|
|
@@ -106,6 +106,8 @@ void AudioFilterStateVariable::update_variable(const int16_t *in, |
|
|
|
control *= octavemult; // octavemult range: 0 to 28671 (12 frac bits) |
|
|
|
n = control & 0x7FFFFFF; // 27 fractional control bits |
|
|
|
#ifdef IMPROVE_EXPONENTIAL_ACCURACY |
|
|
|
// exp2 polynomial suggested by Stefan Stenzel on "music-dsp" |
|
|
|
// mail list, Wed, 3 Sep 2014 10:08:55 +0200 |
|
|
|
int32_t x = n << 3; |
|
|
|
n = multiply_accumulate_32x32_rshift32_rounded(536870912, x, 1494202713); |
|
|
|
int32_t sq = multiply_32x32_rshift32_rounded(x, x); |
|
|
@@ -114,6 +116,8 @@ void AudioFilterStateVariable::update_variable(const int16_t *in, |
|
|
|
multiply_32x32_rshift32_rounded(x, 1358044250)) << 1); |
|
|
|
n = n << 1; |
|
|
|
#else |
|
|
|
// exp2 algorithm by Laurent de Soras |
|
|
|
// http://www.musicdsp.org/showone.php?id=106 |
|
|
|
n = (n + 134217728) << 3; |
|
|
|
n = multiply_32x32_rshift32_rounded(n, n); |
|
|
|
n = multiply_32x32_rshift32_rounded(n, 715827883) << 3; |
|
|
@@ -129,6 +133,8 @@ void AudioFilterStateVariable::update_variable(const int16_t *in, |
|
|
|
// high frequencies, but the filter's corner frequency response |
|
|
|
// can end up about 6% higher than requested. |
|
|
|
#ifdef IMPROVE_HIGH_FREQUENCY_ACCURACY |
|
|
|
// From "Fast Polynomial Approximations to Sine and Cosine" |
|
|
|
// Charles K Garrett, http://krisgarrett.net/ |
|
|
|
fmult = (multiply_32x32_rshift32_rounded(fmult, 2145892402) + |
|
|
|
multiply_32x32_rshift32_rounded( |
|
|
|
multiply_32x32_rshift32_rounded(fmult, fmult), |