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- /*
- A circular light buffer. If you manage to construct a circle of LEDs,
- definitely send in pictures. What this sketch does is take an analog
- reading off of analog pin 0 and add it to the current value of the last LED.
- If the resultant sum is greater than 4095, it turns the LED off,
- otherwise sets LED 0 to the value of the sum.
-
- If you ground pin 12, it will set LED 0 to zero.
-
- Then it shifts all the LED values up one (so LED 0 becomes LED 1) and sets
- LED 0 to the value shifted off the last LED (so if one LED is on, it will
- go in a circle forever).
-
- See the BasicUse example for hardware setup.
-
- Alex Leone <acleone ~AT~ gmail.com>, 2009-02-04 */
-
- #include "Tlc5940.h"
- #include "tlc_shifts.h"
-
- // which analog pin to use
- #define ANALOG_PIN 0
-
- // which pin to clear the LEDs with
- #define CLEAR_PIN 12
-
- // how many millis for one full revolution over all the LEDs
- #define SCOPE_PERIOD (2000 * NUM_TLCS)
- #define LED_PERIOD SCOPE_PERIOD / (NUM_TLCS * 16)
-
- void setup()
- {
- pinMode(CLEAR_PIN, INPUT);
- digitalWrite(CLEAR_PIN, HIGH); // enable pull-up
- Tlc.init();
- }
-
- void loop()
- {
- // shiftUp returns the value shifted off the last pin
- uint16_t sum = tlc_shiftUp() + analogRead(ANALOG_PIN) * 4;
- if (digitalRead(CLEAR_PIN) == LOW || sum > 4095)
- sum = 0;
- Tlc.set(0, sum);
- Tlc.update();
- delay(LED_PERIOD);
- }
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