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remove duplicated dir in modules (livereload)

tags/v0.9.0
jimzhan 9 anos atrás
pai
commit
9125374735
6 arquivos alterados com 1 adições e 406 exclusões
  1. +1
    -1
      README.md
  2. +0
    -109
      modules/livereload.go
  3. +0
    -28
      modules/livereload/javascript.go
  4. +0
    -147
      modules/livereload/livereload.go
  5. +0
    -42
      modules/livereload/message.go
  6. +0
    -79
      modules/livereload/tunnel.go

+ 1
- 1
README.md Ver arquivo

@@ -1,7 +1,7 @@
<a href="#"><img alt="rex" src="https://raw.githubusercontent.com/go-rex/rex/assets/images/rex.png" width="160px" height="64px"></a>
===

Rex is a powerful toolkit for modular web development in Golang, designed to work directly with net/http.
Rex is a library for modular web development in [Go](http://golang.org/), designed to work directly with net/http.

<img alt="wrk" src="https://raw.githubusercontent.com/goanywhere/rex/assets/images/wrk.png">


+ 0
- 109
modules/livereload.go Ver arquivo

@@ -1,109 +0,0 @@
/* ----------------------------------------------------------------------
* ______ ___ __
* / ____/___ / | ____ __ ___ __/ /_ ___ ________
* / / __/ __ \/ /| | / __ \/ / / / | /| / / __ \/ _ \/ ___/ _ \
* / /_/ / /_/ / ___ |/ / / / /_/ /| |/ |/ / / / / __/ / / __/
* \____/\____/_/ |_/_/ /_/\__. / |__/|__/_/ /_/\___/_/ \___/
* /____/
*
* (C) Copyright 2015 GoAnywhere (http://goanywhere.io).
* ----------------------------------------------------------------------
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ----------------------------------------------------------------------*/
package modules

import (
"bytes"
"compress/gzip"
"compress/zlib"
"fmt"
"io"
"net/http"
"regexp"
"strings"

"github.com/goanywhere/rex/modules/livereload"
"github.com/goanywhere/x/env"
)

type writer struct {
http.ResponseWriter
host string
}

func (self *writer) addJavaScript(data []byte) []byte {
javascript := fmt.Sprintf(`<script src="//%s%s"></script>
</head>`, self.host, livereload.URL.JavaScript)
return regexp.MustCompile(`</head>`).ReplaceAll(data, []byte(javascript))
}

func (self *writer) Write(data []byte) (size int, e error) {
if strings.Contains(self.Header().Get("Content-Type"), "html") {
var encoding = self.Header().Get("Content-Encoding")
if encoding == "" {
data = self.addJavaScript(data)
} else {
var reader io.ReadCloser
var buffer *bytes.Buffer = new(bytes.Buffer)

if encoding == "gzip" {
// decode to add javascript reference.
reader, _ = gzip.NewReader(bytes.NewReader(data))
io.Copy(buffer, reader)
output := self.addJavaScript(buffer.Bytes())
reader.Close()
buffer.Reset()
// encode back to HTML with added javascript reference.
writer := gzip.NewWriter(buffer)
writer.Write(output)
writer.Close()
data = buffer.Bytes()

} else if encoding == "deflate" {
// decode to add javascript reference.
reader, _ = zlib.NewReader(bytes.NewReader(data))
io.Copy(buffer, reader)
output := self.addJavaScript(buffer.Bytes())
reader.Close()
buffer.Reset()
// encode back to HTML with added javascript reference.
writer := zlib.NewWriter(buffer)
writer.Write(output)
writer.Close()
data = buffer.Bytes()
}
}
}
return self.ResponseWriter.Write(data)
}

func LiveReload(next http.Handler) http.Handler {
// ONLY run this under debug mode.
if !env.Bool("DEBUG", true) {
return next
}
livereload.Start()
fn := func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path == livereload.URL.WebSocket {
livereload.ServeWebSocket(w, r)

} else if r.URL.Path == livereload.URL.JavaScript {
livereload.ServeJavaScript(w, r)

} else {
writer := &writer{w, r.Host}
next.ServeHTTP(writer, r)
}
}
return http.HandlerFunc(fn)
}

+ 0
- 28
modules/livereload/javascript.go
Diferenças do arquivo suprimidas por serem muito extensas
Ver arquivo


+ 0
- 147
modules/livereload/livereload.go Ver arquivo

@@ -1,147 +0,0 @@
/* ----------------------------------------------------------------------
* ______ ___ __
* / ____/___ / | ____ __ ___ __/ /_ ___ ________
* / / __/ __ \/ /| | / __ \/ / / / | /| / / __ \/ _ \/ ___/ _ \
* / /_/ / /_/ / ___ |/ / / / /_/ /| |/ |/ / / / / __/ / / __/
* \____/\____/_/ |_/_/ /_/\__. / |__/|__/_/ /_/\___/_/ \___/
* /____/
*
* (C) Copyright 2015 GoAnywhere (http://goanywhere.io).
* ----------------------------------------------------------------------
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ----------------------------------------------------------------------*/
package livereload

import (
"encoding/json"
"net/http"
"sync"

"github.com/gorilla/websocket"
)

/* ----------------------------------------------------------------------
* WebSocket Server
* ----------------------------------------------------------------------*/
var (
once sync.Once

broadcast chan []byte
tunnels map[*tunnel]bool

in chan *tunnel
out chan *tunnel

mutex sync.RWMutex

upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}

URL = struct {
WebSocket string
JavaScript string
}{
WebSocket: "/livereload",
JavaScript: "/livereload.js",
}
)

// Alert sends a notice message to browser's livereload.js.
func Alert(message string) {
go func() {
var bytes, _ = json.Marshal(&alert{
Command: "alert",
Message: message,
})
broadcast <- bytes
}()
}

// Reload sends a reload message to browser's livereload.js.
func Reload() {
go func() {
var bytes, _ = json.Marshal(&reload{
Command: "reload",
Path: URL.WebSocket,
LiveCSS: true,
})
broadcast <- bytes
}()
}

// run watches/dispatches all tunnel & tunnel messages.
func run() {
for {
select {
case tunnel := <-in:
mutex.Lock()
defer mutex.Unlock()
tunnels[tunnel] = true

case tunnel := <-out:
mutex.Lock()
defer mutex.Unlock()
delete(tunnels, tunnel)
close(tunnel.message)

case m := <-broadcast:
for tunnel := range tunnels {
select {
case tunnel.message <- m:
default:
mutex.Lock()
defer mutex.Unlock()
delete(tunnels, tunnel)
close(tunnel.message)
}
}
}
}
}

// Serve serves as a livereload server for accepting I/O tunnel messages.
func ServeWebSocket(w http.ResponseWriter, r *http.Request) {
var socket, err = upgrader.Upgrade(w, r, nil)
if err != nil {
return
}
tunnel := new(tunnel)
tunnel.socket = socket
tunnel.message = make(chan []byte, 256)

in <- tunnel
defer func() { out <- tunnel }()

tunnel.connect()
}

// ServeJavaScript serves livereload.js for browser.
func ServeJavaScript(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/javascript")
w.Write(javascript)
}

// Start activates livereload server for accepting tunnel messages.
func Start() {
once.Do(func() {
broadcast = make(chan []byte)
tunnels = make(map[*tunnel]bool)

in = make(chan *tunnel)
out = make(chan *tunnel)

go run()
})
}

+ 0
- 42
modules/livereload/message.go Ver arquivo

@@ -1,42 +0,0 @@
/* ----------------------------------------------------------------------
* ______ ___ __
* / ____/___ / | ____ __ ___ __/ /_ ___ ________
* / / __/ __ \/ /| | / __ \/ / / / | /| / / __ \/ _ \/ ___/ _ \
* / /_/ / /_/ / ___ |/ / / / /_/ /| |/ |/ / / / / __/ / / __/
* \____/\____/_/ |_/_/ /_/\__. / |__/|__/_/ /_/\___/_/ \___/
* /____/
*
* (C) Copyright 2015 GoAnywhere (http://goanywhere.io).
* ----------------------------------------------------------------------
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ----------------------------------------------------------------------*/
package livereload

type (
hello struct {
Command string `json:"command"`
Protocols []string `json:"protocols"`
ServerName string `json:"serverName"`
}

alert struct {
Command string `json:"command"`
Message string `json:"message"`
}

reload struct {
Command string `json:"command"`
Path string `json:"path"` // as full as possible/known, absolute path preferred, file name only is OK
LiveCSS bool `json:"liveCSS"` // false to disable live CSS refresh
}
)

+ 0
- 79
modules/livereload/tunnel.go Ver arquivo

@@ -1,79 +0,0 @@
/* ----------------------------------------------------------------------
* ______ ___ __
* / ____/___ / | ____ __ ___ __/ /_ ___ ________
* / / __/ __ \/ /| | / __ \/ / / / | /| / / __ \/ _ \/ ___/ _ \
* / /_/ / /_/ / ___ |/ / / / /_/ /| |/ |/ / / / / __/ / / __/
* \____/\____/_/ |_/_/ /_/\__. / |__/|__/_/ /_/\___/_/ \___/
* /____/
*
* (C) Copyright 2015 GoAnywhere (http://goanywhere.io).
* ----------------------------------------------------------------------
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ----------------------------------------------------------------------*/
package livereload

import (
"encoding/json"
"regexp"

"github.com/gorilla/websocket"
)

var regexHandshake = regexp.MustCompile(`"command"\s*:\s*"hello"`)

/* ----------------------------------------------------------------------
* WebSocket Server Tunnel
* ----------------------------------------------------------------------*/
type tunnel struct {
socket *websocket.Conn
message chan []byte
}

// connect reads/writes message for livereload.js.
func (self *tunnel) connect() {
// ***********************
// WebSocket Tunnel#Write
// ***********************
go func() {
for message := range self.message {
if err := self.socket.WriteMessage(websocket.TextMessage, message); err != nil {
break
} else {
if regexHandshake.Find(message) != nil {
// Keep the tunnel opened after handshake(hello command).
Reload()
}
}
}
self.socket.Close()
}()
// ***********************
// WebSocket Tunnel#Read
// ***********************
for {
_, message, err := self.socket.ReadMessage()
if err != nil {
break
}
switch true {
case regexHandshake.Find(message) != nil:
var bytes, _ = json.Marshal(&hello{
Command: "hello",
Protocols: []string{"http://livereload.com/protocols/official-7"},
ServerName: "Rex#Livereload",
})
self.message <- bytes
}
}
self.socket.Close()
}

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