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Add SGTL5000 dacVolumeRamp functions & example

dds
PaulStoffregen 8 years ago
parent
commit
238ec19741
3 changed files with 118 additions and 0 deletions
  1. +18
    -0
      control_sgtl5000.cpp
  2. +3
    -0
      control_sgtl5000.h
  3. +97
    -0
      examples/HardwareTesting/SGTL5000/VolumeRamp/VolumeRamp.ino

+ 18
- 0
control_sgtl5000.cpp View File

@@ -694,6 +694,24 @@ unsigned short AudioControlSGTL5000::dacVolume(float left, float right)
return modify(CHIP_DAC_VOL,m,65535);
}

bool AudioControlSGTL5000::dacVolumeRamp()
{
return modify(CHIP_ADCDAC_CTRL, 0x300, 0x300);
}

bool AudioControlSGTL5000::dacVolumeRampLinear()
{
return modify(CHIP_ADCDAC_CTRL, 0x200, 0x300);
}

bool AudioControlSGTL5000::dacVolumeRampDisable()
{
return modify(CHIP_ADCDAC_CTRL, 0, 0x300);
}




unsigned short AudioControlSGTL5000::adcHighPassFilterEnable(void)
{
return modify(CHIP_ADCDAC_CTRL, 0, 3);

+ 3
- 0
control_sgtl5000.h View File

@@ -60,6 +60,9 @@ public:
unsigned short lineOutLevel(uint8_t left, uint8_t right);
unsigned short dacVolume(float n);
unsigned short dacVolume(float left, float right);
bool dacVolumeRamp();
bool dacVolumeRampLinear();
bool dacVolumeRampDisable();
unsigned short adcHighPassFilterEnable(void);
unsigned short adcHighPassFilterFreeze(void);
unsigned short adcHighPassFilterDisable(void);

+ 97
- 0
examples/HardwareTesting/SGTL5000/VolumeRamp/VolumeRamp.ino View File

@@ -0,0 +1,97 @@
// The SGTL5000 has a secondard "dacVolume" setting, in addition to normal volume.
//
// Normally dacVolume defaults to 1.0, to pass your sound directly to the normal
// volume control. The actual volume you hear depends on both settings.
//
// The dacVolume control has an option to gracefully ramp (change) its setting over
// time, to prevent a sudden pop or click sound. You could achieve this by adding
// code to change the volume setting in very small steps over time, but the
// SGTL5000 can do it for you automatically.

#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>

// GUItool: begin automatically generated code
AudioSynthWaveformSine sine1; //xy=203,233
AudioOutputI2S i2s1; //xy=441,233
AudioConnection patchCord1(sine1, 0, i2s1, 0);
AudioConnection patchCord2(sine1, 0, i2s1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=452,162
// GUItool: end automatically generated code


elapsedMillis msec;
float vol;
float inc;
int rampType;
const char *rampName[] = {
"No Ramp (instant)", // loud pop due to instant change
"Normal Ramp", // graceful transition between volume levels
"Linear Ramp" // slight click/chirp
};

void setup(void) {
Serial.begin(9600);

AudioMemory(4);
vol = 0.0;
inc = 0.2;

rampType = 0;

sine1.amplitude(1.0);
sine1.frequency(440);

sgtl5000_1.enable();
sgtl5000_1.volume(0.5); // set the main volume...
sgtl5000_1.dacVolume(0); // set the "dac" volume (extra control)
sgtl5000_1.dacVolumeRampDisable();

Serial.println("setup done");
}

void loop(void) {
if (msec > 1000) { // change the volume every second

// increment or decrement the volume variable
vol += inc;
if (vol >= 1.0) {
vol = 1.0;
inc = -inc;
}
if (vol < 0.01) {
vol = 0.0;
inc = -inc;
}
Serial.print("Volume: ");
Serial.print(vol);
Serial.print(" ");
Serial.println(rampName[rampType]);

// configure which type of volume transition to use
if (rampType == 0) {
sgtl5000_1.dacVolumeRampDisable();
} else if (rampType == 1) {
sgtl5000_1.dacVolumeRamp();
} else {
sgtl5000_1.dacVolumeRampLinear();
}

// set the dacVolume. The actual change make take place over time, if ramping
// this is a logarithmic volume,
// that is, the range 0.0 to 1.0 gets converted to -90dB to 0dB in 0.5dB steps
sgtl5000_1.dacVolume(vol);

// if we turned the volume off, advance to the next ramp type
if (vol < 0.01) {
rampType = rampType + 1;
if (rampType > 2) rampType = 0;
}
msec = 0;
}
}




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