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- #include <Audio.h>
-
- AudioOutputSPDIF3 spdifOut;
- AsyncAudioInputSPDIF3 spdifIn(true, true, 100, 20); //dither = true, noiseshaping = true, anti-aliasing attenuation=100dB, minimum resampling filter length=20
- //
-
- AudioConnection patchCord1(spdifIn, 0, spdifOut, 0);
- AudioConnection patchCord2(spdifIn, 1, spdifOut, 1);
-
- void setup() {
-
- // put your setup code here, to run once:
- AudioMemory(12);
- while (!Serial);
-
- }
-
- void loop() {
- double bufferedTine=spdifIn.getBufferedTime();
- //double targetLatency = spdifIn.getTargetLantency();
- Serial.print("buffered time [micro seconds]: ");
- Serial.println(bufferedTine*1e6,2);
- // Serial.print(", target: ");
- // Serial.println(targetLatency*1e6,2);
-
- double pUsageIn=spdifIn.processorUsage();
- Serial.print("processor usage [%]: ");
- Serial.println(pUsageIn);
-
- // bool islocked=spdifIn.isLocked();
- // Serial.print("isLocked: ");
- // Serial.println(islocked);
-
- // double f=spdifIn.getInputFrequency();
- // Serial.print("frequency: ");
- // Serial.println(f);
- // Serial.print("Memory max: ");
- // Serial.println(AudioMemoryUsageMax());
- delay(500);
- }
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