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Remove old debugging stuff from AudioInputAnalog

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PaulStoffregen 10 年前
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共有 1 个文件被更改,包括 5 次插入19 次删除
  1. +5
    -19
      input_adc.cpp

+ 5
- 19
input_adc.cpp 查看文件

uint16_t *dest_left; uint16_t *dest_left;
audio_block_t *left; audio_block_t *left;


digitalWriteFast(2, HIGH);
daddr = (uint32_t)(dma.TCD->DADDR); daddr = (uint32_t)(dma.TCD->DADDR);
dma.clearInterrupt(); dma.clearInterrupt();


if (left != NULL) { if (left != NULL) {
offset = block_offset; offset = block_offset;
if (offset > AUDIO_BLOCK_SAMPLES/2) offset = AUDIO_BLOCK_SAMPLES/2; if (offset > AUDIO_BLOCK_SAMPLES/2) offset = AUDIO_BLOCK_SAMPLES/2;
//if (offset <= AUDIO_BLOCK_SAMPLES/2) {
dest_left = (uint16_t *)&(left->data[offset]);
block_offset = offset + AUDIO_BLOCK_SAMPLES/2;
do {
*dest_left++ = *src++;
} while (src < end);
//}
dest_left = (uint16_t *)&(left->data[offset]);
block_offset = offset + AUDIO_BLOCK_SAMPLES/2;
do {
*dest_left++ = *src++;
} while (src < end);
} }
digitalWriteFast(2, LOW);
} }




#if 0
void adc0_isr(void)
{
uint32_t tmp = ADC0_RA; // read ADC result to clear interrupt
digitalWriteFast(3, HIGH);
delayMicroseconds(1);
digitalWriteFast(3, LOW);
}
#endif



void AudioInputAnalog::update(void) void AudioInputAnalog::update(void)
{ {

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