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async_spdif_input.h added to audio header

dds
awalch6679 4 years ago
parent
commit
73e562a94d
2 changed files with 1 additions and 5 deletions
  1. +1
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      Audio.h
  2. +0
    -5
      examples/HardwareTesting/PassThroughAsyncSpdif/PassThroughAsyncSpdif.ino

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Audio.h View File

#include "analyze_notefreq.h" #include "analyze_notefreq.h"
#include "analyze_peak.h" #include "analyze_peak.h"
#include "analyze_rms.h" #include "analyze_rms.h"
#include "async_input_spdif3.h"
#include "control_sgtl5000.h" #include "control_sgtl5000.h"
#include "control_wm8731.h" #include "control_wm8731.h"
#include "control_ak4558.h" #include "control_ak4558.h"

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examples/HardwareTesting/PassThroughAsyncSpdif/PassThroughAsyncSpdif.ino View File



#include "output_spdif3.h"
#include "async_input_spdif3.h"
#include <Audio.h> #include <Audio.h>
#include <SerialFlash.h>




AudioOutputSPDIF3 spdifOut; AudioOutputSPDIF3 spdifOut;
AsyncAudioInputSPDIF3 spdifIn(true, true, 100, 20); //dither = true, noiseshaping = true, anti-aliasing attenuation=100dB, minimum resampling filter length=20 AsyncAudioInputSPDIF3 spdifIn(true, true, 100, 20); //dither = true, noiseshaping = true, anti-aliasing attenuation=100dB, minimum resampling filter length=20

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