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effect_fade.h 2.2KB

il y a 10 ans
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  1. /* Audio Library for Teensy 3.X
  2. * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
  3. *
  4. * Development of this audio library was funded by PJRC.COM, LLC by sales of
  5. * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
  6. * open source software by purchasing Teensy or other PJRC products.
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice, development funding notice, and this permission
  16. * notice shall be included in all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. */
  26. #ifndef effect_fade_h_
  27. #define effect_fade_h_
  28. #include "AudioStream.h"
  29. class AudioEffectFade : public AudioStream
  30. {
  31. public:
  32. AudioEffectFade(void)
  33. : AudioStream(1, inputQueueArray), position(0xFFFFFFFF) {}
  34. void fadeIn(uint32_t milliseconds) {
  35. uint32_t samples = (uint32_t)(milliseconds * 441u + 5u) / 10u;
  36. //Serial.printf("fadeIn, %u samples\n", samples);
  37. fadeBegin(0xFFFFFFFFu / samples, 1);
  38. }
  39. void fadeOut(uint32_t milliseconds) {
  40. uint32_t samples = (uint32_t)(milliseconds * 441u + 5u) / 10u;
  41. //Serial.printf("fadeOut, %u samples\n", samples);
  42. fadeBegin(0xFFFFFFFFu / samples, 0);
  43. }
  44. virtual void update(void);
  45. private:
  46. void fadeBegin(uint32_t newrate, uint8_t dir);
  47. uint32_t position; // 0 = off, 0xFFFFFFFF = on
  48. uint32_t rate;
  49. uint8_t direction; // 0 = fading out, 1 = fading in
  50. audio_block_t *inputQueueArray[1];
  51. };
  52. #endif