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- #include <Audio.h>
- #include <Wire.h>
- #include <SD.h>
- #include <SPI.h>
- #include <SerialFlash.h>
-
- #include "chords.h"
-
- // Special thanks to Matthew Rahtz - http://amid.fish/karplus-strong/
-
- AudioSynthKarplusStrong string1;
- AudioSynthKarplusStrong string2;
- AudioSynthKarplusStrong string3;
- AudioSynthKarplusStrong string4;
- AudioSynthKarplusStrong string5;
- AudioSynthKarplusStrong string6;
- AudioMixer4 mixer1;
- AudioMixer4 mixer2;
- AudioOutputI2S i2s1;
- AudioConnection patchCord1(string1, 0, mixer1, 0);
- AudioConnection patchCord2(string2, 0, mixer1, 1);
- AudioConnection patchCord3(string3, 0, mixer1, 2);
- AudioConnection patchCord4(string4, 0, mixer1, 3);
- AudioConnection patchCord5(mixer1, 0, mixer2, 0);
- AudioConnection patchCord6(string5, 0, mixer2, 1);
- AudioConnection patchCord7(string6, 0, mixer2, 2);
- AudioConnection patchCord8(mixer2, 0, i2s1, 0);
- AudioConnection patchCord9(mixer2, 0, i2s1, 1);
- AudioControlSGTL5000 sgtl5000_1;
-
- const int finger_delay = 5;
- const int hand_delay = 220;
-
- int chordnum=0;
-
- void setup() {
- AudioMemory(15);
- sgtl5000_1.enable();
- sgtl5000_1.volume(0.6);
- mixer1.gain(0, 0.15);
- mixer1.gain(1, 0.15);
- mixer1.gain(2, 0.15);
- mixer1.gain(3, 0.15);
- mixer2.gain(1, 0.15);
- mixer2.gain(2, 0.15);
- delay(700);
- }
-
- void strum_up(const float *chord, float velocity);
- void strum_dn(const float *chord, float velocity);
-
- void loop() {
- const float *chord;
-
- // each time through the loop, play a different chord
- if (chordnum == 0) {
- chord = Cmajor;
- Serial.println("C major");
- chordnum = 1;
- } else if (chordnum == 1) {
- chord = Gmajor;
- Serial.println("G major");
- chordnum = 2;
- } else if (chordnum == 2) {
- chord = Aminor;
- Serial.println("A minor");
- chordnum = 3;
- } else {
- chord = Eminor;
- Serial.println("E minor");
- chordnum = 0;
- }
-
- // then strum the 6 string several times
- strum_up(chord, 1.0);
- delay(hand_delay);
- delay(hand_delay);
- strum_up(chord, 1.0);
- delay(hand_delay);
- strum_dn(chord, 0.8);
- delay(hand_delay);
- delay(hand_delay);
- strum_dn(chord, 0.8);
- delay(hand_delay);
- strum_up(chord, 1.0);
- delay(hand_delay);
- strum_dn(chord, 0.8);
- delay(hand_delay);
- strum_up(chord, 1.0);
- delay(hand_delay);
- delay(hand_delay);
- strum_up(chord, 1.0);
- delay(hand_delay);
- strum_dn(chord, 0.7);
- delay(hand_delay);
- delay(hand_delay);
- strum_dn(chord, 0.7);
- delay(hand_delay);
- strum_up(chord, 1.0);
- delay(hand_delay);
- strum_dn(chord, 0.7);
- delay(hand_delay);
-
- Serial.print("Max CPU Usage = ");
- Serial.print(AudioProcessorUsageMax(), 1);
- Serial.println("%");
- }
-
- void strum_up(const float *chord, float velocity)
- {
- if (chord[0] > 20.0) string1.noteOn(chord[0], velocity);
- delay(finger_delay);
- if (chord[1] > 20.0) string2.noteOn(chord[1], velocity);
- delay(finger_delay);
- if (chord[2] > 20.0) string3.noteOn(chord[2], velocity);
- delay(finger_delay);
- if (chord[3] > 20.0) string4.noteOn(chord[3], velocity);
- delay(finger_delay);
- if (chord[4] > 20.0) string5.noteOn(chord[4], velocity);
- delay(finger_delay);
- if (chord[5] > 20.0) string6.noteOn(chord[5], velocity);
- delay(finger_delay);
- }
-
- void strum_dn(const float *chord, float velocity)
- {
- if (chord[5] > 20.0) string1.noteOn(chord[5], velocity);
- delay(finger_delay);
- if (chord[4] > 20.0) string2.noteOn(chord[4], velocity);
- delay(finger_delay);
- if (chord[3] > 20.0) string3.noteOn(chord[3], velocity);
- delay(finger_delay);
- if (chord[2] > 20.0) string4.noteOn(chord[2], velocity);
- delay(finger_delay);
- if (chord[1] > 20.0) string5.noteOn(chord[1], velocity);
- delay(finger_delay);
- if (chord[0] > 20.0) string6.noteOn(chord[0], velocity);
- delay(finger_delay);
- }
-
-
-
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