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Add more DSP instructions

dds
PaulStoffregen hace 8 años
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3f8a1fbcfd
Se han modificado 1 ficheros con 59 adiciones y 1 borrados
  1. +59
    -1
      utility/dspinst.h

+ 59
- 1
utility/dspinst.h Ver fichero

@@ -50,6 +50,21 @@ static inline int32_t signed_saturate_rshift(int32_t val, int bits, int rshift)
#endif
}

// computes limit(val, 2**bits)
static inline int16_t saturate16(int32_t val) __attribute__((always_inline, unused));
static inline int16_t saturate16(int32_t val)
{
#if defined(KINETISK)
int16_t out;
int32_t tmp;
asm volatile("ssat %0, %1, %2" : "=r" (tmp) : "I" (16), "r" (val) );
out = (int16_t) (tmp & 0xffff); // not sure if the & 0xffff is necessary. test.
return out;
#elif defined(KINETISL)
return 0; // TODO....
#endif
}

// computes ((a[31:0] * b[15:0]) >> 16)
static inline int32_t signed_multiply_32x16b(int32_t a, uint32_t b) __attribute__((always_inline, unused));
static inline int32_t signed_multiply_32x16b(int32_t a, uint32_t b)
@@ -80,36 +95,52 @@ static inline int32_t signed_multiply_32x16t(int32_t a, uint32_t b)
static inline int32_t multiply_32x32_rshift32(int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t multiply_32x32_rshift32(int32_t a, int32_t b)
{
#if defined(KINETISK)
int32_t out;
asm volatile("smmul %0, %1, %2" : "=r" (out) : "r" (a), "r" (b));
return out;
#elif defined(KINETISL)
return 0; // TODO....
#endif
}

// computes (((int64_t)a[31:0] * (int64_t)b[31:0] + 0x8000000) >> 32)
static inline int32_t multiply_32x32_rshift32_rounded(int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t multiply_32x32_rshift32_rounded(int32_t a, int32_t b)
{
#if defined(KINETISK)
int32_t out;
asm volatile("smmulr %0, %1, %2" : "=r" (out) : "r" (a), "r" (b));
return out;
#elif defined(KINETISL)
return 0; // TODO....
#endif
}

// computes sum + (((int64_t)a[31:0] * (int64_t)b[31:0] + 0x8000000) >> 32)
static inline int32_t multiply_accumulate_32x32_rshift32_rounded(int32_t sum, int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t multiply_accumulate_32x32_rshift32_rounded(int32_t sum, int32_t a, int32_t b)
{
#if defined(KINETISK)
int32_t out;
asm volatile("smmlar %0, %2, %3, %1" : "=r" (out) : "r" (sum), "r" (a), "r" (b));
return out;
#elif defined(KINETISL)
return 0; // TODO....
#endif
}

// computes sum - (((int64_t)a[31:0] * (int64_t)b[31:0] + 0x8000000) >> 32)
static inline int32_t multiply_subtract_32x32_rshift32_rounded(int32_t sum, int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t multiply_subtract_32x32_rshift32_rounded(int32_t sum, int32_t a, int32_t b)
{
#if defined(KINETISK)
int32_t out;
asm volatile("smmlsr %0, %2, %3, %1" : "=r" (out) : "r" (sum), "r" (a), "r" (b));
return out;
#elif defined(KINETISL)
return 0; // TODO....
#endif
}


@@ -163,7 +194,7 @@ static inline uint32_t pack_16x16(int32_t a, int32_t b)
}
*/

// computes (((a[31:16] + b[31:16]) << 16) | (a[15:0 + b[15:0]))
// computes (((a[31:16] + b[31:16]) << 16) | (a[15:0 + b[15:0])) (saturates)
static inline uint32_t signed_add_16_and_16(uint32_t a, uint32_t b) __attribute__((always_inline, unused));
static inline uint32_t signed_add_16_and_16(uint32_t a, uint32_t b)
{
@@ -172,6 +203,33 @@ static inline uint32_t signed_add_16_and_16(uint32_t a, uint32_t b)
return out;
}

// computes (((a[31:16] - b[31:16]) << 16) | (a[15:0 - b[15:0])) (saturates)
static inline int32_t signed_subtract_16_and_16(int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t signed_subtract_16_and_16(int32_t a, int32_t b)
{
int32_t out;
asm volatile("qsub16 %0, %1, %2" : "=r" (out) : "r" (a), "r" (b));
return out;
}

// computes out = (((a[31:16]+b[31:16])/2) <<16) | ((a[15:0]+b[15:0])/2)
static inline int32_t signed_halving_add_16_and_16(int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t signed_halving_add_16_and_16(int32_t a, int32_t b)
{
int32_t out;
asm volatile("shadd16 %0, %1, %2" : "=r" (out) : "r" (a), "r" (b));
return out;
}

// computes out = (((a[31:16]-b[31:16])/2) <<16) | ((a[15:0]-b[15:0])/2)
static inline int32_t signed_halving_subtract_16_and_16(int32_t a, int32_t b) __attribute__((always_inline, unused));
static inline int32_t signed_halving_subtract_16_and_16(int32_t a, int32_t b)
{
int32_t out;
asm volatile("shsub16 %0, %1, %2" : "=r" (out) : "r" (a), "r" (b));
return out;
}

// computes (sum + ((a[31:0] * b[15:0]) >> 16))
static inline int32_t signed_multiply_accumulate_32x16b(int32_t sum, int32_t a, uint32_t b) __attribute__((always_inline, unused));
static inline int32_t signed_multiply_accumulate_32x16b(int32_t sum, int32_t a, uint32_t b)

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