PaulStoffregen 3 years ago
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commit
565608d2ef
2 changed files with 4 additions and 4 deletions
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      filter_ladder.cpp
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      gui/index.html

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filter_ladder.cpp View File

#include <stdint.h> #include <stdint.h>
#define MOOG_PI ((float)3.14159265358979323846264338327950288) #define MOOG_PI ((float)3.14159265358979323846264338327950288)


#define MAX_RESONANCE ((float)1.1)
#define MAX_FREQUENCY ((float)(AUDIO_SAMPLE_RATE_EXACT * 0.49f))
#define MAX_RESONANCE ((float)1.07)
#define MAX_FREQUENCY ((float)(AUDIO_SAMPLE_RATE_EXACT * 0.249f))


float AudioFilterLadder::LPF(float s, int i) float AudioFilterLadder::LPF(float s, int i)
{ {

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gui/index.html View File

</p> </p>
<p class=func><span class=keyword>resonance</span>(level);</p> <p class=func><span class=keyword>resonance</span>(level);</p>
<p class=desc>Set the filter's feedback level for resonance. The <p class=desc>Set the filter's feedback level for resonance. The
usable range is 0 to 1.1, where values over 1.0 can cause
usable range is 0 to 1.07, where values over 1.0 can cause
the filter to self oscillate. When an audio signal is present the filter to self oscillate. When an audio signal is present
at the resonance control input, it overrides this setting. at the resonance control input, it overrides this setting.
Only positive signal values are used. A full scale 1.0 signal Only positive signal values are used. A full scale 1.0 signal
creates resonance setting 1.1 (self oscillation).
creates resonance setting 1.07 (self oscillation).
Any negative signal input is treated as zero. Any negative signal input is treated as zero.
</p> </p>
<h3>Examples</h3> <h3>Examples</h3>

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