PlatformIO package of the Teensy core framework compatible with GCC 10 & C++20
Nelze vybrat více než 25 témat Téma musí začínat písmenem nebo číslem, může obsahovat pomlčky („-“) a může být dlouhé až 35 znaků.

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  1. /*
  2. Make an OSC bundle and send it over UDP
  3. OSCBundles allow OSCMessages to be grouped together
  4. to preserve the order and completeness of related messages.
  5. They also allow for timetags to be carried to represent the presentation time
  6. of the messages.
  7. */
  8. #include <Ethernet.h>
  9. #include <EthernetUdp.h>
  10. #include <SPI.h>
  11. #include <OSCBundle.h>
  12. EthernetUDP Udp;
  13. //the Arduino's IP
  14. IPAddress ip(128, 32, 122, 252);
  15. //destination IP
  16. IPAddress outIp(128, 32, 122, 125);
  17. const unsigned int outPort = 9999;
  18. byte mac[] = {
  19. 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // you can find this written on the board of some Arduino Ethernets or shields
  20. void setup() {
  21. Ethernet.begin(mac,ip);
  22. Udp.begin(8888);
  23. }
  24. void loop(){
  25. //declare the bundle
  26. OSCBundle bndl;
  27. //BOSCBundle's add' returns the OSCMessage so the message's 'add' can be composed together
  28. bndl.add("/analog/0").add((int32_t)analogRead(0));
  29. bndl.add("/analog/1").add((int32_t)analogRead(1));
  30. bndl.add("/digital/5").add((digitalRead(5)==HIGH)?"HIGH":"LOW");
  31. Udp.beginPacket(outIp, outPort);
  32. bndl.send(Udp); // send the bytes to the SLIP stream
  33. Udp.endPacket(); // mark the end of the OSC Packet
  34. bndl.empty(); // empty the bundle to free room for a new one
  35. bndl.add("/mouse/step").add((int32_t)analogRead(0)).add((int32_t)analogRead(1));
  36. bndl.add("/units").add("pixels");
  37. Udp.beginPacket(outIp, outPort);
  38. bndl.send(Udp); // send the bytes to the SLIP stream
  39. Udp.endPacket(); // mark the end of the OSC Packet
  40. bndl.empty(); // empty the bundle to free room for a new one
  41. delay(1000);
  42. }