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- /* Audio Library for Teensy 3.X
- * Copyright (c) 2017, TeensyAudio PSU Team
- *
- * Development of this audio library was sponsored by PJRC.COM, LLC.
- * Please support PJRC's efforts to develop open source
- * software by purchasing Teensy or other PJRC products.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice, development funding notice, and this permission
- * notice shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
- #pragma once
-
- #include "Arduino.h"
- #include "AudioStream.h"
- #include <math.h>
- #include <stdint.h>
-
- #define WAVETABLE_CENTS_SHIFT(C) (pow(2.0, (C)/1200.0))
- #define WAVETABLE_NOTE_TO_FREQUENCY(N) (440.0 * pow(2.0, ((N) - 69) / 12.0))
- #define WAVETABLE_DECIBEL_SHIFT(dB) (pow(10.0, (dB)/20.0))
-
- class AudioSynthWavetable : public AudioStream
- {
- public:
- struct sample_data {
- // SAMPLE VALUES
- const int16_t* sample;
- const bool LOOP;
- const int INDEX_BITS;
- const float PER_HERTZ_PHASE_INCREMENT;
- const uint32_t MAX_PHASE;
- const uint32_t LOOP_PHASE_END;
- const uint32_t LOOP_PHASE_LENGTH;
- const uint16_t INITIAL_ATTENUATION_SCALAR;
-
- // VOLUME ENVELOPE VALUES
- const uint32_t DELAY_COUNT;
- const uint32_t ATTACK_COUNT;
- const uint32_t HOLD_COUNT;
- const uint32_t DECAY_COUNT;
- const uint32_t RELEASE_COUNT;
- const int32_t SUSTAIN_MULT;
-
- // VIRBRATO VALUES
- const uint32_t VIBRATO_DELAY;
- const uint32_t VIBRATO_INCREMENT;
- const float VIBRATO_PITCH_COEFFICIENT_INITIAL;
- const float VIBRATO_PITCH_COEFFICIENT_SECOND;
-
- // MODULATION VALUES
- const uint32_t MODULATION_DELAY;
- const uint32_t MODULATION_INCREMENT;
- const float MODULATION_PITCH_COEFFICIENT_INITIAL;
- const float MODULATION_PITCH_COEFFICIENT_SECOND;
- const int32_t MODULATION_AMPLITUDE_INITIAL_GAIN;
- const int32_t MODULATION_AMPLITUDE_SECOND_GAIN;
- };
- static const int32_t UNITY_GAIN = INT32_MAX;
- static constexpr float SAMPLES_PER_MSEC = (AUDIO_SAMPLE_RATE_EXACT/1000.0);
- static const int32_t LFO_SMOOTHNESS = 3;
- static constexpr float LFO_PERIOD = (AUDIO_BLOCK_SAMPLES/(1 << (LFO_SMOOTHNESS-1)));
- static const int32_t ENVELOPE_PERIOD = 8;
-
- struct instrument_data {
- const uint8_t sample_count;
- const uint8_t* sample_note_ranges;
- const sample_data* samples;
- };
- enum { DEFAULT_AMPLITUDE = 90 };
- enum { TRIANGLE_INITIAL_PHASE = -0x40000000 };
- enum envelopeStateEnum { STATE_IDLE, STATE_DELAY, STATE_ATTACK, STATE_HOLD, STATE_DECAY, STATE_SUSTAIN, STATE_RELEASE };
-
- public:
- /**
- * Class constructor.
- */
- AudioSynthWavetable(void) : AudioStream(0, NULL) {}
-
- /**
- * @brief Set the instrument_data struct to be used as the playback instrument.
- *
- * A wavetable uses a set of samples to generate sound.
- * This function is used to set the instrument samples.
- * @param instrument a struct of type instrument_data, commonly prodced from a
- * decoded SoundFont file using the SoundFont Decoder Script which accompanies this library.
- */
- void setInstrument(const instrument_data& instrument) {
- cli();
- this->instrument = &instrument;
- current_sample = NULL;
- env_state = STATE_IDLE;
- state_change = true;
- sei();
- }
-
- /**
- * @brief Changes the amplitude to 'v'
- *
- * A value of 0 will set the synth output to minimum amplitude
- * (i.e., no output). A value of 1 will set the output to the
- * maximum amplitude. Amplitude is set linearly with intermediate
- * values.
- * @param v a value between 0.0 and 1.0
- */
- void amplitude(float v) {
- v = (v < 0.0) ? 0.0 : (v > 1.0) ? 1.0 : v;
- tone_amp = (uint16_t)(UINT16_MAX*v);
- }
-
- /**
- * @brief Scale midi_amp to a value between 0.0 and 1.0
- * using a logarithmic tranformation.
- *
- * @param midi_amp a value between 0 and 127
- * @return a value between 0.0 to 1.0
- */
- static float midi_volume_transform(int midi_amp) {
- // scale midi_amp which is 0 t0 127 to be between
- // 0 and 1 using a logarithmic transformation
- return powf(midi_amp / 127.0, 4);
- }
-
- /**
- * @brief Convert a MIDI note value to
- * its corresponding frequency.
- *
- * @param note a value between 0 and 127
- * @return a frequency
- */
- static float noteToFreq(int note) {
- float exp = note * (1.0 / 12.0) + 3.0313597;
- return powf(2.0, exp);
- }
-
- /**
- * @brief Convert a frequency to the corressponding
- * MIDI note value.
- *
- * @param freq the frequency value as a float to convert
- * @return a MIDI note (between 0 - 127)
- */
- static int freqToNote(float freq) {
- return 12*log2f(freq) - 35.8763164;
- }
-
- // Defined in AudioSynthWavetable.cpp
- void stop(void);
- // TODO: amplitude should be 0 to 1.0 scale
- void playFrequency(float freq, int amp = DEFAULT_AMPLITUDE);
- void playNote(int note, int amp = DEFAULT_AMPLITUDE);
- bool isPlaying(void) { return env_state != STATE_IDLE; }
- void setFrequency(float freq);
- virtual void update(void);
-
- envelopeStateEnum getEnvState(void) { return env_state; }
-
- private:
- void setState(int note, int amp, float freq);
- volatile bool state_change = false;
-
- volatile const instrument_data* instrument = NULL;
- volatile const sample_data* current_sample = NULL;
-
- //sample output state
- volatile uint32_t tone_phase = 0;
- volatile uint32_t tone_incr = 0;
- volatile uint16_t tone_amp = 0;
-
- //volume environment state
- volatile envelopeStateEnum env_state = STATE_IDLE;
- volatile int32_t env_count = 0;
- volatile int32_t env_mult = 0;
- volatile int32_t env_incr = 0;
-
- //vibrato LFO state
- volatile uint32_t vib_count = 0;
- volatile uint32_t vib_phase = 0;
- volatile int32_t vib_pitch_offset_init = 0;
- volatile int32_t vib_pitch_offset_scnd = 0;
-
- //modulation LFO state
- volatile uint32_t mod_count = 0;
- volatile uint32_t mod_phase = TRIANGLE_INITIAL_PHASE;
- volatile int32_t mod_pitch_offset_init = 0;
- volatile int32_t mod_pitch_offset_scnd = 0;
- };
-
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