| @@ -1,43 +1,78 @@ | |||
| #include <Audio.h> | |||
| #include <Wire.h> | |||
| #include <SD.h> | |||
| #include <SPI.h> | |||
| // Create the Audio components. These should be created in the | |||
| // order data flows, inputs/sources -> processing -> outputs | |||
| // Simple WAV file player example | |||
| // | |||
| AudioPlaySdWav wav; | |||
| AudioOutputI2S dac; | |||
| // Create Audio connections between the components | |||
| // Requires the audio shield: | |||
| // http://www.pjrc.com/store/teensy3_audio.html | |||
| // | |||
| // Data files to put on your SD card can be downloaded here: | |||
| // http://www.pjrc.com/teensy/td_libs_AudioDataFiles.html | |||
| // | |||
| AudioConnection c1(wav, 0, dac, 0); | |||
| AudioConnection c2(wav, 1, dac, 1); | |||
| // This example code is in the public domain. | |||
| // Create an object to control the audio shield. | |||
| // | |||
| AudioControlSGTL5000 audioShield; | |||
| #include <Audio.h> | |||
| #include <Wire.h> | |||
| #include <SPI.h> | |||
| #include <SD.h> | |||
| // GUItool: begin automatically generated code | |||
| AudioPlaySdWav playWav1; //xy=154,78 | |||
| AudioOutputI2S i2s1; //xy=334,89 | |||
| AudioConnection patchCord1(playWav1, 0, i2s1, 0); | |||
| AudioConnection patchCord2(playWav1, 1, i2s1, 1); | |||
| AudioControlSGTL5000 sgtl5000_1; //xy=240,153 | |||
| // GUItool: end automatically generated code | |||
| void setup() { | |||
| Serial.begin(9600); | |||
| // Audio connections require memory to work. For more | |||
| // detailed information, see the MemoryAndCpuUsage example | |||
| AudioMemory(5); | |||
| audioShield.enable(); | |||
| audioShield.volume(0.5); | |||
| sgtl5000_1.enable(); | |||
| sgtl5000_1.volume(0.5); | |||
| SPI.setMOSI(7); | |||
| SPI.setSCK(14); | |||
| if (SD.begin(10)) { | |||
| wav.play("01_16M.WAV"); | |||
| if (!(SD.begin(10))) { | |||
| // stop here, but print a message repetitively | |||
| while (1) { | |||
| Serial.println("Unable to access the SD card"); | |||
| delay(500); | |||
| } | |||
| } | |||
| } | |||
| void playFile(const char *filename) | |||
| { | |||
| Serial.print("Playing file: "); | |||
| Serial.println(filename); | |||
| // Start playing the file. This sketch continues to | |||
| // run while the file plays. | |||
| playWav1.play(filename); | |||
| // A brief delay for the library read WAV info | |||
| delay(5); | |||
| // Simply wait for the file to finish playing. | |||
| while (playWav1.isPlaying()) { | |||
| // uncomment these lines if you audio shield | |||
| // has the optional volume pot soldered | |||
| //float vol = analogRead(15); | |||
| //vol = vol / 1024; | |||
| // sgtl5000_1.volume(vol); | |||
| } | |||
| } | |||
| void loop() { | |||
| float vol = analogRead(15); | |||
| vol = vol / 1024; | |||
| audioShield.volume(vol); | |||
| delay(20); | |||
| playFile("SDTEST1.WAV"); | |||
| delay(500); | |||
| playFile("SDTEST2.WAV"); | |||
| delay(500); | |||
| playFile("SDTEST3.WAV"); | |||
| delay(500); | |||
| playFile("SDTEST4.WAV"); | |||
| delay(1500); | |||
| } | |||