/* Audio Library Guitar Tuner | |||||
* Copyright (c) 2015, Colin Duffy | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#include "AudioTuner.h" | |||||
#define HALF_BUFFER NUM_SAMPLES / 2 | |||||
#define QUARTER_BUFFER NUM_SAMPLES / 4 | |||||
#define EIGTH_BUFFER NUM_SAMPLES / 8 | |||||
#define SIXTEENTH_BUFFER NUM_SAMPLES / 16 | |||||
#define SAMPLE_RATE AUDIO_SAMPLE_RATE_EXACT / SAMPLE_SKIP | |||||
#define LOOP1(a) a | |||||
#define LOOP2(a) a LOOP1(a) | |||||
#define LOOP3(a) a LOOP2(a) | |||||
#define LOOP8(a) a LOOP3(a) a LOOP3(a) | |||||
#define UNROLL(n,a) LOOP##n(a) | |||||
#define WINDOW SAMPLE_SKIP - 1 | |||||
/** | |||||
* audio update function. | |||||
*/ | |||||
void AudioTuner::update( void ) { | |||||
audio_block_t *block; | |||||
const int16_t *p, *end; | |||||
block = receiveReadOnly( ); | |||||
if ( !block ) return; | |||||
if ( !enabled ) { | |||||
release( block ); | |||||
return; | |||||
} | |||||
p = block->data; | |||||
end = p + AUDIO_BLOCK_SAMPLES; | |||||
uint16_t *dst; | |||||
if ( next_buffer ) dst = ( uint16_t * )buffer; | |||||
else dst = ( uint16_t * )buffer + NUM_SAMPLES; | |||||
uint8_t get_sample = 0; | |||||
uint16_t count = block_count; | |||||
do { | |||||
if ( get_sample++ >= WINDOW ) { | |||||
*( dst+count++ ) = *( uint16_t * )p; | |||||
get_sample = 0; | |||||
} | |||||
} while ( p++ < end ); | |||||
release( block ); | |||||
if ( count >= NUM_SAMPLES ) { | |||||
digitalWriteFast(2, !digitalReadFast(2)); | |||||
next_buffer = !next_buffer; | |||||
process_buffer = true; | |||||
tau_global = 1; | |||||
yin_idx = 1; | |||||
running_sum = 0; | |||||
count = 0; | |||||
} | |||||
block_count = count; | |||||
if ( process_buffer ) { | |||||
digitalWriteFast(0, HIGH); | |||||
uint16_t tau; | |||||
uint16_t next; | |||||
next = next_buffer; | |||||
tau = tau_global; | |||||
do { | |||||
int64_t sum = 0; | |||||
const int16_t *end, *buf; | |||||
if ( next ) buf = buffer + NUM_SAMPLES; | |||||
else buf = buffer; | |||||
end = buf + HALF_BUFFER; | |||||
do { | |||||
int16_t current, lag, delta; | |||||
UNROLL( 8, | |||||
lag = *( buf + tau ); | |||||
current = *buf++; | |||||
delta = current - lag; | |||||
sum += delta*delta; | |||||
); | |||||
} while ( buf < end ); | |||||
running_sum += sum; | |||||
yin_buffer[yin_idx] = sum*tau; | |||||
rs_buffer[yin_idx] = running_sum; | |||||
yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; | |||||
tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); | |||||
if ( tau == 0 ) { | |||||
process_buffer = false; | |||||
new_output = true; | |||||
digitalWriteFast(0, LOW); | |||||
return; | |||||
} | |||||
else if ( tau >= HALF_BUFFER ) { | |||||
process_buffer = false; | |||||
new_output = false; | |||||
digitalWriteFast(0, LOW); | |||||
return; | |||||
} | |||||
} while ( tau <= ( tau_global + 31 ) ); | |||||
tau_global = tau; | |||||
digitalWriteFast(0, LOW); | |||||
} | |||||
} | |||||
/** | |||||
* process data in from Audio Library interrupt | |||||
*/ | |||||
uint16_t AudioTuner::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) { | |||||
const int64_t *p = ( int64_t * )yin; | |||||
const int64_t *r = ( int64_t * )rs; | |||||
uint16_t period = 0, _tau, _head; | |||||
_tau = tau; | |||||
_head = head; | |||||
if ( _tau > 4 ) { | |||||
uint16_t idx0, idx1, idx2; | |||||
idx0 = _head; | |||||
idx1 = _head + 1; | |||||
idx1 = ( idx1 >= 5 ) ? 0 : idx1; | |||||
idx2 = head + 2; | |||||
idx2 = ( idx2 >= 5 ) ? 0 : idx2; | |||||
float s0, s1, s2; | |||||
s0 = ( ( float )*( p+idx0 ) / r[idx0] ); | |||||
s1 = ( ( float )*( p+idx1 ) / r[idx1] ); | |||||
s2 = ( ( float )*( p+idx2 ) / r[idx2] ); | |||||
if ( s1 < threshold && s1 < s2 ) { | |||||
period = _tau - 3; | |||||
periodicity = 1 - s1; | |||||
data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 ); | |||||
return 0; | |||||
} | |||||
if ( s1 > 2.2 ) return _tau + 2; | |||||
else return _tau + 1; | |||||
} | |||||
return _tau + 1; | |||||
} | |||||
/** | |||||
* available | |||||
* | |||||
* @return true if data is ready else false | |||||
*/ | |||||
bool AudioTuner::available( void ) { | |||||
__disable_irq(); | |||||
bool flag = new_output; | |||||
if (flag) new_output = false; | |||||
__enable_irq(); | |||||
return flag; | |||||
} | |||||
/** | |||||
* read processes the data samples for the Yin algorithm. | |||||
* | |||||
* @return frequency in hertz | |||||
*/ | |||||
float AudioTuner::read( void ) { | |||||
return SAMPLE_RATE / data; | |||||
} | |||||
/** | |||||
* Periodicity of the sampled signal from Yin algorithm from read function. | |||||
* | |||||
* @return periodicity | |||||
*/ | |||||
float AudioTuner::probability( void ) { | |||||
return periodicity; | |||||
} | |||||
/** | |||||
* Initialise parameters. | |||||
* | |||||
* @param thresh Allowed uncertainty | |||||
*/ | |||||
void AudioTuner::set_params( float thresh ) { | |||||
__disable_irq( ); | |||||
//arm_cfft_radix4_init_q15(&fft_inst, 1024, 0, 1); | |||||
//arm_cfft_radix4_init_q15(&ifft_inst, 1024, 1, 1); | |||||
threshold = thresh; | |||||
periodicity = 0.0f; | |||||
block_count = 0; | |||||
enabled = true; | |||||
__enable_irq( ); | |||||
} |
/* Audio Library for Teensy 3.X | |||||
* Copyright (c) 2015, Colin Duffy | |||||
* | |||||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||||
* open source software by purchasing Teensy or other PJRC products. | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#ifndef AudioTuner_h_ | |||||
#define AudioTuner_h_ | |||||
#include "AudioStream.h" | |||||
/****************************************************************/ | |||||
#define SAMPLE_RATE_DIVIDE_BY_1 1 // 44100 sample rate | |||||
#define SAMPLE_RATE_DIVIDE_BY_2 2 // 22050 sample rate | |||||
#define SAMPLE_RATE_DIVIDE_BY_4 4 // 11025 sample rate | |||||
#define SAMPLE_RATE_DIVIDE_BY_8 8 // 5512.5 sample rate | |||||
#define SAMPLE_RATE_DIVIDE_BY_16 16 // 2756.25 sample rate | |||||
#define SAMPLE_RATE_DIVIDE_BY_32 32 // 1378.125 sample rate | |||||
/**************************************************************** | |||||
* Safe to adjust these values below * | |||||
****************************************************************/ | |||||
// Adjust number of samples to collect in buffer here, also effects | |||||
// convergence speed and resolution. | |||||
#define NUM_SAMPLES 2048 // make a power of two | |||||
// larger the divide-by, less resolution and lower the frequency for | |||||
// a given number of samples that can be detected. Also effects | |||||
// convergence speed. | |||||
#define SAMPLE_SKIP SAMPLE_RATE_DIVIDE_BY_2 | |||||
/****************************************************************/ | |||||
class AudioTuner : public AudioStream | |||||
{ | |||||
public: | |||||
AudioTuner( void ) : AudioStream( 1, inputQueueArray ), | |||||
enabled( false ), new_output(false), | |||||
next_buffer(1), process_buffer(false), | |||||
running_sum(0), block_count(0), | |||||
yin_idx(1) | |||||
{ | |||||
set_params( 0.05f );// threshold set 15ms | |||||
} | |||||
/** | |||||
* sets threshold value and window length | |||||
* | |||||
* @param thresh | |||||
*/ | |||||
void set_params( float thresh ); | |||||
/** | |||||
* triggers true when valid frequency is found | |||||
* | |||||
* @return flag to indicate valid frequency is found | |||||
*/ | |||||
bool available( void ); | |||||
/** | |||||
* get frequency | |||||
* | |||||
* @return frequency in hertz | |||||
*/ | |||||
float read( void ); | |||||
/** | |||||
* get predicitity | |||||
* | |||||
* @return probability of correct freq found | |||||
*/ | |||||
float probability( void ); | |||||
/** | |||||
* Audio Library calls this update function ~2.9ms | |||||
*/ | |||||
virtual void update( void ); | |||||
private: | |||||
/** | |||||
* check the sampled data for fundmental frequency | |||||
* | |||||
* @param yin buffer to hold sum*tau value | |||||
* @param rs buffer to hold running sum for sampled window | |||||
* @param head buffer index | |||||
* @param tau lag we are currently working on this gets incremented | |||||
* | |||||
* @return tau | |||||
*/ | |||||
uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ); | |||||
int16_t buffer[NUM_SAMPLES*2] __attribute__ ( ( aligned ( 4 ) ) ); | |||||
float periodicity, threshold, data; | |||||
int64_t rs_buffer[5], yin_buffer[5]; | |||||
uint64_t running_sum; | |||||
uint16_t block_count, tau_global; | |||||
uint8_t next_buffer, yin_idx; | |||||
bool enabled, process_buffer; | |||||
volatile bool new_output; | |||||
audio_block_t *inputQueueArray[1]; | |||||
}; | |||||
#endif |
#Guitar Tuner for Teensy 3.1 | |||||
Software algorithm (YIN) for guitar and bass tuning using a Teensy Audio Library. This audio object's algorithm is somewhat memory and processor hungry but will allow you to detect lower frequencies than the Audio library's Goertzel algorithm will. |
/* | |||||
C C# D Eb E F F# G G# A Bb B | |||||
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87 | |||||
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74 | |||||
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5 | |||||
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9 | |||||
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9 | |||||
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8 | |||||
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976 | |||||
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951 | |||||
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902 | |||||
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz | |||||
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz | |||||
This example tests the yin algorithm with actual notes from nylon string guitar recorded | |||||
as wav format at 16B @ 44100smpls/sec. Since the decay of the notes will be longer than what | |||||
the teensy can store in flash these notes are truncated to ~120,000B or about 1/2 of the whole | |||||
signal. | |||||
*/ | |||||
#include <AudioTuner.h> | |||||
#include <Audio.h> | |||||
#include <Wire.h> | |||||
#include <SPI.h> | |||||
#include <SD.h> | |||||
//--------------------------------------------------------------------------------------- | |||||
#include "e2_note.h" | |||||
#include "a2_note.h" | |||||
#include "d3_note.h" | |||||
#include "g3_note.h" | |||||
#include "b3_note.h" | |||||
#include "e4_note.h" | |||||
//--------------------------------------------------------------------------------------- | |||||
AudioTuner tuner; | |||||
AudioOutputAnalog dac; | |||||
AudioPlayMemory wav_note; | |||||
AudioMixer4 mixer; | |||||
//--------------------------------------------------------------------------------------- | |||||
AudioConnection patchCord0(wav_note, 0, mixer, 0); | |||||
AudioConnection patchCord1(mixer, 0, tuner, 0); | |||||
AudioConnection patchCord2(mixer, 0, dac, 0); | |||||
//--------------------------------------------------------------------------------------- | |||||
IntervalTimer playNoteTimer; | |||||
void playNote(void) { | |||||
if (!wav_note.isPlaying()) { | |||||
wav_note.play(e2_note); | |||||
//wav_note.play(a2_note); | |||||
//wav_note.play(d3_note); | |||||
//wav_note.play(g3_note); | |||||
//wav_note.play(b3_note); | |||||
//wav_note.play(e4_note); | |||||
digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); | |||||
} | |||||
} | |||||
//--------------------------------------------------------------------------------------- | |||||
void setup() { | |||||
// put your setup code here, to run once: | |||||
AudioMemory(4); | |||||
pinMode(LED_BUILTIN, OUTPUT); | |||||
playNoteTimer.begin(playNote, 1000); | |||||
} | |||||
void loop() { | |||||
// put your main code here, to run repeatedly: | |||||
if (tuner.available()) { | |||||
float note = tuner.read(); | |||||
float prob = tuner.probability(); | |||||
Serial.printf("Note: %3.2f | Probility: %.2f\n", note, prob); | |||||
} | |||||
} |
#include "Arduino.h" | |||||
extern const unsigned int a2_note[53971]; |
#include "Arduino.h" | |||||
extern const unsigned int b3_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int d3_note[53974]; |
#include "Arduino.h" | |||||
extern const unsigned int e2_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int e4_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int g3_note[53965]; |
void handleCmds( String cmd ) { | |||||
String p = cmd; | |||||
if (p.startsWith("f ")) { | |||||
p.trim(); | |||||
p = p.substring(2); | |||||
float t = p.toFloat(); | |||||
Serial.print("new frequency: "); | |||||
Serial.println(t); | |||||
//AudioNoInterrupts(); // disable audio library momentarily | |||||
sine.frequency(p.toFloat()); | |||||
//AudioInterrupts(); // enable, both tones will start together | |||||
} | |||||
else if (p.startsWith("a ")) { | |||||
p.trim(); | |||||
p = p.substring(2); | |||||
float t = p.toFloat(); | |||||
Serial.print("new amplitude: "); | |||||
Serial.println(t); | |||||
AudioNoInterrupts(); // disable audio library momentarily | |||||
sine.amplitude(p.toFloat()); | |||||
AudioInterrupts(); // enable, both tones will start together | |||||
} | |||||
} |
/* | |||||
C C# D Eb E F F# G G# A Bb B | |||||
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87 | |||||
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74 | |||||
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5 | |||||
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9 | |||||
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9 | |||||
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8 | |||||
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976 | |||||
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951 | |||||
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902 | |||||
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz | |||||
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz | |||||
You can change the frequency by typing "f " + frequency in the serial monitor. | |||||
EX. "f 30.87" | |||||
You can change the amplitude by typing "a " + amplitude in the serial monitor. (0,1) | |||||
EX. "a .5" | |||||
*/ | |||||
#include <AudioTuner.h> | |||||
#include <Audio.h> | |||||
#include <Wire.h> | |||||
#include <SPI.h> | |||||
#include <SD.h> | |||||
AudioTuner tuner; | |||||
AudioSynthWaveformSine sine; | |||||
AudioOutputAnalog dac; | |||||
AudioMixer4 mixer; | |||||
AudioConnection patchCord1(sine, 0, mixer, 0); | |||||
AudioConnection patchCord2(mixer, 0, tuner, 0); | |||||
AudioConnection patchCord3(mixer, 0, dac, 0); | |||||
// hold serial commands | |||||
char buffer[10]; | |||||
void setup() { | |||||
// put your setup code here, to run once: | |||||
AudioMemory(4); | |||||
sine.frequency(30.87); | |||||
sine.amplitude(1); | |||||
} | |||||
void loop() { | |||||
// put your main code here, to run repeatedly: | |||||
if (tuner.available()) { | |||||
float note = tuner.read(); | |||||
float prob = tuner.probability(); | |||||
Serial.printf("Note: %3.2f | Probility: %.2f\n", note, prob); | |||||
} | |||||
if (Serial.available()) { | |||||
Serial.readBytesUntil('\n', buffer, 10); | |||||
handleCmds( buffer ); | |||||
} | |||||
} |
####################################### | |||||
# Syntax Coloring Map AudioTuner.h | |||||
####################################### | |||||
####################################### | |||||
# Datatypes (KEYWORD1) | |||||
####################################### | |||||
AudioTuner KEYWORD1 | |||||
####################################### | |||||
# Methods and Functions (KEYWORD2) | |||||
####################################### | |||||
AudioTuner KEYWORD2 | |||||
available KEYWORD2 | |||||
probability KEYWORD2 | |||||
read KEYWORD2 | |||||
####################################### | |||||
# Instances (KEYWORD2) | |||||
####################################### | |||||
####################################### | |||||
# Constants (LITERAL1) | |||||
####################################### | |||||
threshold LITERAL1 | |||||
periodicity LITERAL1 | |||||
tuner LITERAL1 |