選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

analyze_rms.cpp 2.6KB

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  1. /* Audio Library for Teensy 3.X
  2. * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
  3. *
  4. * Development of this audio library was funded by PJRC.COM, LLC by sales of
  5. * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
  6. * open source software by purchasing Teensy or other PJRC products.
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice, development funding notice, and this permission
  16. * notice shall be included in all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. */
  26. #include "analyze_rms.h"
  27. #include "utility/dspinst.h"
  28. void AudioAnalyzeRMS::update(void)
  29. {
  30. audio_block_t *block = receiveReadOnly();
  31. if (!block) return;
  32. #if defined(KINETISK)
  33. uint32_t *p = (uint32_t *)(block->data);
  34. uint32_t *end = p + AUDIO_BLOCK_SAMPLES/2;
  35. int64_t sum = accum;
  36. do {
  37. uint32_t n1 = *p++;
  38. uint32_t n2 = *p++;
  39. uint32_t n3 = *p++;
  40. uint32_t n4 = *p++;
  41. sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n1, n1);
  42. sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n2, n2);
  43. sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n3, n3);
  44. sum = multiply_accumulate_16tx16t_add_16bx16b(sum, n4, n4);
  45. } while (p < end);
  46. accum = sum;
  47. count++;
  48. #else
  49. int16_t *p = block->data;
  50. int16_t *end = p + AUDIO_BLOCK_SAMPLES;
  51. int64_t sum = accum;
  52. do {
  53. int32_t n = *p++;
  54. sum += n * n;
  55. } while (p < end);
  56. accum = sum;
  57. count++;
  58. #endif
  59. release(block);
  60. }
  61. float AudioAnalyzeRMS::read(void)
  62. {
  63. __disable_irq();
  64. int64_t sum = accum;
  65. accum = 0;
  66. uint32_t num = count;
  67. count = 0;
  68. __enable_irq();
  69. float meansq = sum / (num * AUDIO_BLOCK_SAMPLES);
  70. // TODO: shift down to 32 bits and use sqrt_uint32
  71. // but is that really any more efficient?
  72. return sqrtf(meansq) / 32767.0;
  73. }