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- /* Audio Library Note Frequency Detection & Guitar/Bass Tuner
- * Copyright (c) 2015, Colin Duffy
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #ifndef AudioAnalyzeNoteFrequency_h_
- #define AudioAnalyzeNoteFrequency_h_
-
- #include "AudioStream.h"
- /***********************************************************************
- * Safe to adjust these values below *
- * *
- * This parameter defines the size of the buffer. *
- * *
- * 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. *
- * The more AUDIO_GUITARTUNER_BLOCKS the lower *
- * the frequency you can detect. The default *
- * (24) is set to measure down to 29.14 Hz *
- * or B(flat)0. *
- * *
- ***********************************************************************/
- #define AUDIO_GUITARTUNER_BLOCKS 24
- /***********************************************************************/
- class AudioAnalyzeNoteFrequency : public AudioStream {
- public:
- /**
- * constructor to setup Audio Library and initialize
- *
- * @return none
- */
- AudioAnalyzeNoteFrequency( void ) : AudioStream( 1, inputQueueArray ), enabled( false ), new_output(false) {
-
- }
-
- /**
- * initialize variables and start conversion
- *
- * @param threshold Allowed uncertainty
- * @param cpu_max How much cpu usage before throttling
- *
- * @return none
- */
- void begin( float threshold );
-
- /**
- * sets threshold value
- *
- * @param thresh
- * @return none
- */
- void threshold( float p );
-
- /**
- * triggers true when valid frequency is found
- *
- * @return flag to indicate valid frequency is found
- */
- bool available( void );
- /**
- * get frequency
- *
- * @return frequency in hertz
- */
- float read( void );
-
- /**
- * get predicitity
- *
- * @return probability of frequency found
- */
- float probability( void );
-
- /**
- * Audio Library calls this update function ~2.9ms
- *
- * @return none
- */
- virtual void update( void );
-
- private:
- /**
- * check the sampled data for fundamental frequency
- *
- * @param yin buffer to hold sum*tau value
- * @param rs buffer to hold running sum for sampled window
- * @param head buffer index
- * @param tau lag we are currently working on this gets incremented
- *
- * @return tau
- */
- uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau );
-
- /**
- * process audio data
- *
- * @return none
- */
- void process( void );
-
- /**
- * Variables
- */
- uint64_t running_sum;
- uint16_t tau_global;
- int64_t rs_buffer[5], yin_buffer[5];
- int16_t AudioBuffer[AUDIO_GUITARTUNER_BLOCKS*128] __attribute__ ( ( aligned ( 4 ) ) );
- uint8_t yin_idx, state;
- float periodicity, yin_threshold, cpu_usage_max, data;
- bool enabled, next_buffer, first_run;
- volatile bool new_output, process_buffer;
- audio_block_t *blocklist1[AUDIO_GUITARTUNER_BLOCKS];
- audio_block_t *blocklist2[AUDIO_GUITARTUNER_BLOCKS];
- audio_block_t *inputQueueArray[1];
- };
- #endif
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