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- #ifndef __INC_FASTLED_CONFIG_H
- #define __INC_FASTLED_CONFIG_H
-
- #include "FastLED.h"
-
- ///@file fastled_config.h
- /// contains definitions that can be used to configure FastLED at compile time
-
- // Use this option only for debugging pin access and forcing software pin access. Note that
- // software pin access only works in Arduino based environments. Forces use of digitalWrite
- // methods for pin access vs. direct hardware port access
- // #define FASTLED_FORCE_SOFTWARE_PINS
-
- // Use this option only for debugging bitbang'd spi access or to work around bugs in hardware
- // spi access. Forces use of bit-banged spi, even on pins that has hardware SPI available.
- // #define FASTLED_FORCE_SOFTWARE_SPI
-
- // Use this to force FastLED to allow interrupts in the clockless chipsets (or to force it to
- // disallow), overriding the default on platforms that support this. Set the value to 1 to
- // allow interrupts or 0 to disallow them.
- // #define FASTLED_ALLOW_INTERRUPTS 1
- // #define FASTLED_ALLOW_INTERRUPTS 0
-
- // Use this to allow some integer overflows/underflows in the inoise functions.
- // The original implementions allowed this, and had some discontinuties in the noise
- // output. It's technically an implementation bug, and was fixed, but you may wish
- // to preserve the old look and feel of the inoise functions in your existing animations.
- // The default is 0: NO overflow, and 'continuous' noise output, aka the fixed way.
- // #define FASTLED_NOISE_ALLOW_AVERAGE_TO_OVERFLOW 0
- // #define FASTLED_NOISE_ALLOW_AVERAGE_TO_OVERFLOW 1
-
- // Use this toggle whether or not to use the 'fixed' FastLED scale8. The initial scale8
- // had a problem where scale8(255,255) would give you 254. This is now fixed, and that
- // fix is enabled by default. However, if for some reason you have code that is not
- // working right as a result of this (e.g. code that was expecting the old scale8 behavior)
- // you can disable it here.
- #define FASTLED_SCALE8_FIXED 1
- // #define FASTLED_SCALE8_FIXED 0
-
- // Use this toggle whether to use 'fixed' FastLED pixel blending, including ColorFromPalette.
- // The prior pixel blend functions had integer-rounding math errors that led to
- // small errors being inadvertently added to the low bits of blended colors, including colors
- // retrieved from color palettes using LINEAR_BLEND. This is now fixed, and the
- // fix is enabled by default. However, if for some reason you wish to run with the old
- // blending, including the integer rounding and color errors, you can disable the bugfix here.
- #define FASTLED_BLEND_FIXED 1
- // #define FASTLED_BLEND_FIXED 0
-
- // Use this toggle whether to use 'fixed' FastLED 8- and 16-bit noise functions.
- // The prior noise functions had some math errors that led to 'discontinuities' in the
- // output, which by definition should be smooth and continuous. The bug led to
- // noise function output that had 'edges' and glitches in it. This is now fixed, and the
- // fix is enabled by default. However, if for some reason you wish to run with the old
- // noise code, including the glitches, you can disable the bugfix here.
- #define FASTLED_NOISE_FIXED 1
- //#define FASTLED_NOISE_FIXED 0
-
- // Use this to determine how many times FastLED will attempt to re-transmit a frame if interrupted
- // for too long by interrupts.
- #ifndef FASTLED_INTERRUPT_RETRY_COUNT
- #define FASTLED_INTERRUPT_RETRY_COUNT 2
- #endif
-
- // Use this toggle to enable global brightness in contollers that support is (ADA102 and SK9822).
- // It changes how color scaling works and uses global brightness before scaling down color values.
- // This enable much more accurate color control on low brightness settings.
- //#define FASTLED_USE_GLOBAL_BRIGHTNESS 1
-
- #endif
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