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- /* Audio Library Guitar and Bass Tuner
- * Copyright (c) 2015, Colin Duffy
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #include "AudioTuner.h"
- #include "utility/dspinst.h"
- #include "arm_math.h"
-
- #define HALF_BLOCKS AUDIO_BLOCKS * 64
-
- #define LOOP1(a) a
- #define LOOP2(a) a LOOP1(a)
- #define LOOP3(a) a LOOP2(a)
- #define LOOP4(a) a LOOP3(a)
- #define LOOP8(a) a LOOP3(a) a LOOP3(a)
- #define LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP3(a)
- #define LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP1(a) a LOOP3(a)
- #define LOOP64(a) a LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP1(a)
- #define UNROLL(n,a) LOOP##n(a)
-
- static void copy_buffer(void *destination, const void *source) {
- const uint16_t *src = (const uint16_t *)source;
- uint16_t *dst = (uint16_t *)destination;
- for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) *dst++ = *src++;
- }
-
- void AudioTuner::update( void ) {
-
- audio_block_t *block;
-
- block = receiveReadOnly();
- if (!block) return;
-
- if ( !enabled ) {
- release( block );
- return;
- }
-
- digitalWriteFast(2, HIGH);
- if ( next_buffer ) {
- blocklist1[state++] = block;
- if ( !first_run && process_buffer ) process( );
- } else {
- blocklist2[state++] = block;
- if ( !first_run && process_buffer ) process( );
- }
-
- if ( state >= AUDIO_BLOCKS ) {
- if ( next_buffer ) {
- if ( !first_run && process_buffer ) process( );
- for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist1[i]->data );
- for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release(blocklist1[i] );
- } else {
- if ( !first_run && process_buffer ) process( );
- for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist2[i]->data );
- for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release( blocklist2[i] );
- }
- process_buffer = true;
- first_run = false;
- state = 0;
- //digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN));
- }
- }
-
- FASTRUN void AudioTuner::process( void ) {
- //digitalWriteFast(0, HIGH);
-
- const int16_t *p;
- p = AudioBuffer;
-
- uint16_t cycles = 64;;
- uint16_t tau = tau_global;
- do {
- uint16_t x = 0;
- int64_t sum = 0;
- //uint32_t res;
- do {
- /*int16_t current1, lag1, current2, lag2;
- int32_t val1, val2;
- lag1 = *( ( uint32_t * )p + ( x + tau ) );
- current1 = *( ( uint32_t * )p + x );
- x += 32;
- lag2 = *( ( uint32_t * )p + ( x + tau ) );
- current2 = *( ( uint32_t * )p + x );
- val1 = __PKHBT(current1, current2, 0x10);
- val2 = __PKHBT(lag1, lag2, 0x10);
- res = __SSUB16( val1, val2 );
- sum = __SMLALD(res, res, sum);
- //sum = __SMLSLD(delta1, delta2, sum);*/
- int16_t current, lag, delta;
- //UNROLL(16,
- lag = *( ( int16_t * )p + ( x+tau ) );
- current = *( ( int16_t * )p+x );
- delta = ( current-lag );
- sum += delta * delta;
- #if F_CPU == 144000000
- x += 8;
- #elif F_CPU == 120000000
- x += 12;
- #elif F_CPU == 96000000
- x += 16;
- #elif F_CPU < 96000000
- x += 32;
- #endif
- //);
- } while ( x <= HALF_BLOCKS );
-
- running_sum += sum;
- yin_buffer[yin_idx] = sum*tau;
- rs_buffer[yin_idx] = running_sum;
- yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx;
- tau = estimate( yin_buffer, rs_buffer, yin_idx, tau );
-
- if ( tau == 0 ) {
- process_buffer = false;
- new_output = true;
- yin_idx = 1;
- running_sum = 0;
- tau_global = 1;
- //digitalWriteFast(2, LOW);
- //digitalWriteFast(0, LOW);
- return;
- }
- } while ( --cycles );
-
- if ( tau >= HALF_BLOCKS ) {
- process_buffer = false;
- new_output = false;
- yin_idx = 1;
- running_sum = 0;
- tau_global = 1;
- //digitalWriteFast(0, LOW);
- return;
- }
- tau_global = tau;
- //digitalWriteFast(0, LOW);
- }
-
- /**
- * check the sampled data for fundmental frequency
- *
- * @param yin buffer to hold sum*tau value
- * @param rs buffer to hold running sum for sampled window
- * @param head buffer index
- * @param tau lag we are currently working on this gets incremented
- *
- * @return tau
- */
- uint16_t AudioTuner::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) {
- const int64_t *y = ( int64_t * )yin;
- const int64_t *r = ( int64_t * )rs;
- uint16_t _tau, _head;
- const float thresh = yin_threshold;
- _tau = tau;
- _head = head;
-
- if ( _tau > 4 ) {
-
- uint16_t idx0, idx1, idx2;
- idx0 = _head;
- idx1 = _head + 1;
- idx1 = ( idx1 >= 5 ) ? 0 : idx1;
- idx2 = head + 2;
- idx2 = ( idx2 >= 5 ) ? 0 : idx2;
-
- float s0, s1, s2;
- s0 = ( ( float )*( y+idx0 ) / *( r+idx0 ) );
- s1 = ( ( float )*( y+idx1 ) / *( r+idx1 ) );
- s2 = ( ( float )*( y+idx2 ) / *( r+idx2 ) );
-
- if ( s1 < thresh && s1 < s2 ) {
- uint16_t period = _tau - 3;
- periodicity = 1 - s1;
- data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 );
- return 0;
- }
- }
- return _tau + 1;
- }
-
- /**
- * Initialise
- *
- * @param threshold Allowed uncertainty
- * @param cpu_max How much cpu usage before throttling
- */
- void AudioTuner::initialize( float threshold ) {
- __disable_irq( );
- process_buffer = false;
- yin_threshold = threshold;
- periodicity = 0.0f;
- next_buffer = true;
- running_sum = 0;
- tau_global = 1;
- first_run = true;
- yin_idx = 1;
- enabled = true;
- state = 0;
- data = 0.0f;
- __enable_irq( );
- }
-
- /**
- * available
- *
- * @return true if data is ready else false
- */
- bool AudioTuner::available( void ) {
- __disable_irq( );
- bool flag = new_output;
- if ( flag ) new_output = false;
- __enable_irq( );
- return flag;
- }
-
- /**
- * read processes the data samples for the Yin algorithm.
- *
- * @return frequency in hertz
- */
- float AudioTuner::read( void ) {
- __disable_irq( );
- float d = data;
- __enable_irq( );
- return AUDIO_SAMPLE_RATE_EXACT / d;
- }
-
- /**
- * Periodicity of the sampled signal from Yin algorithm from read function.
- *
- * @return periodicity
- */
- float AudioTuner::probability( void ) {
- __disable_irq( );
- float p = periodicity;
- __enable_irq( );
- return p;
- }
-
- /**
- * Initialise parameters.
- *
- * @param thresh Allowed uncertainty
- */
- void AudioTuner::threshold( float p ) {
- __disable_irq( );
- yin_threshold = p;
- __enable_irq( );
- }
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