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- /*
- * Waveshaper for Teensy 3.X audio
- *
- * Copyright (c) 2017 Damien Clarke, http://damienclarke.me
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
- #include <Arduino.h>
- #include "effect_waveshaper.h"
-
- AudioEffectWaveshaper::~AudioEffectWaveshaper()
- {
- if(this->waveshape) {
- delete [] this->waveshape;
- }
- }
-
- void AudioEffectWaveshaper::shape(float* waveshape, int length)
- {
- // length must be bigger than 1 and equal to a power of two + 1
- // anything else means we don't continue
- if(!waveshape || length < 2 || length > 32769 || ((length - 1) & (length - 2))) return;
-
- if(this->waveshape) {
- delete [] this->waveshape;
- }
- this->waveshape = new int16_t[length];
- for(int i = 0; i < length; i++) {
- this->waveshape[i] = 32767 * waveshape[i];
- }
-
- // set lerpshift to the number of bits to shift while interpolating
- // to cover the entire waveshape over a uint16_t input range
- int index = length - 1;
- lerpshift = 16;
- while (index >>= 1) --lerpshift;
- }
-
- void AudioEffectWaveshaper::update(void)
- {
- if(!waveshape) return;
-
- audio_block_t *block;
- block = receiveWritable();
- if (!block) return;
-
- uint16_t x, xa;
- int16_t i, ya, yb;
- for (i = 0; i < AUDIO_BLOCK_SAMPLES; i++) {
- // bring int16_t data into uint16_t range
- x = block->data[i] + 32768;
- // lerp waveshape (from http://coranac.com/tonc/text/fixed.htm)
- xa = x >> lerpshift;
- ya = waveshape[xa];
- yb = waveshape[xa + 1];
- block->data[i] = ya + ((yb - ya) * (x - (xa << lerpshift)) >> lerpshift);
- }
-
- transmit(block);
- release(block);
- }
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