| @@ -33,8 +33,8 @@ | |||
| // handling 32 bit interger overflow at every step | |||
| // without resorting to slow 64 bit math | |||
| #if defined(KINETISK) | |||
| static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||
| static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) | |||
| static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||
| static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) | |||
| { | |||
| int r; | |||
| r = substract_32_saturate(a,b); | |||