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- // Pin selections here are based on the original Adafruit Learning System
- // guide for the Teensy 3.x project. Some of these pin numbers don't even
- // exist on the smaller SAMD M0 & M4 boards, so you may need to make other
- // selections:
-
- // GRAPHICS SETTINGS (appearance of eye) -----------------------------------
-
- // If using a SINGLE EYE, you might want this next line enabled, which
- // uses a simpler "football-shaped" eye that's left/right symmetrical.
- // Default shape includes the caruncle, creating distinct left/right eyes.
- #if defined(ADAFRUIT_HALLOWING) || defined(ARDUINO_SAMD_CIRCUITPLAYGROUND_EXPRESS) // Hallowing, with one eye, does this by default
- #define SYMMETRICAL_EYELID
- #else // Otherwise your choice, standard is asymmetrical
- #define SYMMETRICAL_EYELID
- #endif
-
- // Enable ONE of these #includes -- HUGE graphics tables for various eyes:
- #include "graphics/defaultEye.h" // Standard human-ish hazel eye -OR-
- //#include "graphics/dragonEye.h" // Slit pupil fiery dragon/demon eye -OR-
- //#include "graphics/noScleraEye.h" // Large iris, no sclera -OR-
- //#include "graphics/goatEye.h" // Horizontal pupil goat/Krampus eye -OR-
- //#include "graphics/newtEye.h" // Eye of newt -OR-
- //#include "graphics/terminatorEye.h" // Git to da choppah!
- //#include "graphics/catEye.h" // Cartoonish cat (flat "2D" colors)
- //#include "graphics/owlEye.h" // Minerva the owl (DISABLE TRACKING)
- //#include "graphics/naugaEye.h" // Nauga googly eye (DISABLE TRACKING)
- //#include "graphics/doeEye.h" // Cartoon deer eye (DISABLE TRACKING)
- //#include "graphics/Nebula.h" //Dont work
- //#include "graphics/MyEyeHuman1.h"
- //#include "graphics/Human-HAL9000.h"
- //#include "graphics/NebulaBlueGreen.h"
- //#include "graphics/SpiralGalaxy.h"
- //#include "graphics/ChameleonX_Eye.h" //no work
- //#include "graphics/MyEye.h"
-
- // Optional: enable this line for startup logo (screen test/orient):
- #if !defined(ADAFRUIT_HALLOWING) // Hallowing can't always fit logo+eye
- #include "graphics/logo.h" // Otherwise your choice, if it fits
- #endif
-
- // EYE LIST ----------------------------------------------------------------
-
- // This table contains ONE LINE PER EYE. The table MUST be present with
- // this name and contain ONE OR MORE lines. Each line contains THREE items:
- // a pin number for the corresponding TFT/OLED display's SELECT line, a pin
- // pin number for that eye's "wink" button (or -1 if not used), and a screen
- // rotation value (0-3) for that eye.
-
- eyeInfo_t eyeInfo[] = {
- #if defined(ADAFRUIT_HALLOWING)
- { 10, -1, 2 }, // SINGLE EYE display-select and wink pins, rotate 180
- #elif defined(ARDUINO_SAMD_CIRCUITPLAYGROUND_EXPRESS)
- { A7, -1, 0 }, // SINGLE EYE display-select and wink pins, no rotate
- #else
- { 10, -1, 0 }, // LEFT EYE display-select and wink pins, no rotation
- { 6, -1, 0 }, // RIGHT EYE display-select and wink pins, no rotation
- #endif
- };
-
- // DISPLAY HARDWARE SETTINGS (screen type & connections) -------------------
-
- #if defined(ARDUINO_SAMD_CIRCUITPLAYGROUND_EXPRESS)
- #define TFT_SPI SPI1
- #define TFT_PERIPH PERIPH_SPI1
- #else
- #define TFT_SPI SPI
- #define TFT_PERIPH PERIPH_SPI
- #endif
-
- #if defined(ADAFRUIT_HALLOWING)
- #include <ST7735_t3.h> // TFT display library
- #define DISPLAY_DC 9 // Display data/command pin
- #define DISPLAY_RESET 8 // Display reset pin
- #define DISPLAY_BACKLIGHT 7
- #define BACKLIGHT_MAX 128
- //#define SYNCPIN A2 // I2C sync if set, GND this pin on receiver
- //#define SYNCADDR 0x08 // I2C address of receiver
- // (Try disabling SYMMETRICAL_EYELID then)
- #elif defined(ARDUINO_SAMD_CIRCUITPLAYGROUND_EXPRESS)
- #include <ST7735_t3.h> // TFT display library
- #define DISPLAY_DC A6 // Display data/command pin
- #define DISPLAY_RESET -1 // Display reset pin
- #define DISPLAY_BACKLIGHT A3
- #define BACKLIGHT_MAX 255
- #else
- // Enable ONE of these #includes to specify the display type being used
- //#include <Adafruit_SSD1351.h> // OLED display library -OR-
- #include <ST7735_t3.h> // TFT display library (enable one only)
- #define DISPLAY_DC 9 // Data/command pin for ALL displays
- #define DISPLAY_RESET 8 // Reset pin for ALL displays
- #endif
-
- #if defined(_ADAFRUIT_ST7735H_) || defined(_ADAFRUIT_ST77XXH_)
- #define SPI_FREQ 48000000 // TFT: use max SPI (clips to 12 MHz on M0)
- #else // OLED
- #if !defined(ARDUINO_ARCH_SAMD) && (F_CPU <= 72000000)
- #define SPI_FREQ 24000000 // OLED: 24 MHz on 72 MHz Teensy only
- #else
- #define SPI_FREQ 12000000 // OLED: 12 MHz in all other cases
- #endif
- #endif
-
- // INPUT SETTINGS (for controlling eye motion) -----------------------------
-
- // JOYSTICK_X_PIN and JOYSTICK_Y_PIN specify analog input pins for manually
- // controlling the eye with an analog joystick. If set to -1 or if not
- // defined, the eye will move on its own.
- // IRIS_PIN speficies an analog input pin for a photocell to make pupils
- // react to light (or potentiometer for manual control). If set to -1 or
- // if not defined, the pupils will change on their own.
- // BLINK_PIN specifies an input pin for a button (to ground) that will
- // make any/all eyes blink. If set to -1 or if not defined, the eyes will
- // only blink if AUTOBLINK is defined, or if the eyeInfo[] table above
- // includes wink button settings for each eye.
-
- //#define JOYSTICK_X_PIN A0 // Analog pin for eye horiz pos (else auto)
- //#define JOYSTICK_Y_PIN A1 // Analog pin for eye vert position (")
- //#define JOYSTICK_X_FLIP // If defined, reverse stick X axis
- //#define JOYSTICK_Y_FLIP // If defined, reverse stick Y axis
-
-
- #define TRACKING // If defined, eyelid tracks pupil
- #define AUTOBLINK // If defined, eyes also blink autonomously
- #if defined(ADAFRUIT_HALLOWING)
- #define LIGHT_PIN A1 // Hallowing light sensor pin
- #define LIGHT_CURVE 0.33 // Light sensor adjustment curve
- #define LIGHT_MIN 30 // Minimum useful reading from light sensor
- #define LIGHT_MAX 980 // Maximum useful reading from sensor
- #elif defined(ARDUINO_SAMD_CIRCUITPLAYGROUND_EXPRESS)
- #define LIGHT_PIN A8 // CPX light sensor pin
- #define LIGHT_CURVE 0.33 // Light sensor adjustment curve
- #define LIGHT_MIN 30 // Minimum useful reading from light sensor
- #define LIGHT_MAX 980 // Maximum useful reading from sensor
- #define BLINK_PIN 4 // Button
- #else
- #define BLINK_PIN 1 // Pin for manual blink button (BOTH eyes)
- #define LIGHT_PIN A2 // Photocell or potentiometer (else auto iris)
- #define LIGHT_PIN_FLIP // If defined, reverse reading from dial/photocell
- #define LIGHT_MIN 0 // Lower reading from sensor
- #define LIGHT_MAX 1023 // Upper reading from sensor
- #endif
-
- #define IRIS_SMOOTH // If enabled, filter input from IRIS_PIN
- #if !defined(IRIS_MIN) // Each eye might have its own MIN/MAX
- #define IRIS_MIN 120 // Iris size (0-1023) in brightest light
- #endif
- #if !defined(IRIS_MAX)
- #define IRIS_MAX 720 // Iris size (0-1023) in darkest light
- #endif
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