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- #include <Audio.h>
- #include <Wire.h>
- #include <SD.h>
-
-
- // Create the Audio components. These should be created in the
- // order data flows, inputs/sources -> processing -> outputs
- //
- AudioInputAnalog analogPinInput(16); // analog A2 (pin 16)
- AudioOutputI2S audioOutput; // audio shield: headphones & line-out
- AudioOutputPWM pwmOutput; // audio output with PWM on pins 3 & 4
-
- // Create Audio connections between the components
- //
- AudioConnection c1(analogPinInput, 0, audioOutput, 0);
- AudioConnection c2(analogPinInput, 0, audioOutput, 1);
- AudioConnection c3(analogPinInput, 0, pwmOutput, 0);
-
- // Create an object to control the audio shield.
- //
- AudioControlSGTL5000 audioShield;
-
-
- void setup() {
- // Audio connections require memory to work. For more
- // detailed information, see the MemoryAndCpuUsage example
- AudioMemory(12);
-
- // Enable the audio shield and set the output volume.
- audioShield.enable();
- audioShield.volume(60);
- }
-
- void loop() {
- // Do nothing here. The Audio flows automatically
-
- // When AudioInputAnalog is running, analogRead() must NOT be used.
- }
-
-
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