c2, const CHSV& c3, const CHSV& c4)
- {
- fill_gradient( &(entries[0]), 256, c1, c2, c3, c4);
- }
-
- CRGBPalette256( const CRGB& c1)
- {
- fill_solid( &(entries[0]), 256, c1);
- }
- CRGBPalette256( const CRGB& c1, const CRGB& c2)
- {
- fill_gradient_RGB( &(entries[0]), 256, c1, c2);
- }
- CRGBPalette256( const CRGB& c1, const CRGB& c2, const CRGB& c3)
- {
- fill_gradient_RGB( &(entries[0]), 256, c1, c2, c3);
- }
- CRGBPalette256( const CRGB& c1, const CRGB& c2, const CRGB& c3, const CRGB& c4)
- {
- fill_gradient_RGB( &(entries[0]), 256, c1, c2, c3, c4);
- }
-
- CRGBPalette256( TProgmemRGBGradientPalette_bytes progpal )
- {
- *this = progpal;
- }
- CRGBPalette256& operator=( TProgmemRGBGradientPalette_bytes progpal )
- {
- TRGBGradientPaletteEntryUnion* progent = (TRGBGradientPaletteEntryUnion*)(progpal);
- TRGBGradientPaletteEntryUnion u;
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- while( indexstart < 255) {
- progent++;
- u.dword = FL_PGM_READ_DWORD_NEAR( progent);
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- fill_gradient_RGB( &(entries[0]), indexstart, rgbstart, indexend, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
- CRGBPalette256& loadDynamicGradientPalette( TDynamicRGBGradientPalette_bytes gpal )
- {
- TRGBGradientPaletteEntryUnion* ent = (TRGBGradientPaletteEntryUnion*)(gpal);
- TRGBGradientPaletteEntryUnion u;
- u = *ent;
- CRGB rgbstart( u.r, u.g, u.b);
-
- int indexstart = 0;
- while( indexstart < 255) {
- ent++;
- u = *ent;
- int indexend = u.index;
- CRGB rgbend( u.r, u.g, u.b);
- fill_gradient_RGB( &(entries[0]), indexstart, rgbstart, indexend, rgbend);
- indexstart = indexend;
- rgbstart = rgbend;
- }
- return *this;
- }
- };
-
-
-
- typedef enum { NOBLEND=0, LINEARBLEND=1 } TBlendType;
-
- CRGB ColorFromPalette( const CRGBPalette16& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
- CRGB ColorFromPalette( const TProgmemRGBPalette16& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
- CRGB ColorFromPalette( const CRGBPalette256& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=NOBLEND );
-
- CHSV ColorFromPalette( const CHSVPalette16& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
- CHSV ColorFromPalette( const CHSVPalette256& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=NOBLEND );
-
- CRGB ColorFromPalette( const CRGBPalette32& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
- CRGB ColorFromPalette( const TProgmemRGBPalette32& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
- CHSV ColorFromPalette( const CHSVPalette32& pal,
- uint8_t index,
- uint8_t brightness=255,
- TBlendType blendType=LINEARBLEND);
-
-
- // Fill a range of LEDs with a sequece of entryies from a palette
- template <typename PALETTE>
- void fill_palette(CRGB* L, uint16_t N, uint8_t startIndex, uint8_t incIndex,
- const PALETTE& pal, uint8_t brightness, TBlendType blendType)
- {
- uint8_t colorIndex = startIndex;
- for( uint16_t i = 0; i < N; i++) {
- L[i] = ColorFromPalette( pal, colorIndex, brightness, blendType);
- colorIndex += incIndex;
- }
- }
-
- template <typename PALETTE>
- void map_data_into_colors_through_palette(
- uint8_t *dataArray, uint16_t dataCount,
- CRGB* targetColorArray,
- const PALETTE& pal,
- uint8_t brightness=255,
- uint8_t opacity=255,
- TBlendType blendType=LINEARBLEND)
- {
- for( uint16_t i = 0; i < dataCount; i++) {
- uint8_t d = dataArray[i];
- CRGB rgb = ColorFromPalette( pal, d, brightness, blendType);
- if( opacity == 255 ) {
- targetColorArray[i] = rgb;
- } else {
- targetColorArray[i].nscale8( 256 - opacity);
- rgb.nscale8_video( opacity);
- targetColorArray[i] += rgb;
- }
- }
- }
-
- // nblendPaletteTowardPalette:
- // Alter one palette by making it slightly more like
- // a 'target palette', used for palette cross-fades.
- //
- // It does this by comparing each of the R, G, and B channels
- // of each entry in the current palette to the corresponding
- // entry in the target palette and making small adjustments:
- // If the Red channel is too low, it will be increased.
- // If the Red channel is too high, it will be slightly reduced.
- // ... and likewise for Green and Blue channels.
- //
- // Additionally, there are two significant visual improvements
- // to this algorithm implemented here. First is this:
- // When increasing a channel, it is stepped up by ONE.
- // When decreasing a channel, it is stepped down by TWO.
- // Due to the way the eye perceives light, and the way colors
- // are represented in RGB, this produces a more uniform apparent
- // brightness when cross-fading between most palette colors.
- //
- // The second visual tweak is limiting the number of changes
- // that will be made to the palette at once. If all the palette
- // entries are changed at once, it can give a muddled appearance.
- // However, if only a few palette entries are changed at once,
- // you get a visually smoother transition: in the middle of the
- // cross-fade your current palette will actually contain some
- // colors from the old palette, a few blended colors, and some
- // colors from the new palette.
- // The maximum number of possible palette changes per call
- // is 48 (sixteen color entries time three channels each).
- // The default 'maximim number of changes' here is 12, meaning
- // that only approximately a quarter of the palette entries
- // will be changed per call.
- void nblendPaletteTowardPalette( CRGBPalette16& currentPalette,
- CRGBPalette16& targetPalette,
- uint8_t maxChanges=24);
-
-
-
-
- // You can also define a static RGB palette very compactly in terms of a series
- // of connected color gradients.
- // For example, if you want the first 3/4ths of the palette to be a slow
- // gradient ramping from black to red, and then the remaining 1/4 of the
- // palette to be a quicker ramp to white, you specify just three points: the
- // starting black point (at index 0), the red midpoint (at index 192),
- // and the final white point (at index 255). It looks like this:
- //
- // index: 0 192 255
- // |----------r-r-r-rrrrrrrrRrRrRrRrRRRR-|-RRWRWWRWWW-|
- // color: (0,0,0) (255,0,0) (255,255,255)
- //
- // Here's how you'd define that gradient palette:
- //
- // DEFINE_GRADIENT_PALETTE( black_to_red_to_white_p ) {
- // 0, 0, 0, 0, /* at index 0, black(0,0,0) */
- // 192, 255, 0, 0, /* at index 192, red(255,0,0) */
- // 255, 255,255,255 /* at index 255, white(255,255,255) */
- // };
- //
- // This format is designed for compact storage. The example palette here
- // takes up just 12 bytes of PROGMEM (flash) storage, and zero bytes
- // of SRAM when not currently in use.
- //
- // To use one of these gradient palettes, simply assign it into a
- // CRGBPalette16 or a CRGBPalette256, like this:
- //
- // CRGBPalette16 pal = black_to_red_to_white_p;
- //
- // When the assignment is made, the gradients are expanded out into
- // either 16 or 256 palette entries, depending on the kind of palette
- // object they're assigned to.
- //
- // IMPORTANT NOTES & CAVEATS:
- //
- // - The last 'index' position MUST BE 255! Failure to end with
- // index 255 will result in program hangs or crashes.
- //
- // - At this point, these gradient palette definitions MUST BE
- // stored in PROGMEM on AVR-based Arduinos. If you use the
- // DEFINE_GRADIENT_PALETTE macro, this is taken care of automatically.
- //
-
- #define DEFINE_GRADIENT_PALETTE(X) \
- FL_ALIGN_PROGMEM \
- extern const TProgmemRGBGradientPalette_byte X[] FL_PROGMEM =
-
- #define DECLARE_GRADIENT_PALETTE(X) \
- FL_ALIGN_PROGMEM \
- extern const TProgmemRGBGradientPalette_byte X[] FL_PROGMEM
-
-
- // Functions to apply gamma adjustments, either:
- // - a single gamma adjustment to a single scalar value,
- // - a single gamma adjustment to each channel of a CRGB color, or
- // - different gamma adjustments for each channel of a CRFB color.
- //
- // Note that the gamma is specified as a traditional floating point value
- // e.g., "2.5", and as such these functions should not be called in
- // your innermost pixel loops, or in animations that are extremely
- // low on program storage space. Nevertheless, if you need these
- // functions, here they are.
- //
- // Furthermore, bear in mind that CRGB leds have only eight bits
- // per channel of color resolution, and that very small, subtle shadings
- // may not be visible.
- uint8_t applyGamma_video( uint8_t brightness, float gamma);
- CRGB applyGamma_video( const CRGB& orig, float gamma);
- CRGB applyGamma_video( const CRGB& orig, float gammaR, float gammaG, float gammaB);
- // The "n" versions below modify their arguments in-place.
- CRGB& napplyGamma_video( CRGB& rgb, float gamma);
- CRGB& napplyGamma_video( CRGB& rgb, float gammaR, float gammaG, float gammaB);
- void napplyGamma_video( CRGB* rgbarray, uint16_t count, float gamma);
- void napplyGamma_video( CRGB* rgbarray, uint16_t count, float gammaR, float gammaG, float gammaB);
-
-
- FASTLED_NAMESPACE_END
-
- ///@}
- #endif
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