PlatformIO package of the Teensy core framework compatible with GCC 10 & C++20
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Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.
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- ILI9488_t3 KEYWORD1
- Adafruit_GFX_Button KEYWORD1
- ILI9488_BLACK LITERAL1
- ILI9488_NAVY LITERAL1
- ILI9488_DARKGREEN LITERAL1
- ILI9488_DARKCYAN LITERAL1
- ILI9488_MAROON LITERAL1
- ILI9488_PURPLE LITERAL1
- ILI9488_OLIVE LITERAL1
- ILI9488_LIGHTGREY LITERAL1
- ILI9488_DARKGREY LITERAL1
- ILI9488_BLUE LITERAL1
- ILI9488_GREEN LITERAL1
- ILI9488_CYAN LITERAL1
- ILI9488_RED LITERAL1
- ILI9488_MAGENTA LITERAL1
- ILI9488_YELLOW LITERAL1
- ILI9488_WHITE LITERAL1
- ILI9488_ORANGE LITERAL1
- ILI9488_GREENYELLOW LITERAL1
- ILI9488_PINK LITERAL1
- pushColor KEYWORD2
- fillScreen KEYWORD2
- drawPixel KEYWORD2
- drawFastVLine KEYWORD2
- drawFastHLine KEYWORD2
- fillRect KEYWORD2
- fillRectHGradient KEYWORD2
- fillRectVGradient KEYWORD2
- fillScreenVGradient KEYWORD2
- fillScreenHGradient KEYWORD2
- setRotation KEYWORD2
- invertDisplay KEYWORD2
- setAddrWindow KEYWORD2
- color565 KEYWORD2
- color565toRGB KEYWORD2
- RGB14tocolor565 KEYWORD2
- drawCircle KEYWORD2
- fillCircle KEYWORD2
- drawTriangle KEYWORD2
- fillTriangle KEYWORD2
- drawRoundRect KEYWORD2
- fillRoundRect KEYWORD2
- drawBitmap KEYWORD2
- drawChar KEYWORD2
- setCursor KEYWORD2
- getCursor KEYWORD2
- setTextColor KEYWORD2
- setTextSize KEYWORD2
- setTextWrap KEYWORD2
- readPixel KEYWORD2
- readRect KEYWORD2
- writeRect KEYWORD2
- writeRect8BPP KEYWORD2
- writeRect4BPP KEYWORD2
- writeRect2BPP KEYWORD2
- writeRect1BPP KEYWORD2
- setFont KEYWORD2
- setFontAdafruit KEYWORD2
- drawFontChar KEYWORD2
- strPixelLen KEYWORD2
- Adafruit_GFX_Button KEYWORD2
- initButton KEYWORD2
- drawButton KEYWORD2
- contains KEYWORD2
- press KEYWORD2
- isPressed KEYWORD2
- justPressed KEYWORD2
- justReleased KEYWORD2
- setOrigin KEYWORD2
- setClipRect KEYWORD2
- setScrollTextArea KEYWORD2
- setScrollBackgroundColor KEYWORD2
- enableScroll KEYWORD2
- disableScroll KEYWORD2
- scrollTextArea KEYWORD2
- resetScrollBackgroundColor KEYWORD2
- setFrameBuffer KEYWORD2
- getFrameBuffer KEYWORD2
- useFrameBuffer KEYWORD2
- freeFrameBuffer KEYWORD2
- updateScreen KEYWORD2
- updateScreenAsync KEYWORD2
- waitUpdateAsyncComplete KEYWORD2
- endUpdateAsync KEYWORD2
- frameCount KEYWORD2
- asyncUpdateActive KEYWORD2
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