| @@ -360,6 +360,7 @@ span.mainfunction {color: #993300; font-weight: bolder} | |||
| {"type":"AudioPlayQueue","data":{"defaults":{"name":{"value":"new"}},"shortName":"queue","inputs":0,"outputs":1,"category":"play-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioRecordQueue","data":{"defaults":{"name":{"value":"new"}},"shortName":"queue","inputs":1,"outputs":0,"category":"record-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioSynthWaveformSine","data":{"defaults":{"name":{"value":"new"}},"shortName":"sine","inputs":0,"outputs":1,"category":"synth-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioSynthWaveformSineHires","data":{"defaults":{"name":{"value":"new"}},"shortName":"sine_hires","inputs":0,"outputs":2,"category":"synth-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioSynthWaveformSineModulated","data":{"defaults":{"name":{"value":"new"}},"shortName":"sine_fm","inputs":1,"outputs":1,"category":"synth-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioSynthWaveform","data":{"defaults":{"name":{"value":"new"}},"shortName":"waveform","inputs":0,"outputs":1,"category":"synth-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| {"type":"AudioSynthToneSweep","data":{"defaults":{"name":{"value":"new"}},"shortName":"tonesweep","inputs":0,"outputs":1,"category":"synth-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||
| @@ -1192,6 +1193,45 @@ The actual packets are taken | |||
| </div> | |||
| </script> | |||
| <script type="text/x-red" data-help-name="AudioSynthWaveformSineHires"> | |||
| <h3>Summary</h3> | |||
| <p>Create a highly precise, low distortion sine wave signal. | |||
| Mainly useful for codec & analog circuitry testing.</p> | |||
| <h3>Audio Connections</h3> | |||
| <table class=doc align=center cellpadding=3> | |||
| <tr class=top><th>Port</th><th>Purpose</th></tr> | |||
| <tr class=odd><td align=center>Out 0</td><td>Sine Wave, upper bits</td></tr> | |||
| <tr class=odd><td align=center>Out 1</td><td>Sine Wave, lower bits</td></tr> | |||
| </table> | |||
| <h3>Functions</h3> | |||
| <p class=func><span class=keyword>amplitude</span>(level);</p> | |||
| <p class=desc>Set the amplitude, from 0 to 1.0. | |||
| </p> | |||
| <p class=func><span class=keyword>frequency</span>(freq);</p> | |||
| <p class=desc>Set the frequency, from 0 to 22000. Very low values may | |||
| be used to create a LFO (Low Frequency Oscillator) for objects | |||
| with modulation signal inputs. | |||
| </p> | |||
| <p class=func><span class=keyword>phase</span>(angle);</p> | |||
| <p class=desc> | |||
| Cause the generated waveform to jump to a specific point within | |||
| its cycle. Angle is from 0 to 360 degrees. When multiple objects | |||
| are configured, | |||
| <a href="http://www.pjrc.com/teensy/td_libs_AudioProcessorUsage.html" target="_blank">AudioNoInterrupts()</a> | |||
| should be used to guarantee all new settings take effect together. | |||
| </p> | |||
| <h3>Notes</h3> | |||
| <p>An 11th order Taylor series approximation is used to generate | |||
| a very accurate sine wave. At least the upper 25 bits are believe | |||
| to be perfect. This is mainly intended for testing 24 bit codec chips!</p> | |||
| </script> | |||
| <script type="text/x-red" data-template-name="AudioSynthWaveformSine"> | |||
| <div class="form-row"> | |||
| <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||
| <input type="text" id="node-input-name" placeholder="Name"> | |||
| </div> | |||
| </script> | |||
| <script type="text/x-red" data-help-name="AudioSynthWaveformSineModulated"> | |||
| <h3>Summary</h3> | |||
| <p>Create a modulated sine wave, using any audio signal to continuously | |||