PaulStoffregen пре 10 година
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2 измењених фајлова са 63 додато и 3 уклоњено
  1. +60
    -0
      examples/Effects/Delay/Delay.ino
  2. +3
    -3
      gui/list.html

+ 60
- 0
examples/Effects/Delay/Delay.ino Прегледај датотеку

@@ -0,0 +1,60 @@
// Delay demonstration example, Teensy Audio Library
// http://www.pjrc.com/teensy/td_libs_Audio.html
//
// Creates a chirp on the left channel, then
// three delayed copies on the right channel.
//
// Requires the audio shield:
// http://www.pjrc.com/store/teensy3_audio.html
//
// This example code is in the public domain.

#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>

// GUItool: begin automatically generated code
AudioSynthWaveformSine sine1; //xy=158,74
AudioEffectEnvelope envelope1; //xy=232,156
AudioEffectDelay delay1; //xy=393,238
AudioMixer4 mixer1; //xy=532,205
AudioOutputI2S i2s1; //xy=611,61
AudioConnection patchCord1(sine1, envelope1);
AudioConnection patchCord2(envelope1, delay1);
AudioConnection patchCord3(envelope1, 0, i2s1, 0);
AudioConnection patchCord4(delay1, 0, mixer1, 0);
AudioConnection patchCord5(delay1, 1, mixer1, 1);
AudioConnection patchCord6(delay1, 2, mixer1, 2);
AudioConnection patchCord7(delay1, 3, mixer1, 3);
AudioConnection patchCord8(mixer1, 0, i2s1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=195,272
// GUItool: end automatically generated code

void setup() {
// allocate enough memory for the delay
AudioMemory(120);
// enable the audio shield
sgtl5000_1.enable();
sgtl5000_1.volume(0.5);
// configure a sine wave for the chirp
// the original is turned on/off by an envelope effect
// and output directly on the left channel
sine1.frequency(1000);
sine1.amplitude(0.5);

// create 3 delay taps, which connect through a
// mixer to the right channel output
delay1.delay(0, 110);
delay1.delay(1, 220);
delay1.delay(2, 330);
}

void loop() {
envelope1.noteOn();
delay(36);
envelope1.noteOff();
delay(4000);
}

+ 3
- 3
gui/list.html Прегледај датотеку

@@ -1521,9 +1521,9 @@ double s_freq = .0625;</p>
silent. If this channel is the longest delay, memory usage is
automatically reduced to accomodate only the remaining channels used.
</p>
<!--<h3>Examples</h3>
<p class=exam>File &gt; Examples &gt; Audio &gt;
</p>-->
<h3>Examples</h3>
<p class=exam>File &gt; Examples &gt; Audio &gt; Effects &gt; Delay
</p>
<h3>Notes</h3>
<p>Memory for the delayed signal is take from the memory pool allocated by
<a href="http://www.pjrc.com/teensy/td_libs_AudioConnection.html" target="_blank">AudioMemory()</a>.

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