| @@ -52,8 +52,8 @@ if(0) { | |||
| if(t_amp > 1)return false; | |||
| if(t_lo < 1)return false; | |||
| if(t_hi < 1)return false; | |||
| if(t_hi >= 44100/2)return false; | |||
| if(t_lo >= 44100/2)return false; | |||
| if(t_hi >= AUDIO_SAMPLE_RATE_EXACT / 2)return false; | |||
| if(t_lo >= AUDIO_SAMPLE_RATE_EXACT / 2)return false; | |||
| if(t_time < 0)return false; | |||
| tone_lo = t_lo; | |||
| tone_hi = t_hi; | |||
| @@ -69,7 +69,7 @@ if(0) { | |||
| tone_sign = -1; | |||
| tone_tmp = tone_lo - tone_hi; | |||
| } | |||
| tone_tmp = tone_tmp/t_time/44100.; | |||
| tone_tmp = tone_tmp / t_time / (float) AUDIO_SAMPLE_RATE_EXACT; | |||
| tone_incr = (tone_tmp * 0x100000000LL); | |||
| sweep_busy = 1; | |||
| return(true); | |||
| @@ -98,7 +98,7 @@ void AudioSynthToneSweep::update(void) | |||
| // Generate the sweep | |||
| for(i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { | |||
| *bp++ = (short)(( (short)(arm_sin_q31((uint32_t)((tone_phase >> 15)&0x7fffffff))>>16) *tone_amp) >> 16); | |||
| uint64_t tone_tmp = (0x400000000000LL * (int)((tone_freq >> 32)&0x7fffffff))/44100; | |||
| uint64_t tone_tmp = (0x400000000000LL * (int)((tone_freq >> 32)&0x7fffffff)) / AUDIO_SAMPLE_RATE_EXACT; | |||
| tone_phase += tone_tmp; | |||
| if(tone_phase & 0x800000000000LL)tone_phase &= 0x7fffffffffffLL; | |||