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#include "AudioStream.h" |
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#include "arm_math.h" |
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// When changing multiple audio object settings that must update at |
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// the same time, these functions allow the audio library interrupt |
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// to be disabled. For example, you may wish to begin playing a note |
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// in response to reading an analog sensor. If you have "velocity" |
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// information, you might start the sample playing and also adjust |
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// the gain of a mixer channel. Use AudioNoInterrupts() first, then |
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// make both changes to the 2 separate objects. Then allow the audio |
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// library to update with AudioInterrupts(). Both changes will happen |
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// at the same time, because AudioNoInterrupts() prevents any updates |
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// while you make changes. |
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#define AudioNoInterrupts() (NVIC_DISABLE_IRQ(IRQ_SOFTWARE)) |
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#define AudioInterrupts() (NVIC_ENABLE_IRQ(IRQ_SOFTWARE)) |
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// waveforms.c |
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extern "C" { |
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extern const int16_t AudioWaveformSine[257]; |
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extern const int16_t AudioWaveformTriangle[257]; |
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extern const int16_t AudioWaveformSquare[257]; |
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extern const int16_t AudioWaveformSawtooth[257]; |
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} |
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// windows.c |
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extern "C" { |
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extern const int16_t AudioWindowHanning256[]; |
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extern const int16_t AudioWindowBartlett256[]; |
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extern const int16_t AudioWindowBlackman256[]; |
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extern const int16_t AudioWindowFlattop256[]; |
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extern const int16_t AudioWindowBlackmanHarris256[]; |
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extern const int16_t AudioWindowNuttall256[]; |
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extern const int16_t AudioWindowBlackmanNuttall256[]; |
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extern const int16_t AudioWindowWelch256[]; |
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extern const int16_t AudioWindowHamming256[]; |
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extern const int16_t AudioWindowCosine256[]; |
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extern const int16_t AudioWindowTukey256[]; |
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} |
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class AudioAnalyzeFFT256 : public AudioStream |
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{ |
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public: |
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AudioAnalyzeFFT256(uint8_t navg = 8, const int16_t *win = AudioWindowHanning256) |
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: AudioStream(1, inputQueueArray), outputflag(false), |
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prevblock(NULL), count(0), naverage(navg), window(win) { init(); } |
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bool available() { |
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if (outputflag == true) { |
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outputflag = false; |
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return true; |
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} |
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return false; |
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} |
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virtual void update(void); |
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//uint32_t cycles; |
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int32_t output[128] __attribute__ ((aligned (4))); |
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private: |
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void init(void); |
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const int16_t *window; |
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audio_block_t *prevblock; |
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int16_t buffer[512] __attribute__ ((aligned (4))); |
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uint8_t count; |
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uint8_t naverage; |
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bool outputflag; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioSynthWaveform : public AudioStream |
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{ |
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public: |
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AudioSynthWaveform(const int16_t *waveform) |
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: AudioStream(0, NULL), wavetable(waveform), magnitude(0), phase(0) { } |
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void frequency(float freq) { |
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if (freq > AUDIO_SAMPLE_RATE_EXACT / 2 || freq < 0.0) return; |
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phase_increment = (freq / AUDIO_SAMPLE_RATE_EXACT) * 4294967296.0f; |
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} |
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void amplitude(float n) { // 0 to 1.0 |
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if (n < 0) n = 0; |
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else if (n > 1.0) n = 1.0; |
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magnitude = n * 32767.0; |
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} |
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virtual void update(void); |
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private: |
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const int16_t *wavetable; |
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uint16_t magnitude; |
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uint32_t phase; |
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uint32_t phase_increment; |
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}; |
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#if 0 |
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class AudioSineWaveMod : public AudioStream |
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{ |
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public: |
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AudioSineWaveMod() : AudioStream(1, inputQueueArray) {} |
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void frequency(float freq); |
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//void amplitude(q15 n); |
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virtual void update(void); |
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private: |
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uint32_t phase; |
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uint32_t phase_increment; |
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uint32_t modulation_factor; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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#endif |
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class AudioOutputPWM : public AudioStream |
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{ |
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public: |
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AudioOutputPWM(void) : AudioStream(1, inputQueueArray) { begin(); } |
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virtual void update(void); |
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void begin(void); |
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friend void dma_ch3_isr(void); |
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private: |
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static audio_block_t *block_1st; |
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static audio_block_t *block_2nd; |
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static uint32_t block_offset; |
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static bool update_responsibility; |
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static uint8_t interrupt_count; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioOutputAnalog : public AudioStream |
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{ |
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public: |
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AudioOutputAnalog(void) : AudioStream(1, inputQueueArray) { begin(); } |
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virtual void update(void); |
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void begin(void); |
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void analogReference(int ref); |
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friend void dma_ch4_isr(void); |
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private: |
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static audio_block_t *block_left_1st; |
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static audio_block_t *block_left_2nd; |
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static bool update_responsibility; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioPrint : public AudioStream |
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{ |
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public: |
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AudioPrint(const char *str) : AudioStream(1, inputQueueArray), name(str) {} |
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virtual void update(void); |
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private: |
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const char *name; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioInputI2S : public AudioStream |
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{ |
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public: |
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AudioInputI2S(void) : AudioStream(0, NULL) { begin(); } |
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virtual void update(void); |
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void begin(void); |
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friend void dma_ch1_isr(void); |
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protected: |
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AudioInputI2S(int dummy): AudioStream(0, NULL) {} // to be used only inside AudioInputI2Sslave !! |
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static bool update_responsibility; |
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private: |
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static audio_block_t *block_left; |
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static audio_block_t *block_right; |
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static uint16_t block_offset; |
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}; |
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class AudioOutputI2S : public AudioStream |
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{ |
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public: |
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AudioOutputI2S(void) : AudioStream(2, inputQueueArray) { begin(); } |
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virtual void update(void); |
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void begin(void); |
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friend void dma_ch0_isr(void); |
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friend class AudioInputI2S; |
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protected: |
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AudioOutputI2S(int dummy): AudioStream(2, inputQueueArray) {} // to be used only inside AudioOutputI2Sslave !! |
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static void config_i2s(void); |
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static audio_block_t *block_left_1st; |
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static audio_block_t *block_right_1st; |
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static bool update_responsibility; |
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private: |
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static audio_block_t *block_left_2nd; |
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static audio_block_t *block_right_2nd; |
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static uint16_t block_left_offset; |
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static uint16_t block_right_offset; |
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audio_block_t *inputQueueArray[2]; |
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}; |
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class AudioInputI2Sslave : public AudioInputI2S |
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{ |
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public: |
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AudioInputI2Sslave(void) : AudioInputI2S(0) { begin(); } |
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void begin(void); |
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friend void dma_ch1_isr(void); |
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}; |
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class AudioOutputI2Sslave : public AudioOutputI2S |
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{ |
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public: |
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AudioOutputI2Sslave(void) : AudioOutputI2S(0) { begin(); } ; |
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void begin(void); |
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friend class AudioInputI2Sslave; |
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friend void dma_ch0_isr(void); |
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protected: |
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static void config_i2s(void); |
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}; |
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class AudioInputAnalog : public AudioStream |
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{ |
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public: |
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AudioInputAnalog(unsigned int pin) : AudioStream(0, NULL) { begin(pin); } |
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virtual void update(void); |
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void begin(unsigned int pin); |
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friend void dma_ch2_isr(void); |
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private: |
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static audio_block_t *block_left; |
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static uint16_t block_offset; |
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uint16_t dc_average; |
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static bool update_responsibility; |
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}; |
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#include "SD.h" |
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class AudioPlaySDcardWAV : public AudioStream |
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{ |
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public: |
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AudioPlaySDcardWAV(void) : AudioStream(0, NULL) { begin(); } |
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void begin(void); |
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bool play(const char *filename); |
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void stop(void); |
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bool start(void); |
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virtual void update(void); |
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private: |
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File wavfile; |
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bool consume(void); |
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bool parse_format(void); |
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uint32_t header[5]; |
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uint32_t data_length; // number of bytes remaining in data section |
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audio_block_t *block_left; |
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audio_block_t *block_right; |
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uint16_t block_offset; |
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uint8_t buffer[512]; |
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uint16_t buffer_remaining; |
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uint8_t state; |
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uint8_t state_play; |
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uint8_t leftover_bytes; |
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}; |
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class AudioPlaySDcardRAW : public AudioStream |
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{ |
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public: |
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AudioPlaySDcardRAW(void) : AudioStream(0, NULL) { begin(); } |
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void begin(void); |
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bool play(const char *filename); |
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void stop(void); |
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virtual void update(void); |
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private: |
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File rawfile; |
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audio_block_t *block; |
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bool playing; |
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bool paused; |
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}; |
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class AudioPlayMemory : public AudioStream |
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{ |
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public: |
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AudioPlayMemory(void) : AudioStream(0, NULL), playing(0) { } |
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void play(const unsigned int *data); |
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void stop(void); |
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virtual void update(void); |
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private: |
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const unsigned int *next; |
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uint32_t length; |
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int16_t prior; |
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volatile uint8_t playing; |
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}; |
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class AudioMixer4 : public AudioStream |
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{ |
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public: |
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AudioMixer4(void) : AudioStream(4, inputQueueArray) { |
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for (int i=0; i<4; i++) multiplier[i] = 65536; |
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} |
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virtual void update(void); |
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void gain(unsigned int channel, float gain) { |
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if (channel >= 4) return; |
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if (gain > 32767.0f) gain = 32767.0f; |
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else if (gain < 0.0f) gain = 0.0f; |
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multiplier[channel] = gain * 65536.0f; // TODO: proper roundoff? |
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} |
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private: |
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int32_t multiplier[4]; |
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audio_block_t *inputQueueArray[4]; |
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}; |
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class AudioFilterBiquad : public AudioStream |
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{ |
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public: |
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AudioFilterBiquad(int *parameters) |
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: AudioStream(1, inputQueueArray), definition(parameters) { } |
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virtual void update(void); |
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private: |
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int *definition; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioEffectFade : public AudioStream |
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{ |
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public: |
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AudioEffectFade(void) |
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: AudioStream(1, inputQueueArray), position(0xFFFFFFFF) {} |
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void fadeIn(uint32_t milliseconds) { |
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uint32_t samples = (uint32_t)(milliseconds * 441u + 5u) / 10u; |
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//Serial.printf("fadeIn, %u samples\n", samples); |
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fadeBegin(0xFFFFFFFFu / samples, 1); |
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} |
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void fadeOut(uint32_t milliseconds) { |
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uint32_t samples = (uint32_t)(milliseconds * 441u + 5u) / 10u; |
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//Serial.printf("fadeOut, %u samples\n", samples); |
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fadeBegin(0xFFFFFFFFu / samples, 0); |
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} |
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virtual void update(void); |
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private: |
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void fadeBegin(uint32_t newrate, uint8_t dir); |
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uint32_t position; // 0 = off, 0xFFFFFFFF = on |
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uint32_t rate; |
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uint8_t direction; // 0 = fading out, 1 = fading in |
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audio_block_t *inputQueueArray[1]; |
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}; |
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class AudioAnalyzeToneDetect : public AudioStream |
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{ |
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public: |
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AudioAnalyzeToneDetect(void) |
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: AudioStream(1, inputQueueArray), thresh(6554), enabled(false) { } |
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void frequency(float freq, uint16_t cycles=10) { |
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set_params((int32_t)(cos((double)freq |
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* (2.0 * 3.14159265358979323846 / AUDIO_SAMPLE_RATE_EXACT)) |
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* (double)2147483647.999), cycles, |
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(float)AUDIO_SAMPLE_RATE_EXACT / freq * (float)cycles + 0.5f); |
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} |
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void set_params(int32_t coef, uint16_t cycles, uint16_t len); |
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bool available(void) { |
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__disable_irq(); |
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bool flag = new_output; |
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if (flag) new_output = false; |
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__enable_irq(); |
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return flag; |
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} |
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float read(void); |
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void threshold(float level) { |
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if (level < 0.01f) thresh = 655; |
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else if (level > 0.99f) thresh = 64881; |
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else thresh = level * 65536.0f + 0.5f; |
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} |
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operator bool(); // true if at or above threshold, false if below |
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virtual void update(void); |
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private: |
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int32_t coefficient; // Goertzel algorithm coefficient |
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int32_t s1, s2; // Goertzel algorithm state |
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int32_t out1, out2; // Goertzel algorithm state output |
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uint16_t length; // number of samples to analyze |
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uint16_t count; // how many left to analyze |
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uint16_t ncycles; // number of waveform cycles to seek |
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uint16_t thresh; // threshold, 655 to 64881 (1% to 99%) |
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bool enabled; |
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volatile bool new_output; |
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audio_block_t *inputQueueArray[1]; |
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}; |
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// TODO: more audio processing objects.... |
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// sine wave with frequency modulation (phase) |
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// waveforms with bandwidth limited tables for synth |
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// envelope: attack-decay-sustain-release, maybe other more complex? |
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// MP3 decoding - it is possible with optimized code? |
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// other decompression, ADPCM, Vorbis, Speex, etc? |
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// A base class for all Codecs, DACs and ADCs, so at least the |
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// most basic functionality is consistent. |
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#define AUDIO_INPUT_LINEIN 0 |
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#define AUDIO_INPUT_MIC 1 |
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class AudioControl |
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{ |
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public: |
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virtual bool enable(void) = 0; |
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virtual bool disable(void) = 0; |
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virtual bool volume(float volume) = 0; // volume 0.0 to 100.0 |
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virtual bool inputLevel(float volume) = 0; // volume 0.0 to 100.0 |
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virtual bool inputSelect(int n) = 0; |
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}; |
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class AudioControlWM8731 : public AudioControl |
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{ |
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public: |
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bool enable(void); |
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bool disable(void) { return false; } |
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bool volume(float n) { return volumeInteger(n * 0.8 + 47.499); } |
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bool inputLevel(float n) { return false; } |
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bool inputSelect(int n) { return false; } |
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protected: |
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bool write(unsigned int reg, unsigned int val); |
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bool volumeInteger(unsigned int n); // range: 0x2F to 0x7F |
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}; |
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class AudioControlWM8731master : public AudioControlWM8731 |
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{ |
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public: |
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bool enable(void); |
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}; |
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class AudioControlSGTL5000 : public AudioControl |
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{ |
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public: |
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bool enable(void); |
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bool disable(void) { return false; } |
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bool volume(float n) { return volumeInteger(n * 1.29 + 0.499); } |
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bool inputLevel(float n) {return false;} |
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bool muteHeadphone(void) { return write(0x0024, ana_ctrl | (1<<4)); } |
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bool unmuteHeadphone(void) { return write(0x0024, ana_ctrl & ~(1<<4)); } |
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bool muteLineout(void) { return write(0x0024, ana_ctrl | (1<<8)); } |
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bool unmuteLineout(void) { return write(0x0024, ana_ctrl & ~(1<<8)); } |
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bool inputSelect(int n) { |
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if (n == AUDIO_INPUT_LINEIN) { |
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return write(0x0024, ana_ctrl | (1<<2)); |
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} else if (n == AUDIO_INPUT_MIC) { |
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//return write(0x002A, 0x0172) && write(0x0024, ana_ctrl & ~(1<<2)); |
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return write(0x002A, 0x0173) && write(0x0024, ana_ctrl & ~(1<<2)); // +40dB |
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} else { |
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return false; |
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} |
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} |
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//bool inputLinein(void) { return write(0x0024, ana_ctrl | (1<<2)); } |
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//bool inputMic(void) { return write(0x002A, 0x0172) && write(0x0024, ana_ctrl & ~(1<<2)); } |
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protected: |
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bool muted; |
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bool volumeInteger(unsigned int n); // range: 0x00 to 0x80 |
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uint16_t ana_ctrl; |
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unsigned int read(unsigned int reg); |
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bool write(unsigned int reg, unsigned int val); |
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}; |
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/******************************************************************/ |
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/******************************************************************/ |
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// Maximum number of coefficients in a FIR filter |
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// The audio breaks up with 128 coefficients so a |
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// maximum of 150 is more than sufficient |
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#define MAX_COEFFS 150 |
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// Indicates that the code should just pass through the audio |
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// without any filtering (as opposed to doing nothing at all) |
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#define FIR_PASSTHRU ((short *) 1) |
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class AudioFilterFIR : |
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public AudioStream |
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{ |
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public: |
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AudioFilterFIR(void): |
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AudioStream(2,inputQueueArray) { |
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} |
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void begin(short *coeff_p,int f_pin); |
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virtual void update(void); |
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void stop(void); |
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private: |
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audio_block_t *inputQueueArray[2]; |
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static q15_t l_StateQ15[]; |
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static q15_t r_StateQ15[]; |
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static arm_fir_instance_q15 l_fir_inst; |
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static arm_fir_instance_q15 r_fir_inst; |
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static short *coeff_p; |
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}; |
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/******************************************************************/ |
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/******************************************************************/ |
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